2 * OOjs UI v0.1.0-pre (571f26d0ab)
3 * https://www.mediawiki.org/wiki/OOjs_UI
5 * Copyright 2011–2014 OOjs Team and other contributors.
6 * Released under the MIT license
7 * http://oojs.mit-license.org
9 * Date: 2014-11-03T21:02:06Z
16 * Namespace for all classes, static methods and static properties.
48 * Get the user's language and any fallback languages.
50 * These language codes are used to localize user interface elements in the user's language.
52 * In environments that provide a localization system, this function should be overridden to
53 * return the user's language(s). The default implementation returns English (en) only.
55 * @return {string[]} Language codes, in descending order of priority
57 OO
.ui
.getUserLanguages = function () {
62 * Get a value in an object keyed by language code.
64 * @param {Object.<string,Mixed>} obj Object keyed by language code
65 * @param {string|null} [lang] Language code, if omitted or null defaults to any user language
66 * @param {string} [fallback] Fallback code, used if no matching language can be found
67 * @return {Mixed} Local value
69 OO
.ui
.getLocalValue = function ( obj
, lang
, fallback
) {
76 // Known user language
77 langs
= OO
.ui
.getUserLanguages();
78 for ( i
= 0, len
= langs
.length
; i
< len
; i
++ ) {
85 if ( obj
[fallback
] ) {
88 // First existing language
98 * Message store for the default implementation of OO.ui.msg
100 * Environments that provide a localization system should not use this, but should override
101 * OO.ui.msg altogether.
106 // Tool tip for a button that moves items in a list down one place
107 'ooui-outline-control-move-down': 'Move item down',
108 // Tool tip for a button that moves items in a list up one place
109 'ooui-outline-control-move-up': 'Move item up',
110 // Tool tip for a button that removes items from a list
111 'ooui-outline-control-remove': 'Remove item',
112 // Label for the toolbar group that contains a list of all other available tools
113 'ooui-toolbar-more': 'More',
114 // Label for the fake tool that expands the full list of tools in a toolbar group
115 'ooui-toolgroup-expand': 'More',
116 // Label for the fake tool that collapses the full list of tools in a toolbar group
117 'ooui-toolgroup-collapse': 'Fewer',
118 // Default label for the accept button of a confirmation dialog
119 'ooui-dialog-message-accept': 'OK',
120 // Default label for the reject button of a confirmation dialog
121 'ooui-dialog-message-reject': 'Cancel',
122 // Title for process dialog error description
123 'ooui-dialog-process-error': 'Something went wrong',
124 // Label for process dialog dismiss error button, visible when describing errors
125 'ooui-dialog-process-dismiss': 'Dismiss',
126 // Label for process dialog retry action button, visible when describing recoverable errors
127 'ooui-dialog-process-retry': 'Try again'
131 * Get a localized message.
133 * In environments that provide a localization system, this function should be overridden to
134 * return the message translated in the user's language. The default implementation always returns
137 * After the message key, message parameters may optionally be passed. In the default implementation,
138 * any occurrences of $1 are replaced with the first parameter, $2 with the second parameter, etc.
139 * Alternative implementations of OO.ui.msg may use any substitution system they like, as long as
140 * they support unnamed, ordered message parameters.
143 * @param {string} key Message key
144 * @param {Mixed...} [params] Message parameters
145 * @return {string} Translated message with parameters substituted
147 OO
.ui
.msg = function ( key
) {
148 var message
= messages
[key
], params
= Array
.prototype.slice
.call( arguments
, 1 );
149 if ( typeof message
=== 'string' ) {
150 // Perform $1 substitution
151 message
= message
.replace( /\$(\d+)/g, function ( unused
, n
) {
152 var i
= parseInt( n
, 10 );
153 return params
[i
- 1] !== undefined ? params
[i
- 1] : '$' + n
;
156 // Return placeholder if message not found
157 message
= '[' + key
+ ']';
163 * Package a message and arguments for deferred resolution.
165 * Use this when you are statically specifying a message and the message may not yet be present.
167 * @param {string} key Message key
168 * @param {Mixed...} [params] Message parameters
169 * @return {Function} Function that returns the resolved message when executed
171 OO
.ui
.deferMsg = function () {
172 var args
= arguments
;
174 return OO
.ui
.msg
.apply( OO
.ui
, args
);
181 * If the message is a function it will be executed, otherwise it will pass through directly.
183 * @param {Function|string} msg Deferred message, or message text
184 * @return {string} Resolved message
186 OO
.ui
.resolveMsg = function ( msg
) {
187 if ( $.isFunction( msg
) ) {
196 * Element that can be marked as pending.
202 * @param {Object} [config] Configuration options
204 OO
.ui
.PendingElement
= function OoUiPendingElement( config
) {
205 // Config initialisation
206 config
= config
|| {};
210 this.$pending
= null;
213 this.setPendingElement( config
.$pending
|| this.$element
);
218 OO
.initClass( OO
.ui
.PendingElement
);
223 * Set the pending element (and clean up any existing one).
225 * @param {jQuery} $pending The element to set to pending.
227 OO
.ui
.PendingElement
.prototype.setPendingElement = function ( $pending
) {
228 if ( this.$pending
) {
229 this.$pending
.removeClass( 'oo-ui-pendingElement-pending' );
232 this.$pending
= $pending
;
233 if ( this.pending
> 0 ) {
234 this.$pending
.addClass( 'oo-ui-pendingElement-pending' );
239 * Check if input is pending.
243 OO
.ui
.PendingElement
.prototype.isPending = function () {
244 return !!this.pending
;
248 * Increase the pending stack.
252 OO
.ui
.PendingElement
.prototype.pushPending = function () {
253 if ( this.pending
=== 0 ) {
254 this.$pending
.addClass( 'oo-ui-pendingElement-pending' );
255 this.updateThemeClasses();
263 * Reduce the pending stack.
269 OO
.ui
.PendingElement
.prototype.popPending = function () {
270 if ( this.pending
=== 1 ) {
271 this.$pending
.removeClass( 'oo-ui-pendingElement-pending' );
272 this.updateThemeClasses();
274 this.pending
= Math
.max( 0, this.pending
- 1 );
284 * @mixins OO.EventEmitter
287 * @param {Object} [config] Configuration options
289 OO
.ui
.ActionSet
= function OoUiActionSet( config
) {
290 // Configuration intialization
291 config
= config
|| {};
293 // Mixin constructors
294 OO
.EventEmitter
.call( this );
299 actions
: 'getAction',
303 this.categorized
= {};
306 this.organized
= false;
307 this.changing
= false;
308 this.changed
= false;
313 OO
.mixinClass( OO
.ui
.ActionSet
, OO
.EventEmitter
);
315 /* Static Properties */
318 * Symbolic name of dialog.
325 OO
.ui
.ActionSet
.static.specialFlags
= [ 'safe', 'primary' ];
331 * @param {OO.ui.ActionWidget} action Action that was clicked
336 * @param {OO.ui.ActionWidget} action Action that was resized
341 * @param {OO.ui.ActionWidget[]} added Actions added
346 * @param {OO.ui.ActionWidget[]} added Actions removed
356 * Handle action change events.
360 OO
.ui
.ActionSet
.prototype.onActionChange = function () {
361 this.organized
= false;
362 if ( this.changing
) {
365 this.emit( 'change' );
370 * Check if a action is one of the special actions.
372 * @param {OO.ui.ActionWidget} action Action to check
373 * @return {boolean} Action is special
375 OO
.ui
.ActionSet
.prototype.isSpecial = function ( action
) {
378 for ( flag
in this.special
) {
379 if ( action
=== this.special
[flag
] ) {
390 * @param {Object} [filters] Filters to use, omit to get all actions
391 * @param {string|string[]} [filters.actions] Actions that actions must have
392 * @param {string|string[]} [filters.flags] Flags that actions must have
393 * @param {string|string[]} [filters.modes] Modes that actions must have
394 * @param {boolean} [filters.visible] Actions must be visible
395 * @param {boolean} [filters.disabled] Actions must be disabled
396 * @return {OO.ui.ActionWidget[]} Actions matching all criteria
398 OO
.ui
.ActionSet
.prototype.get = function ( filters
) {
399 var i
, len
, list
, category
, actions
, index
, match
, matches
;
404 // Collect category candidates
406 for ( category
in this.categorized
) {
407 list
= filters
[category
];
409 if ( !Array
.isArray( list
) ) {
412 for ( i
= 0, len
= list
.length
; i
< len
; i
++ ) {
413 actions
= this.categorized
[category
][list
[i
]];
414 if ( Array
.isArray( actions
) ) {
415 matches
.push
.apply( matches
, actions
);
420 // Remove by boolean filters
421 for ( i
= 0, len
= matches
.length
; i
< len
; i
++ ) {
424 ( filters
.visible
!== undefined && match
.isVisible() !== filters
.visible
) ||
425 ( filters
.disabled
!== undefined && match
.isDisabled() !== filters
.disabled
)
427 matches
.splice( i
, 1 );
433 for ( i
= 0, len
= matches
.length
; i
< len
; i
++ ) {
435 index
= matches
.lastIndexOf( match
);
436 while ( index
!== i
) {
437 matches
.splice( index
, 1 );
439 index
= matches
.lastIndexOf( match
);
444 return this.list
.slice();
448 * Get special actions.
