// until the limit is statisfied.
if ( fn ) {
// stop, when there is nothing to slice - bug 41450
- while ( $.byteLength( fn( inpParts.join( '' ) ) ) > byteLimit && inpParts[1].length > 0 ) {
- inpParts[1] = inpParts[1].slice( 0, -1 );
+ while ( $.byteLength( fn( inpParts.join( '' ) ) ) > byteLimit && inpParts[ 1 ].length > 0 ) {
+ inpParts[ 1 ] = inpParts[ 1 ].slice( 0, -1 );
}
} else {
while ( $.byteLength( inpParts.join( '' ) ) > byteLimit ) {
- inpParts[1] = inpParts[1].slice( 0, -1 );
+ inpParts[ 1 ] = inpParts[ 1 ].slice( 0, -1 );
}
}
- newVal = inpParts.join( '' );
-
return {
- newVal: newVal,
- trimmed: true
+ newVal: inpParts.join( '' ),
+ // For pathological fn() that always returns a value longer than the limit, we might have
+ // ended up not trimming - check for this case to avoid infinite loops
+ trimmed: newVal !== inpParts.join( '' )
};
};
// This is a side-effect of limiting after the fact.
if ( res.trimmed === true ) {
this.value = res.newVal;
+ // Trigger a 'change' event to let other scripts attached to this node know that the value
+ // was changed. This will also call ourselves again, but that's okay, it'll be a no-op.
+ $el.trigger( 'change' );
}
// Always adjust prevSafeVal to reflect the input value. Not doing this could cause
// trimByteLength to compare the new value to an empty string instead of the