450 * Special actions are the first visible actions with special flags, such as 'safe' and 'primary'.
451 * Special flags can be configured by changing #static-specialFlags in a subclass.
453 * @return {OO.ui.ActionWidget|null} Safe action
455 OO
.ui
.ActionSet
.prototype.getSpecial = function () {
457 return $.extend( {}, this.special
);
463 * Other actions include all non-special visible actions.
465 * @return {OO.ui.ActionWidget[]} Other actions
467 OO
.ui
.ActionSet
.prototype.getOthers = function () {
469 return this.others
.slice();
473 * Toggle actions based on their modes.
475 * Unlike calling toggle on actions with matching flags, this will enforce mutually exclusive
476 * visibility; matching actions will be shown, non-matching actions will be hidden.
478 * @param {string} mode Mode actions must have
483 OO
.ui
.ActionSet
.prototype.setMode = function ( mode
) {
486 this.changing
= true;
487 for ( i
= 0, len
= this.list
.length
; i
< len
; i
++ ) {
488 action
= this.list
[i
];
489 action
.toggle( action
.hasMode( mode
) );
492 this.organized
= false;
493 this.changing
= false;
494 this.emit( 'change' );
500 * Change which actions are able to be performed.
502 * Actions with matching actions will be disabled/enabled. Other actions will not be changed.
504 * @param {Object.<string,boolean>} actions List of abilities, keyed by action name, values
505 * indicate actions are able to be performed
508 OO
.ui
.ActionSet
.prototype.setAbilities = function ( actions
) {
509 var i
, len
, action
, item
;
511 for ( i
= 0, len
= this.list
.length
; i
< len
; i
++ ) {
513 action
= item
.getAction();
514 if ( actions
[action
] !== undefined ) {
515 item
.setDisabled( !actions
[action
] );
523 * Executes a function once per action.
525 * When making changes to multiple actions, use this method instead of iterating over the actions
526 * manually to defer emitting a change event until after all actions have been changed.
528 * @param {Object|null} actions Filters to use for which actions to iterate over; see #get
529 * @param {Function} callback Callback to run for each action; callback is invoked with three
530 * arguments: the action, the action's index, the list of actions being iterated over
533 OO
.ui
.ActionSet
.prototype.forEach = function ( filter
, callback
) {
534 this.changed
= false;
535 this.changing
= true;
536 this.get( filter
).forEach( callback
);
537 this.changing
= false;
538 if ( this.changed
) {
539 this.emit( 'change' );
548 * @param {OO.ui.ActionWidget[]} actions Actions to add
553 OO
.ui
.ActionSet
.prototype.add = function ( actions
) {
556 this.changing
= true;
557 for ( i
= 0, len
= actions
.length
; i
< len
; i
++ ) {
559 action
.connect( this, {
560 click
: [ 'emit', 'click', action
],
561 resize
: [ 'emit', 'resize', action
],
562 toggle
: [ 'onActionChange' ]
564 this.list
.push( action
);
566 this.organized
= false;
567 this.emit( 'add', actions
);
568 this.changing
= false;
569 this.emit( 'change' );
577 * @param {OO.ui.ActionWidget[]} actions Actions to remove
582 OO
.ui
.ActionSet
.prototype.remove = function ( actions
) {
583 var i
, len
, index
, action
;
585 this.changing
= true;
586 for ( i
= 0, len
= actions
.length
; i
< len
; i
++ ) {
588 index
= this.list
.indexOf( action
);
589 if ( index
!== -1 ) {
590 action
.disconnect( this );
591 this.list
.splice( index
, 1 );
594 this.organized
= false;
595 this.emit( 'remove', actions
);
596 this.changing
= false;
597 this.emit( 'change' );
603 * Remove all actions.
609 OO
.ui
.ActionSet
.prototype.clear = function () {
611 removed
= this.list
.slice();
613 this.changing
= true;
614 for ( i
= 0, len
= this.list
.length
; i
< len
; i
++ ) {
615 action
= this.list
[i
];
616 action
.disconnect( this );
621 this.organized
= false;
622 this.emit( 'remove', removed
);
623 this.changing
= false;
624 this.emit( 'change' );
632 * This is called whenver organized information is requested. It will only reorganize the actions
633 * if something has changed since the last time it ran.
638 OO
.ui
.ActionSet
.prototype.organize = function () {
639 var i
, iLen
, j
, jLen
, flag
, action
, category
, list
, item
, special
,
640 specialFlags
= this.constructor.static.specialFlags
;
642 if ( !this.organized
) {
643 this.categorized
= {};
646 for ( i
= 0, iLen
= this.list
.length
; i
< iLen
; i
++ ) {
647 action
= this.list
[i
];
648 if ( action
.isVisible() ) {
649 // Populate catgeories
650 for ( category
in this.categories
) {
651 if ( !this.categorized
[category
] ) {
652 this.categorized
[category
] = {};
654 list
= action
[this.categories
[category
]]();
655 if ( !Array
.isArray( list
) ) {
658 for ( j
= 0, jLen
= list
.length
; j
< jLen
; j
++ ) {
660 if ( !this.categorized
[category
][item
] ) {
661 this.categorized
[category
][item
] = [];
663 this.categorized
[category
][item
].push( action
);
666 // Populate special/others
668 for ( j
= 0, jLen
= specialFlags
.length
; j
< jLen
; j
++ ) {
669 flag
= specialFlags
[j
];
670 if ( !this.special
[flag
] && action
.hasFlag( flag
) ) {
671 this.special
[flag
] = action
;
677 this.others
.push( action
);
681 this.organized
= true;
688 * DOM element abstraction.
694 * @param {Object} [config] Configuration options
695 * @cfg {Function} [$] jQuery for the frame the widget is in
696 * @cfg {string[]} [classes] CSS class names to add
697 * @cfg {string} [text] Text to insert
698 * @cfg {jQuery} [$content] Content elements to append (after text)
700 OO
.ui
.Element
= function OoUiElement( config
) {
701 // Configuration initialization
702 config
= config
|| {};
705 this.$ = config
.$ || OO
.ui
.Element
.getJQuery( document
);
706 this.$element
= this.$( this.$.context
.createElement( this.getTagName() ) );
707 this.elementGroup
= null;
708 this.debouncedUpdateThemeClassesHandler
= this.debouncedUpdateThemeClasses
.bind( this );
709 this.updateThemeClassesPending
= false;
712 if ( $.isArray( config
.classes
) ) {
713 this.$element
.addClass( config
.classes
.join( ' ' ) );
716 this.$element
.text( config
.text
);
718 if ( config
.$content
) {
719 this.$element
.append( config
.$content
);
725 OO
.initClass( OO
.ui
.Element
);
727 /* Static Properties */
732 * This may be ignored if #getTagName is overridden.
738 OO
.ui
.Element
.static.tagName
= 'div';
743 * Get a jQuery function within a specific document.
746 * @param {jQuery|HTMLElement|HTMLDocument|Window} context Context to bind the function to
747 * @param {jQuery} [$iframe] HTML iframe element that contains the document, omit if document is
749 * @return {Function} Bound jQuery function
751 OO
.ui
.Element
.getJQuery = function ( context
, $iframe
) {
752 function wrapper( selector
) {
753 return $( selector
, wrapper
.context
);
756 wrapper
.context
= this.getDocument( context
);
759 wrapper
.$iframe
= $iframe
;
766 * Get the document of an element.
769 * @param {jQuery|HTMLElement|HTMLDocument|Window} obj Object to get the document for
770 * @return {HTMLDocument|null} Document object
772 OO
.ui
.Element
.getDocument = function ( obj
) {
773 // jQuery - selections created "offscreen" won't have a context, so .context isn't reliable
774 return ( obj
[0] && obj
[0].ownerDocument
) ||
775 // Empty jQuery selections might have a context
782 ( obj
.nodeType
=== 9 && obj
) ||
787 * Get the window of an element or document.
790 * @param {jQuery|HTMLElement|HTMLDocument|Window} obj Context to get the window for
791 * @return {Window} Window object
793 OO
.ui
.Element
.getWindow = function ( obj
) {
794 var doc
= this.getDocument( obj
);
795 return doc
.parentWindow
|| doc
.defaultView
;
799 * Get the direction of an element or document.
802 * @param {jQuery|HTMLElement|HTMLDocument|Window} obj Context to get the direction for
803 * @return {string} Text direction, either 'ltr' or 'rtl'
805 OO
.ui
.Element
.getDir = function ( obj
) {
808 if ( obj
instanceof jQuery
) {
811 isDoc
= obj
.nodeType
=== 9;
812 isWin
= obj
.document
!== undefined;
813 if ( isDoc
|| isWin
) {
819 return $( obj
).css( 'direction' );
823 * Get the offset between two frames.
825 * TODO: Make this function not use recursion.
828 * @param {Window} from Window of the child frame
829 * @param {Window} [to=window] Window of the parent frame
830 * @param {Object} [offset] Offset to start with, used internally
831 * @return {Object} Offset object, containing left and top properties
833 OO
.ui
.Element
.getFrameOffset = function ( from, to
, offset
) {
834 var i
, len
, frames
, frame
, rect
;
840 offset
= { top
: 0, left
: 0 };
842 if ( from.parent
=== from ) {
846 // Get iframe element
847 frames
= from.parent
.document
.getElementsByTagName( 'iframe' );
848 for ( i
= 0, len
= frames
.length
; i
< len
; i
++ ) {
849 if ( frames
[i
].contentWindow
=== from ) {
855 // Recursively accumulate offset values
857 rect
= frame
.getBoundingClientRect();
858 offset
.left
+= rect
.left
;
859 offset
.top
+= rect
.top
;
861 this.getFrameOffset( from.parent
, offset
);
868 * Get the offset between two elements.
870 * The two elements may be in a different frame, but in that case the frame $element is in must
871 * be contained in the frame $anchor is in.
874 * @param {jQuery} $element Element whose position to get
875 * @param {jQuery} $anchor Element to get $element's position relative to
876 * @return {Object} Translated position coordinates, containing top and left properties
878 OO
.ui
.Element
.getRelativePosition = function ( $element
, $anchor
) {
879 var iframe
, iframePos
,
880 pos
= $element
.offset(),
881 anchorPos
= $anchor
.offset(),
882 elementDocument
= this.getDocument( $element
),
883 anchorDocument
= this.getDocument( $anchor
);
885 // If $element isn't in the same document as $anchor, traverse up
886 while ( elementDocument
!== anchorDocument
) {
887 iframe
= elementDocument
.defaultView
.frameElement
;
889 throw new Error( '$element frame is not contained in $anchor frame' );
891 iframePos
= $( iframe
).offset();
892 pos
.left
+= iframePos
.left
;
893 pos
.top
+= iframePos
.top
;
894 elementDocument
= iframe
.ownerDocument
;
896 pos
.left
-= anchorPos
.left
;
897 pos
.top
-= anchorPos
.top
;
902 * Get element border sizes.
905 * @param {HTMLElement} el Element to measure
906 * @return {Object} Dimensions object with `top`, `left`, `bottom` and `right` properties
908 OO
.ui
.Element
.getBorders = function ( el
) {
909 var doc
= el
.ownerDocument
,
910 win
= doc
.parentWindow
|| doc
.defaultView
,
911 style
= win
&& win
.getComputedStyle
?
912 win
.getComputedStyle( el
, null ) :
915 top
= parseFloat( style
? style
.borderTopWidth
: $el
.css( 'borderTopWidth' ) ) || 0,
916 left
= parseFloat( style
? style
.borderLeftWidth
: $el
.css( 'borderLeftWidth' ) ) || 0,
917 bottom
= parseFloat( style
? style
.borderBottomWidth
: $el
.css( 'borderBottomWidth' ) ) || 0,
918 right
= parseFloat( style
? style
.borderRightWidth
: $el
.css( 'borderRightWidth' ) ) || 0;
921 top
: Math
.round( top
),
922 left
: Math
.round( left
),
923 bottom
: Math
.round( bottom
),
924 right
: Math
.round( right
)
929 * Get dimensions of an element or window.
932 * @param {HTMLElement|Window} el Element to measure
933 * @return {Object} Dimensions object with `borders`, `scroll`, `scrollbar` and `rect` properties
935 OO
.ui
.Element
.getDimensions = function ( el
) {
937 doc
= el
.ownerDocument
|| el
.document
,
938 win
= doc
.parentWindow
|| doc
.defaultView
;
940 if ( win
=== el
|| el
=== doc
.documentElement
) {
943 borders
: { top
: 0, left
: 0, bottom
: 0, right
: 0 },
945 top
: $win
.scrollTop(),
946 left
: $win
.scrollLeft()
948 scrollbar
: { right
: 0, bottom
: 0 },
952 bottom
: $win
.innerHeight(),
953 right
: $win
.innerWidth()
959 borders
: this.getBorders( el
),
961 top
: $el
.scrollTop(),
962 left
: $el
.scrollLeft()
965 right
: $el
.innerWidth() - el
.clientWidth
,
966 bottom
: $el
.innerHeight() - el
.clientHeight
968 rect
: el
.getBoundingClientRect()
974 * Get closest scrollable container.
976 * Traverses up until either a scrollable element or the root is reached, in which case the window
980 * @param {HTMLElement} el Element to find scrollable container for
981 * @param {string} [dimension] Dimension of scrolling to look for; `x`, `y` or omit for either
982 * @return {HTMLElement} Closest scrollable container
984 OO
.ui
.Element
.getClosestScrollableContainer = function ( el
, dimension
) {
986 props
= [ 'overflow' ],
987 $parent
= $( el
).parent();
989 if ( dimension
=== 'x' || dimension
=== 'y' ) {
990 props
.push( 'overflow-' + dimension
);
993 while ( $parent
.length
) {
994 if ( $parent
[0] === el
.ownerDocument
.body
) {
999 val
= $parent
.css( props
[i
] );
1000 if ( val
=== 'auto' || val
=== 'scroll' ) {
1004 $parent
= $parent
.parent();
1006 return this.getDocument( el
).body
;
1010 * Scroll element into view.
1013 * @param {HTMLElement} el Element to scroll into view
1014 * @param {Object} [config] Configuration options
1015 * @param {string} [config.duration] jQuery animation duration value
1016 * @param {string} [config.direction] Scroll in only one direction, e.g. 'x' or 'y', omit
1017 * to scroll in both directions
1018 * @param {Function} [config.complete] Function to call when scrolling completes
1020 OO
.ui
.Element
.scrollIntoView = function ( el
, config
) {
1021 // Configuration initialization
1022 config
= config
|| {};
1025 callback
= typeof config
.complete
=== 'function' && config
.complete
,
1026 sc
= this.getClosestScrollableContainer( el
, config
.direction
),
1028 eld
= this.getDimensions( el
),
1029 scd
= this.getDimensions( sc
),
1030 $win
= $( this.getWindow( el
) );
1032 // Compute the distances between the edges of el and the edges of the scroll viewport
1033 if ( $sc
.is( 'body' ) ) {
1034 // If the scrollable container is the <body> this is easy
1037 bottom
: $win
.innerHeight() - eld
.rect
.bottom
,
1038 left
: eld
.rect
.left
,
1039 right
: $win
.innerWidth() - eld
.rect
.right
1042 // Otherwise, we have to subtract el's coordinates from sc's coordinates
1044 top
: eld
.rect
.top
- ( scd
.rect
.top
+ scd
.borders
.top
),
1045 bottom
: scd
.rect
.bottom
- scd
.borders
.bottom
- scd
.scrollbar
.bottom
- eld
.rect
.bottom
,
1046 left
: eld
.rect
.left
- ( scd
.rect
.left
+ scd
.borders
.left
),
1047 right
: scd
.rect
.right
- scd
.borders
.right
- scd
.scrollbar
.right
- eld
.rect
.right
1051 if ( !config
.direction
|| config
.direction
=== 'y' ) {
1052 if ( rel
.top
< 0 ) {
1053 anim
.scrollTop
= scd
.scroll
.top
+ rel
.top
;
1054 } else if ( rel
.top
> 0 && rel
.bottom
< 0 ) {
1055 anim
.scrollTop
= scd
.scroll
.top
+ Math
.min( rel
.top
, -rel
.bottom
);
1058 if ( !config
.direction
|| config
.direction
=== 'x' ) {
1059 if ( rel
.left
< 0 ) {
1060 anim
.scrollLeft
= scd
.scroll
.left
+ rel
.left
;
1061 } else if ( rel
.left
> 0 && rel
.right
< 0 ) {
1062 anim
.scrollLeft
= scd
.scroll
.left
+ Math
.min( rel
.left
, -rel
.right
);
1065 if ( !$.isEmptyObject( anim
) ) {
1066 $sc
.stop( true ).animate( anim
, config
.duration
|| 'fast' );
1068 $sc
.queue( function ( next
) {
1081 * Bind a handler for an event on a DOM element.
1083 * Used to be for working around a jQuery bug (jqbug.com/14180),
1084 * but obsolete as of jQuery 1.11.0.
1087 * @deprecated Use jQuery#on instead.
1088 * @param {HTMLElement|jQuery} el DOM element
1089 * @param {string} event Event to bind
1090 * @param {Function} callback Callback to call when the event fires
1092 OO
.ui
.Element
.onDOMEvent = function ( el
, event
, callback
) {
1093 $( el
).on( event
, callback
);
1097 * Unbind a handler bound with #static-method-onDOMEvent.
1099 * @deprecated Use jQuery#off instead.
1101 * @param {HTMLElement|jQuery} el DOM element
1102 * @param {string} event Event to unbind
1103 * @param {Function} [callback] Callback to unbind
1105 OO
.ui
.Element
.offDOMEvent = function ( el
, event
, callback
) {
1106 $( el
).off( event
, callback
);
1112 * Check if element supports one or more methods.
1114 * @param {string|string[]} methods Method or list of methods to check
1115 * @return {boolean} All methods are supported
1117 OO
.ui
.Element
.prototype.supports = function ( methods
) {
1121 methods
= $.isArray( methods
) ? methods
: [ methods
];
1122 for ( i
= 0, len
= methods
.length
; i
< len
; i
++ ) {
1123 if ( $.isFunction( this[methods
[i
]] ) ) {
1128 return methods
.length
=== support
;
1132 * Update the theme-provided classes.
1134 * @localdoc This is called in element mixins and widget classes anytime state changes.
1135 * Updating is debounced, minimizing overhead of changing multiple attributes and
1136 * guaranteeing that theme updates do not occur within an element's constructor
1138 OO
.ui
.Element
.prototype.updateThemeClasses = function () {
1139 if ( !this.updateThemeClassesPending
) {
1140 this.updateThemeClassesPending
= true;
1141 setTimeout( this.debouncedUpdateThemeClassesHandler
);
1148 OO
.ui
.Element
.prototype.debouncedUpdateThemeClasses = function () {
1149 OO
.ui
.theme
.updateElementClasses( this );
1150 this.updateThemeClassesPending
= false;
1154 * Get the HTML tag name.
1156 * Override this method to base the result on instance information.
1158 * @return {string} HTML tag name
1160 OO
.ui
.Element
.prototype.getTagName = function () {
1161 return this.constructor.static.tagName
;
1165 * Check if the element is attached to the DOM
1166 * @return {boolean} The element is attached to the DOM
1168 OO
.ui
.Element
.prototype.isElementAttached = function () {
1169 return $.contains( this.getElementDocument(), this.$element
[0] );
1173 * Get the DOM document.
1175 * @return {HTMLDocument} Document object
1177 OO
.ui
.Element
.prototype.getElementDocument = function () {
1178 return OO
.ui
.Element
.getDocument( this.$element
);
1182 * Get the DOM window.
1184 * @return {Window} Window object
1186 OO
.ui
.Element
.prototype.getElementWindow = function () {
1187 return OO
.ui
.Element
.getWindow( this.$element
);
1191 * Get closest scrollable container.
1193 OO
.ui
.Element
.prototype.getClosestScrollableElementContainer = function () {
1194 return OO
.ui
.Element
.getClosestScrollableContainer( this.$element
[0] );
1198 * Get group element is in.
1200 * @return {OO.ui.GroupElement|null} Group element, null if none
1202 OO
.ui
.Element
.prototype.getElementGroup = function () {
1203 return this.elementGroup
;
1207 * Set group element is in.
1209 * @param {OO.ui.GroupElement|null} group Group element, null if none
1212 OO
.ui
.Element
.prototype.setElementGroup = function ( group
) {
1213 this.elementGroup
= group
;
1218 * Scroll element into view.
1220 * @param {Object} [config] Configuration options
1222 OO
.ui
.Element
.prototype.scrollElementIntoView = function ( config
) {
1223 return OO
.ui
.Element
.scrollIntoView( this.$element
[0], config
);
1227 * Bind a handler for an event on this.$element
1229 * @deprecated Use jQuery#on instead.
1230 * @param {string} event
1231 * @param {Function} callback
1233 OO
.ui
.Element
.prototype.onDOMEvent = function ( event
, callback
) {
1234 OO
.ui
.Element
.onDOMEvent( this.$element
, event
, callback
);
1238 * Unbind a handler bound with #offDOMEvent
1240 * @deprecated Use jQuery#off instead.
1241 * @param {string} event
1242 * @param {Function} callback
1244 OO
.ui
.Element
.prototype.offDOMEvent = function ( event
, callback
) {
1245 OO
.ui
.Element
.offDOMEvent( this.$element
, event
, callback
);
1249 * Container for elements.
1253 * @extends OO.ui.Element
1254 * @mixins OO.EventEmitter
1257 * @param {Object} [config] Configuration options
1259 OO
.ui
.Layout
= function OoUiLayout( config
) {
1260 // Initialize config
1261 config
= config
|| {};
1263 // Parent constructor
1264 OO
.ui
.Layout
.super.call( this, config
);
1266 // Mixin constructors
1267 OO
.EventEmitter
.call( this );
1270 this.$element
.addClass( 'oo-ui-layout' );
1275 OO
.inheritClass( OO
.ui
.Layout
, OO
.ui
.Element
);
1276 OO
.mixinClass( OO
.ui
.Layout
, OO
.EventEmitter
);
1279 * User interface control.
1283 * @extends OO.ui.Element
1284 * @mixins OO.EventEmitter
1287 * @param {Object} [config] Configuration options
1288 * @cfg {boolean} [disabled=false] Disable
1290 OO
.ui
.Widget
= function OoUiWidget( config
) {
1291 // Initialize config
1292 config
= $.extend( { disabled
: false }, config
);
1294 // Parent constructor
1295 OO
.ui
.Widget
.super.call( this, config
);
1297 // Mixin constructors
1298 OO
.EventEmitter
.call( this );
1301 this.visible
= true;
1302 this.disabled
= null;
1303 this.wasDisabled
= null;
1306 this.$element
.addClass( 'oo-ui-widget' );
1307 this.setDisabled( !!config
.disabled
);
1312 OO
.inheritClass( OO
.ui
.Widget
, OO
.ui
.Element
);
1313 OO
.mixinClass( OO
.ui
.Widget
, OO
.EventEmitter
);
1319 * @param {boolean} disabled Widget is disabled
1324 * @param {boolean} visible Widget is visible
1330 * Check if the widget is disabled.
1332 * @return {boolean} Button is disabled
1334 OO
.ui
.Widget
.prototype.isDisabled = function () {
1335 return this.disabled
;
1339 * Check if widget is visible.
1341 * @return {boolean} Widget is visible
1343 OO
.ui
.Widget
.prototype.isVisible = function () {
1344 return this.visible
;
1348 * Set the disabled state of the widget.
1350 * This should probably change the widgets' appearance and prevent it from being used.
1352 * @param {boolean} disabled Disable widget
1355 OO
.ui
.Widget
.prototype.setDisabled = function ( disabled
) {
1358 this.disabled
= !!disabled
;
1359 isDisabled
= this.isDisabled();
1360 if ( isDisabled
!== this.wasDisabled
) {
1361 this.$element
.toggleClass( 'oo-ui-widget-disabled', isDisabled
);
1362 this.$element
.toggleClass( 'oo-ui-widget-enabled', !isDisabled
);
1363 this.emit( 'disable', isDisabled
);
1364 this.updateThemeClasses();
1366 this.wasDisabled
= isDisabled
;
1372 * Toggle visibility of widget.
1374 * @param {boolean} [show] Make widget visible, omit to toggle visibility
1378 OO
.ui
.Widget
.prototype.toggle = function ( show
) {
1379 show
= show
=== undefined ? !this.visible
: !!show
;
1381 if ( show
!== this.isVisible() ) {
1382 this.visible
= show
;
1383 this.$element
.toggle( show
);
1384 this.emit( 'toggle', show
);
1391 * Update the disabled state, in case of changes in parent widget.
1395 OO
.ui
.Widget
.prototype.updateDisabled = function () {
1396 this.setDisabled( this.disabled
);
1401 * Container for elements in a child frame.
1403 * Use together with OO.ui.WindowManager.
1407 * @extends OO.ui.Element
1408 * @mixins OO.EventEmitter
1410 * When a window is opened, the setup and ready processes are executed. Similarly, the hold and
1411 * teardown processes are executed when the window is closed.
1413 * - {@link OO.ui.WindowManager#openWindow} or {@link #open} methods are used to start opening
1414 * - Window manager begins opening window
1415 * - {@link #getSetupProcess} method is called and its result executed
1416 * - {@link #getReadyProcess} method is called and its result executed
1417 * - Window is now open
1419 * - {@link OO.ui.WindowManager#closeWindow} or {@link #close} methods are used to start closing
1420 * - Window manager begins closing window
1421 * - {@link #getHoldProcess} method is called and its result executed
1422 * - {@link #getTeardownProcess} method is called and its result executed
1423 * - Window is now closed
1425 * Each process (setup, ready, hold and teardown) can be extended in subclasses by overriding
1426 * {@link #getSetupProcess}, {@link #getReadyProcess}, {@link #getHoldProcess} and
1427 * {@link #getTeardownProcess} respectively. Each process is executed in series, so asynchonous
1428 * processing can complete. Always assume window processes are executed asychronously. See
1429 * OO.ui.Process for more details about how to work with processes. Some events, as well as the
1430 * #open and #close methods, provide promises which are resolved when the window enters a new state.
1432 * Sizing of windows is specified using symbolic names which are interpreted by the window manager.
1433 * If the requested size is not recognized, the window manager will choose a sensible fallback.
1436 * @param {Object} [config] Configuration options
1437 * @cfg {string} [size] Symbolic name of dialog size, `small`, `medium`, `large` or `full`; omit to
1441 OO
.ui
.Window
= function OoUiWindow( config
) {
1442 // Configuration initialization
1443 config
= config
|| {};
1445 // Parent constructor
1446 OO
.ui
.Window
.super.call( this, config
);
1448 // Mixin constructors
1449 OO
.EventEmitter
.call( this );
1452 this.manager
= null;
1453 this.initialized
= false;
1454 this.visible
= false;
1455 this.opening
= null;
1456 this.closing
= null;
1459 this.loading
= null;
1460 this.size
= config
.size
|| this.constructor.static.size
;
1461 this.$frame
= this.$( '<div>' );
1462 this.$overlay
= this.$( '<div>' );
1466 .addClass( 'oo-ui-window' )
1467 .append( this.$frame
, this.$overlay
);
1468 this.$frame
.addClass( 'oo-ui-window-frame' );
1469 this.$overlay
.addClass( 'oo-ui-window-overlay' );
1471 // NOTE: Additional intitialization will occur when #setManager is called
1476 OO
.inheritClass( OO
.ui
.Window
, OO
.ui
.Element
);
1477 OO
.mixinClass( OO
.ui
.Window
, OO
.EventEmitter
);
1479 /* Static Properties */
1482 * Symbolic name of size.
1484 * Size is used if no size is configured during construction.
1488 * @property {string}
1490 OO
.ui
.Window
.static.size
= 'medium';
1492 /* Static Methods */
1495 * Transplant the CSS styles from as parent document to a frame's document.
1497 * This loops over the style sheets in the parent document, and copies their nodes to the
1498 * frame's document. It then polls the document to see when all styles have loaded, and once they
1499 * have, resolves the promise.
1501 * If the styles still haven't loaded after a long time (5 seconds by default), we give up waiting
1502 * and resolve the promise anyway. This protects against cases like a display: none; iframe in
1503 * Firefox, where the styles won't load until the iframe becomes visible.
1505 * For details of how we arrived at the strategy used in this function, see #load.
1509 * @param {HTMLDocument} parentDoc Document to transplant styles from
1510 * @param {HTMLDocument} frameDoc Document to transplant styles to
1511 * @param {number} [timeout=5000] How long to wait before giving up (in ms). If 0, never give up.
1512 * @return {jQuery.Promise} Promise resolved when styles have loaded
1514 OO
.ui
.Window
.static.transplantStyles = function ( parentDoc
, frameDoc
, timeout
) {
1515 var i
, numSheets
, styleNode
, styleText
, newNode
, timeoutID
, pollNodeId
, $pendingPollNodes
,
1516 $pollNodes
= $( [] ),
1517 // Fake font-family value
1518 fontFamily
= 'oo-ui-frame-transplantStyles-loaded',
1519 nextIndex
= parentDoc
.oouiFrameTransplantStylesNextIndex
|| 0,
1520 deferred
= $.Deferred();
1522 for ( i
= 0, numSheets
= parentDoc
.styleSheets
.length
; i
< numSheets
; i
++ ) {
1523 styleNode
= parentDoc
.styleSheets
[i
].ownerNode
;
1524 if ( styleNode
.disabled
) {
1528 if ( styleNode
.nodeName
.toLowerCase() === 'link' ) {
1529 // External stylesheet; use @import
1530 styleText
= '@import url(' + styleNode
.href
+ ');';
1532 // Internal stylesheet; just copy the text
1533 // For IE10 we need to fall back to .cssText, BUT that's undefined in
1534 // other browsers, so fall back to '' rather than 'undefined'
1535 styleText
= styleNode
.textContent
|| parentDoc
.styleSheets
[i
].cssText
|| '';
1538 // Create a node with a unique ID that we're going to monitor to see when the CSS
1540 if ( styleNode
.oouiFrameTransplantStylesId
) {
1541 // If we're nesting transplantStyles operations and this node already has
1542 // a CSS rule to wait for loading, reuse it
1543 pollNodeId
= styleNode
.oouiFrameTransplantStylesId
;
1545 // Otherwise, create a new ID
1546 pollNodeId
= 'oo-ui-frame-transplantStyles-loaded-' + nextIndex
;
1549 // Add #pollNodeId { font-family: ... } to the end of the stylesheet / after the @import
1550 // The font-family rule will only take effect once the @import finishes
1551 styleText
+= '\n' + '#' + pollNodeId
+ ' { font-family: ' + fontFamily
+ '; }';
1554 // Create a node with id=pollNodeId
1555 $pollNodes
= $pollNodes
.add( $( '<div>', frameDoc
)
1556 .attr( 'id', pollNodeId
)
1557 .appendTo( frameDoc
.body
)
1560 // Add our modified CSS as a <style> tag
1561 newNode
= frameDoc
.createElement( 'style' );
1562 newNode
.textContent
= styleText
;
1563 newNode
.oouiFrameTransplantStylesId
= pollNodeId
;
1564 frameDoc
.head
.appendChild( newNode
);
1566 frameDoc
.oouiFrameTransplantStylesNextIndex
= nextIndex
;
1568 // Poll every 100ms until all external stylesheets have loaded
1569 $pendingPollNodes
= $pollNodes
;
1570 timeoutID
= setTimeout( function pollExternalStylesheets() {
1572 $pendingPollNodes
.length
> 0 &&
1573 $pendingPollNodes
.eq( 0 ).css( 'font-family' ) === fontFamily
1575 $pendingPollNodes
= $pendingPollNodes
.slice( 1 );
1578 if ( $pendingPollNodes
.length
=== 0 ) {
1580 if ( timeoutID
!== null ) {
1582 $pollNodes
.remove();
1586 timeoutID
= setTimeout( pollExternalStylesheets
, 100 );
1589 // ...but give up after a while
1590 if ( timeout
!== 0 ) {
1591 setTimeout( function () {
1593 clearTimeout( timeoutID
);
1595 $pollNodes
.remove();
1598 }, timeout
|| 5000 );
1601 return deferred
.promise();
1607 * Handle mouse down events.
1609 * @param {jQuery.Event} e Mouse down event
1611 OO
.ui
.Window
.prototype.onMouseDown = function ( e
) {
1612 // Prevent clicking on the click-block from stealing focus
1613 if ( e
.target
=== this.$element
[0] ) {
1619 * Check if window has been initialized.
1621 * @return {boolean} Window has been initialized
1623 OO
.ui
.Window
.prototype.isInitialized = function () {
1624 return this.initialized
;
1628 * Check if window is visible.
1630 * @return {boolean} Window is visible
1632 OO
.ui
.Window
.prototype.isVisible = function () {
1633 return this.visible
;
1637 * Check if window is loading.
1639 * @return {boolean} Window is loading
1641 OO
.ui
.Window
.prototype.isLoading = function () {
1642 return this.loading
&& this.loading
.state() === 'pending';
1646 * Check if window is loaded.
1648 * @return {boolean} Window is loaded
1650 OO
.ui
.Window
.prototype.isLoaded = function () {
1651 return this.loading
&& this.loading
.state() === 'resolved';
1655 * Check if window is opening.
1657 * This is a wrapper around OO.ui.WindowManager#isOpening.
1659 * @return {boolean} Window is opening
1661 OO
.ui
.Window
.prototype.isOpening = function () {
1662 return this.manager
.isOpening( this );
1666 * Check if window is closing.
1668 * This is a wrapper around OO.ui.WindowManager#isClosing.
1670 * @return {boolean} Window is closing
1672 OO
.ui
.Window
.prototype.isClosing = function () {
1673 return this.manager
.isClosing( this );
1677 * Check if window is opened.
1679 * This is a wrapper around OO.ui.WindowManager#isOpened.
1681 * @return {boolean} Window is opened
1683 OO
.ui
.Window
.prototype.isOpened = function () {
1684 return this.manager
.isOpened( this );
1688 * Get the window manager.
1690 * @return {OO.ui.WindowManager} Manager of window
1692 OO
.ui
.Window
.prototype.getManager = function () {
1693 return this.manager
;
1697 * Get the window size.
1699 * @return {string} Symbolic size name, e.g. 'small', 'medium', 'large', 'full'
1701 OO
.ui
.Window
.prototype.getSize = function () {
1706 * Get the height of the dialog contents.
1708 * @return {number} Content height
1710 OO
.ui
.Window
.prototype.getContentHeight = function () {
1711 // Temporarily resize the frame so getBodyHeight() can use scrollHeight measurements
1712 var bodyHeight
, oldHeight
= this.$frame
[0].style
.height
;
1713 this.$frame
[0].style
.height
= '1px';
1714 bodyHeight
= this.getBodyHeight();
1715 this.$frame
[0].style
.height
= oldHeight
;
1718 // Add buffer for border
1719 ( this.$frame
.outerHeight() - this.$frame
.innerHeight() ) +
1720 // Use combined heights of children
1721 ( this.$head
.outerHeight( true ) + bodyHeight
+ this.$foot
.outerHeight( true ) )
1726 * Get the height of the dialog contents.
1728 * When this function is called, the dialog will temporarily have been resized
1729 * to height=1px, so .scrollHeight measurements can be taken accurately.
1731 * @return {number} Height of content
1733 OO
.ui
.Window
.prototype.getBodyHeight = function () {
1734 return this.$body
[0].scrollHeight
;
1738 * Get the directionality of the frame
1740 * @return {string} Directionality, 'ltr' or 'rtl'
1742 OO
.ui
.Window
.prototype.getDir = function () {
1747 * Get a process for setting up a window for use.
1749 * Each time the window is opened this process will set it up for use in a particular context, based
1750 * on the `data` argument.
1752 * When you override this method, you can add additional setup steps to the process the parent
1753 * method provides using the 'first' and 'next' methods.
1756 * @param {Object} [data] Window opening data
1757 * @return {OO.ui.Process} Setup process
1759 OO
.ui
.Window
.prototype.getSetupProcess = function () {
1760 return new OO
.ui
.Process();
1764 * Get a process for readying a window for use.
1766 * Each time the window is open and setup, this process will ready it up for use in a particular
1767 * context, based on the `data` argument.
1769 * When you override this method, you can add additional setup steps to the process the parent
1770 * method provides using the 'first' and 'next' methods.
1773 * @param {Object} [data] Window opening data
1774 * @return {OO.ui.Process} Setup process
1776 OO
.ui
.Window
.prototype.getReadyProcess = function () {
1777 return new OO
.ui
.Process();
1781 * Get a process for holding a window from use.
1783 * Each time the window is closed, this process will hold it from use in a particular context, based
1784 * on the `data` argument.
1786 * When you override this method, you can add additional setup steps to the process the parent
1787 * method provides using the 'first' and 'next' methods.
1790 * @param {Object} [data] Window closing data
1791 * @return {OO.ui.Process} Hold process
1793 OO
.ui
.Window
.prototype.getHoldProcess = function () {
1794 return new OO
.ui
.Process();
1798 * Get a process for tearing down a window after use.
1800 * Each time the window is closed this process will tear it down and do something with the user's
1801 * interactions within the window, based on the `data` argument.
1803 * When you override this method, you can add additional teardown steps to the process the parent
1804 * method provides using the 'first' and 'next' methods.
1807 * @param {Object} [data] Window closing data
1808 * @return {OO.ui.Process} Teardown process
1810 OO
.ui
.Window
.prototype.getTeardownProcess = function () {
1811 return new OO
.ui
.Process();
1815 * Toggle visibility of window.
1817 * If the window is isolated and hasn't fully loaded yet, the visiblity property will be used
1818 * instead of display.
1820 * @param {boolean} [show] Make window visible, omit to toggle visibility
1824 OO
.ui
.Window
.prototype.toggle = function ( show
) {
1825 show
= show
=== undefined ? !this.visible
: !!show
;
1827 if ( show
!== this.isVisible() ) {
1828 this.visible
= show
;
1830 if ( this.isolated
&& !this.isLoaded() ) {
1831 // Hide the window using visibility instead of display until loading is complete
1832 // Can't use display: none; because that prevents the iframe from loading in Firefox
1833 this.$element
.css( 'visibility', show
? 'visible' : 'hidden' );
1835 this.$element
.toggle( show
).css( 'visibility', '' );
1837 this.emit( 'toggle', show
);
1844 * Set the window manager.
1846 * This must be called before initialize. Calling it more than once will cause an error.
1848 * @param {OO.ui.WindowManager} manager Manager for this window
1849 * @throws {Error} If called more than once
1852 OO
.ui
.Window
.prototype.setManager = function ( manager
) {
1853 if ( this.manager
) {
1854 throw new Error( 'Cannot set window manager, window already has a manager' );
1858 this.manager
= manager
;
1859 this.isolated
= manager
.shouldIsolate();
1862 if ( this.isolated
) {
1863 this.$iframe
= this.$( '<iframe>' );
1864 this.$iframe
.attr( { frameborder
: 0, scrolling
: 'no' } );
1865 this.$frame
.append( this.$iframe
);
1866 this.$ = function () {
1867 throw new Error( 'this.$() cannot be used until the frame has been initialized.' );
1869 // WARNING: Do not use this.$ again until #initialize is called
1871 this.$content
= this.$( '<div>' );
1872 this.$document
= $( this.getElementDocument() );
1873 this.$content
.addClass( 'oo-ui-window-content' );
1874 this.$frame
.append( this.$content
);
1876 this.toggle( false );
1878 // Figure out directionality:
1879 this.dir
= OO
.ui
.Element
.getDir( this.$iframe
|| this.$content
) || 'ltr';
1885 * Set the window size.
1887 * @param {string} size Symbolic size name, e.g. 'small', 'medium', 'large', 'full'
1890 OO
.ui
.Window
.prototype.setSize = function ( size
) {
1892 this.manager
.updateWindowSize( this );
1897 * Set window dimensions.
1899 * Properties are applied to the frame container.
1901 * @param {Object} dim CSS dimension properties
1902 * @param {string|number} [dim.width] Width
1903 * @param {string|number} [dim.minWidth] Minimum width
1904 * @param {string|number} [dim.maxWidth] Maximum width
1905 * @param {string|number} [dim.width] Height, omit to set based on height of contents
1906 * @param {string|number} [dim.minWidth] Minimum height
1907 * @param {string|number} [dim.maxWidth] Maximum height
1910 OO
.ui
.Window
.prototype.setDimensions = function ( dim
) {
1911 // Apply width before height so height is not based on wrapping content using the wrong width
1913 width
: dim
.width
|| '',
1914 minWidth
: dim
.minWidth
|| '',
1915 maxWidth
: dim
.maxWidth
|| ''
1918 height
: ( dim
.height
!== undefined ? dim
.height
: this.getContentHeight() ) || '',
1919 minHeight
: dim
.minHeight
|| '',
1920 maxHeight
: dim
.maxHeight
|| ''
1926 * Initialize window contents.
1928 * The first time the window is opened, #initialize is called when it's safe to begin populating
1929 * its contents. See #getSetupProcess for a way to make changes each time the window opens.
1931 * Once this method is called, this.$ can be used to create elements within the frame.
1933 * @throws {Error} If not attached to a manager
1936 OO
.ui
.Window
.prototype.initialize = function () {
1937 if ( !this.manager
) {
1938 throw new Error( 'Cannot initialize window, must be attached to a manager' );
1942 this.$head
= this.$( '<div>' );
1943 this.$body
= this.$( '<div>' );
1944 this.$foot
= this.$( '<div>' );
1945 this.$innerOverlay
= this.$( '<div>' );
1948 this.$element
.on( 'mousedown', this.onMouseDown
.bind( this ) );
1951 this.$head
.addClass( 'oo-ui-window-head' );
1952 this.$body
.addClass( 'oo-ui-window-body' );
1953 this.$foot
.addClass( 'oo-ui-window-foot' );
1954 this.$innerOverlay
.addClass( 'oo-ui-window-inner-overlay' );
1955 this.$content
.append( this.$head
, this.$body
, this.$foot
, this.$innerOverlay
);
1963 * This is a wrapper around calling {@link OO.ui.WindowManager#openWindow} on the window manager.
1964 * To do something each time the window opens, use #getSetupProcess or #getReadyProcess.
1966 * @param {Object} [data] Window opening data
1967 * @return {jQuery.Promise} Promise resolved when window is opened; when the promise is resolved the
1968 * first argument will be a promise which will be resolved when the window begins closing
1970 OO
.ui
.Window
.prototype.open = function ( data
) {
1971 return this.manager
.openWindow( this, data
);
1977 * This is a wrapper around calling OO.ui.WindowManager#closeWindow on the window manager.
1978 * To do something each time the window closes, use #getHoldProcess or #getTeardownProcess.
1980 * @param {Object} [data] Window closing data
1981 * @return {jQuery.Promise} Promise resolved when window is closed
1983 OO
.ui
.Window
.prototype.close = function ( data
) {
1984 return this.manager
.closeWindow( this, data
);
1990 * This is called by OO.ui.WindowManager durring window opening, and should not be called directly
1993 * @param {Object} [data] Window opening data
1994 * @return {jQuery.Promise} Promise resolved when window is setup
1996 OO
.ui
.Window
.prototype.setup = function ( data
) {
1998 deferred
= $.Deferred();
2000 this.$element
.show();
2001 this.visible
= true;
2002 this.getSetupProcess( data
).execute().done( function () {
2003 // Force redraw by asking the browser to measure the elements' widths
2004 win
.$element
.addClass( 'oo-ui-window-setup' ).width();
2005 win
.$content
.addClass( 'oo-ui-window-content-setup' ).width();
2009 return deferred
.promise();
2015 * This is called by OO.ui.WindowManager durring window opening, and should not be called directly
2018 * @param {Object} [data] Window opening data
2019 * @return {jQuery.Promise} Promise resolved when window is ready
2021 OO
.ui
.Window
.prototype.ready = function ( data
) {
2023 deferred
= $.Deferred();
2025 this.$content
.focus();
2026 this.getReadyProcess( data
).execute().done( function () {
2027 // Force redraw by asking the browser to measure the elements' widths
2028 win
.$element
.addClass( 'oo-ui-window-ready' ).width();
2029 win
.$content
.addClass( 'oo-ui-window-content-ready' ).width();
2033 return deferred
.promise();
2039 * This is called by OO.ui.WindowManager durring window closing, and should not be called directly
2042 * @param {Object} [data] Window closing data
2043 * @return {jQuery.Promise} Promise resolved when window is held
2045 OO
.ui
.Window
.prototype.hold = function ( data
) {
2047 deferred
= $.Deferred();
2049 this.getHoldProcess( data
).execute().done( function () {
2050 // Get the focused element within the window's content
2051 var $focus
= win
.$content
.find( OO
.ui
.Element
.getDocument( win
.$content
).activeElement
);
2053 // Blur the focused element
2054 if ( $focus
.length
) {
2058 // Force redraw by asking the browser to measure the elements' widths
2059 win
.$element
.removeClass( 'oo-ui-window-ready' ).width();
2060 win
.$content
.removeClass( 'oo-ui-window-content-ready' ).width();
2064 return deferred
.promise();
2070 * This is called by OO.ui.WindowManager durring window closing, and should not be called directly
2073 * @param {Object} [data] Window closing data
2074 * @return {jQuery.Promise} Promise resolved when window is torn down
2076 OO
.ui
.Window
.prototype.teardown = function ( data
) {
2078 deferred
= $.Deferred();
2080 this.getTeardownProcess( data
).execute().done( function () {
2081 // Force redraw by asking the browser to measure the elements' widths
2082 win
.$element
.removeClass( 'oo-ui-window-setup' ).width();
2083 win
.$content
.removeClass( 'oo-ui-window-content-setup' ).width();
2084 win
.$element
.hide();
2085 win
.visible
= false;
2089 return deferred
.promise();
2093 * Load the frame contents.
2095 * Once the iframe's stylesheets are loaded, the `load` event will be emitted and the returned
2096 * promise will be resolved. Calling while loading will return a promise but not trigger a new
2097 * loading cycle. Calling after loading is complete will return a promise that's already been
2100 * Sounds simple right? Read on...
2102 * When you create a dynamic iframe using open/write/close, the window.load event for the
2103 * iframe is triggered when you call close, and there's no further load event to indicate that
2104 * everything is actually loaded.
2106 * In Chrome, stylesheets don't show up in document.styleSheets until they have loaded, so we could
2107 * just poll that array and wait for it to have the right length. However, in Firefox, stylesheets
2108 * are added to document.styleSheets immediately, and the only way you can determine whether they've
2109 * loaded is to attempt to access .cssRules and wait for that to stop throwing an exception. But
2110 * cross-domain stylesheets never allow .cssRules to be accessed even after they have loaded.
2112 * The workaround is to change all `<link href="...">` tags to `<style>@import url(...)</style>`
2113 * tags. Because `@import` is blocking, Chrome won't add the stylesheet to document.styleSheets
2114 * until the `@import` has finished, and Firefox won't allow .cssRules to be accessed until the
2115 * `@import` has finished. And because the contents of the `<style>` tag are from the same origin,
2116 * accessing .cssRules is allowed.
2118 * However, now that we control the styles we're injecting, we might as well do away with
2119 * browser-specific polling hacks like document.styleSheets and .cssRules, and instead inject
2120 * `<style>@import url(...); #foo { font-family: someValue; }</style>`, then create `<div id="foo">`
2121 * and wait for its font-family to change to someValue. Because `@import` is blocking, the
2122 * font-family rule is not applied until after the `@import` finishes.
2124 * All this stylesheet injection and polling magic is in #transplantStyles.
2126 * @return {jQuery.Promise} Promise resolved when loading is complete
2129 OO
.ui
.Window
.prototype.load = function () {
2130 var sub
, doc
, loading
,
2133 // Non-isolated windows are already "loaded"
2134 if ( !this.loading
&& !this.isolated
) {
2135 this.loading
= $.Deferred().resolve();
2137 // Set initialized state after so sub-classes aren't confused by it being set by calling
2138 // their parent initialize method
2139 this.initialized
= true;
2142 // Return existing promise if already loading or loaded
2143 if ( this.loading
) {
2144 return this.loading
.promise();
2148 loading
= this.loading
= $.Deferred();
2149 sub
= this.$iframe
.prop( 'contentWindow' );
2152 // Initialize contents
2157 '<body class="oo-ui-window-isolated oo-ui-' + this.dir
+ '"' +
2158 ' style="direction:' + this.dir
+ ';" dir="' + this.dir
+ '">' +
2159 '<div class="oo-ui-window-content"></div>' +
2166 this.$ = OO
.ui
.Element
.getJQuery( doc
, this.$iframe
);
2167 this.$content
= this.$( '.oo-ui-window-content' ).attr( 'tabIndex', 0 );
2168 this.$document
= this.$( doc
);
2171 this.constructor.static.transplantStyles( this.getElementDocument(), this.$document
[0] )
2172 .always( function () {
2173 // Initialize isolated windows
2175 // Set initialized state after so sub-classes aren't confused by it being set by calling
2176 // their parent initialize method
2177 win
.initialized
= true;
2178 // Undo the visibility: hidden; hack and apply display: none;
2179 // We can do this safely now that the iframe has initialized
2180 // (don't do this from within #initialize because it has to happen
2181 // after the all subclasses have been handled as well).
2182 win
.toggle( win
.isVisible() );
2187 return loading
.promise();
2191 * Base class for all dialogs.
2194 * - Manage the window (open and close, etc.).
2195 * - Store the internal name and display title.
2196 * - A stack to track one or more pending actions.
2197 * - Manage a set of actions that can be performed.
2198 * - Configure and create action widgets.
2201 * - Close the dialog with Escape key.
2202 * - Visually lock the dialog while an action is in
2203 * progress (aka "pending").
2205 * Subclass responsibilities:
2206 * - Display the title somewhere.
2207 * - Add content to the dialog.
2208 * - Provide a UI to close the dialog.
2209 * - Display the action widgets somewhere.
2213 * @extends OO.ui.Window
2214 * @mixins OO.ui.PendingElement
2217 * @param {Object} [config] Configuration options
2219 OO
.ui
.Dialog
= function OoUiDialog( config
) {
2220 // Parent constructor
2221 OO
.ui
.Dialog
.super.call( this, config
);
2223 // Mixin constructors
2224 OO
.ui
.PendingElement
.call( this );
2227 this.actions
= new OO
.ui
.ActionSet();
2228 this.attachedActions
= [];
2229 this.currentAction
= null;
2232 this.actions
.connect( this, {
2233 click
: 'onActionClick',
2234 resize
: 'onActionResize',
2235 change
: 'onActionsChange'
2240 .addClass( 'oo-ui-dialog' )
2241 .attr( 'role', 'dialog' );
2246 OO
.inheritClass( OO
.ui
.Dialog
, OO
.ui
.Window
);
2247 OO
.mixinClass( OO
.ui
.Dialog
, OO
.ui
.PendingElement
);
2249 /* Static Properties */
2252 * Symbolic name of dialog.
2257 * @property {string}
2259 OO
.ui
.Dialog
.static.name
= '';
2267 * @property {jQuery|string|Function} Label nodes, text or a function that returns nodes or text
2269 OO
.ui
.Dialog
.static.title
= '';
2272 * List of OO.ui.ActionWidget configuration options.
2276 * @property {Object[]}
2278 OO
.ui
.Dialog
.static.actions
= [];
2281 * Close dialog when the escape key is pressed.
2286 * @property {boolean}
2288 OO
.ui
.Dialog
.static.escapable
= true;
2293 * Handle frame document key down events.
2295 * @param {jQuery.Event} e Key down event
2297 OO
.ui
.Dialog
.prototype.onDocumentKeyDown = function ( e
) {
2298 if ( e
.which
=== OO
.ui
.Keys
.ESCAPE
) {
2305 * Handle action resized events.
2307 * @param {OO.ui.ActionWidget} action Action that was resized
2309 OO
.ui
.Dialog
.prototype.onActionResize = function () {
2310 // Override in subclass
2314 * Handle action click events.
2316 * @param {OO.ui.ActionWidget} action Action that was clicked
2318 OO
.ui
.Dialog
.prototype.onActionClick = function ( action
) {
2319 if ( !this.isPending() ) {
2320 this.currentAction
= action
;
2321 this.executeAction( action
.getAction() );
2326 * Handle actions change event.
2328 OO
.ui
.Dialog
.prototype.onActionsChange = function () {
2329 this.detachActions();
2330 if ( !this.isClosing() ) {
2331 this.attachActions();
2336 * Get set of actions.
2338 * @return {OO.ui.ActionSet}
2340 OO
.ui
.Dialog
.prototype.getActions = function () {
2341 return this.actions
;
2345 * Get a process for taking action.
2347 * When you override this method, you can add additional accept steps to the process the parent
2348 * method provides using the 'first' and 'next' methods.
2351 * @param {string} [action] Symbolic name of action
2352 * @return {OO.ui.Process} Action process
2354 OO
.ui
.Dialog
.prototype.getActionProcess = function ( action
) {
2355 return new OO
.ui
.Process()
2356 .next( function () {
2358 // An empty action always closes the dialog without data, which should always be
2359 // safe and make no changes
2368 * @param {Object} [data] Dialog opening data
2369 * @param {jQuery|string|Function|null} [data.title] Dialog title, omit to use #static-title
2370 * @param {Object[]} [data.actions] List of OO.ui.ActionWidget configuration options for each
2371 * action item, omit to use #static-actions
2373 OO
.ui
.Dialog
.prototype.getSetupProcess = function ( data
) {
2377 return OO
.ui
.Dialog
.super.prototype.getSetupProcess
.call( this, data
)
2378 .next( function () {
2381 config
= this.constructor.static,
2382 actions
= data
.actions
!== undefined ? data
.actions
: config
.actions
;
2384 this.title
.setLabel(
2385 data
.title
!== undefined ? data
.title
: this.constructor.static.title
2387 for ( i
= 0, len
= actions
.length
; i
< len
; i
++ ) {
2389 new OO
.ui
.ActionWidget( $.extend( { $: this.$ }, actions
[i
] ) )
2392 this.actions
.add( items
);
2399 OO
.ui
.Dialog
.prototype.getTeardownProcess = function ( data
) {
2401 return OO
.ui
.Dialog
.super.prototype.getTeardownProcess
.call( this, data
)
2402 .first( function () {
2403 this.actions
.clear();
2404 this.currentAction
= null;
2411 OO
.ui
.Dialog
.prototype.initialize = function () {
2413 OO
.ui
.Dialog
.super.prototype.initialize
.call( this );
2416 this.title
= new OO
.ui
.LabelWidget( { $: this.$ } );
2419 if ( this.constructor.static.escapable
) {
2420 this.$document
.on( 'keydown', this.onDocumentKeyDown
.bind( this ) );
2424 this.$content
.addClass( 'oo-ui-dialog-content' );
2425 this.setPendingElement( this.$head
);
2429 * Attach action actions.
2431 OO
.ui
.Dialog
.prototype.attachActions = function () {
2432 // Remember the list of potentially attached actions
2433 this.attachedActions
= this.actions
.get();
2437 * Detach action actions.
2441 OO
.ui
.Dialog
.prototype.detachActions = function () {
2444 // Detach all actions that may have been previously attached
2445 for ( i
= 0, len
= this.attachedActions
.length
; i
< len
; i
++ ) {
2446 this.attachedActions
[i
].$element
.detach();
2448 this.attachedActions
= [];
2452 * Execute an action.
2454 * @param {string} action Symbolic name of action to execute
2455 * @return {jQuery.Promise} Promise resolved when action completes, rejected if it fails
2457 OO
.ui
.Dialog
.prototype.executeAction = function ( action
) {
2459 return this.getActionProcess( action
).execute()
2460 .always( this.popPending
.bind( this ) );
2464 * Collection of windows.
2467 * @extends OO.ui.Element
2468 * @mixins OO.EventEmitter
2470 * Managed windows are mutually exclusive. If a window is opened while there is a current window
2471 * already opening or opened, the current window will be closed without data. Empty closing data
2472 * should always result in the window being closed without causing constructive or destructive
2475 * As a window is opened and closed, it passes through several stages and the manager emits several
2476 * corresponding events.
2478 * - {@link #openWindow} or {@link OO.ui.Window#open} methods are used to start opening
2479 * - {@link #event-opening} is emitted with `opening` promise
2480 * - {@link #getSetupDelay} is called the returned value is used to time a pause in execution
2481 * - {@link OO.ui.Window#getSetupProcess} method is called on the window and its result executed
2482 * - `setup` progress notification is emitted from opening promise
2483 * - {@link #getReadyDelay} is called the returned value is used to time a pause in execution
2484 * - {@link OO.ui.Window#getReadyProcess} method is called on the window and its result executed
2485 * - `ready` progress notification is emitted from opening promise
2486 * - `opening` promise is resolved with `opened` promise
2487 * - Window is now open
2489 * - {@link #closeWindow} or {@link OO.ui.Window#close} methods are used to start closing
2490 * - `opened` promise is resolved with `closing` promise
2491 * - {@link #event-closing} is emitted with `closing` promise
2492 * - {@link #getHoldDelay} is called the returned value is used to time a pause in execution
2493 * - {@link OO.ui.Window#getHoldProcess} method is called on the window and its result executed
2494 * - `hold` progress notification is emitted from opening promise
2495 * - {@link #getTeardownDelay} is called the returned value is used to time a pause in execution
2496 * - {@link OO.ui.Window#getTeardownProcess} method is called on the window and its result executed
2497 * - `teardown` progress notification is emitted from opening promise
2498 * - Closing promise is resolved
2499 * - Window is now closed
2502 * @param {Object} [config] Configuration options
2503 * @cfg {boolean} [isolate] Configure managed windows to isolate their content using inline frames
2504 * @cfg {OO.Factory} [factory] Window factory to use for automatic instantiation
2505 * @cfg {boolean} [modal=true] Prevent interaction outside the dialog
2507 OO
.ui
.WindowManager
= function OoUiWindowManager( config
) {
2508 // Configuration initialization
2509 config
= config
|| {};
2511 // Parent constructor
2512 OO
.ui
.WindowManager
.super.call( this, config
);
2514 // Mixin constructors
2515 OO
.EventEmitter
.call( this );
2518 this.factory
= config
.factory
;
2519 this.modal
= config
.modal
=== undefined || !!config
.modal
;
2520 this.isolate
= !!config
.isolate
;
2522 this.opening
= null;
2524 this.closing
= null;
2525 this.preparingToOpen
= null;
2526 this.preparingToClose
= null;
2528 this.currentWindow
= null;
2529 this.$ariaHidden
= null;
2530 this.requestedSize
= null;
2531 this.onWindowResizeTimeout
= null;
2532 this.onWindowResizeHandler
= this.onWindowResize
.bind( this );
2533 this.afterWindowResizeHandler
= this.afterWindowResize
.bind( this );
2534 this.onWindowMouseWheelHandler
= this.onWindowMouseWheel
.bind( this );
2535 this.onDocumentKeyDownHandler
= this.onDocumentKeyDown
.bind( this );
2539 .addClass( 'oo-ui-windowManager' )
2540 .toggleClass( 'oo-ui-windowManager-modal', this.modal
);
2545 OO
.inheritClass( OO
.ui
.WindowManager
, OO
.ui
.Element
);
2546 OO
.mixinClass( OO
.ui
.WindowManager
, OO
.EventEmitter
);
2551 * Window is opening.
2553 * Fired when the window begins to be opened.
2556 * @param {OO.ui.Window} win Window that's being opened
2557 * @param {jQuery.Promise} opening Promise resolved when window is opened; when the promise is
2558 * resolved the first argument will be a promise which will be resolved when the window begins
2559 * closing, the second argument will be the opening data; progress notifications will be fired on
2560 * the promise for `setup` and `ready` when those processes are completed respectively.
2561 * @param {Object} data Window opening data
2565 * Window is closing.
2567 * Fired when the window begins to be closed.
2570 * @param {OO.ui.Window} win Window that's being closed
2571 * @param {jQuery.Promise} opening Promise resolved when window is closed; when the promise
2572 * is resolved the first argument will be a the closing data; progress notifications will be fired
2573 * on the promise for `hold` and `teardown` when those processes are completed respectively.
2574 * @param {Object} data Window closing data
2578 * Window was resized.
2581 * @param {OO.ui.Window} win Window that was resized
2584 /* Static Properties */
2587 * Map of symbolic size names and CSS properties.
2591 * @property {Object}
2593 OO
.ui
.WindowManager
.static.sizes
= {
2604 // These can be non-numeric because they are never used in calculations
2611 * Symbolic name of default size.
2613 * Default size is used if the window's requested size is not recognized.
2617 * @property {string}
2619 OO
.ui
.WindowManager
.static.defaultSize
= 'medium';
2624 * Handle window resize events.
2626 * @param {jQuery.Event} e Window resize event
2628 OO
.ui
.WindowManager
.prototype.onWindowResize = function () {
2629 clearTimeout( this.onWindowResizeTimeout
);
2630 this.onWindowResizeTimeout
= setTimeout( this.afterWindowResizeHandler
, 200 );
2634 * Handle window resize events.
2636 * @param {jQuery.Event} e Window resize event
2638 OO
.ui
.WindowManager
.prototype.afterWindowResize = function () {
2639 if ( this.currentWindow
) {
2640 this.updateWindowSize( this.currentWindow
);
2645 * Handle window mouse wheel events.
2647 * @param {jQuery.Event} e Mouse wheel event
2649 OO
.ui
.WindowManager
.prototype.onWindowMouseWheel = function ( e
) {
2650 // Kill all events in the parent window if the child window is isolated,
2651 // or if the event didn't come from the child window
2652 return !( this.shouldIsolate() || !$.contains( this.getCurrentWindow().$frame
[0], e
.target
) );
2656 * Handle document key down events.
2658 * @param {jQuery.Event} e Key down event
2660 OO
.ui
.WindowManager
.prototype.onDocumentKeyDown = function ( e
) {
2661 switch ( e
.which
) {
2662 case OO
.ui
.Keys
.PAGEUP
:
2663 case OO
.ui
.Keys
.PAGEDOWN
:
2664 case OO
.ui
.Keys
.END
:
2665 case OO
.ui
.Keys
.HOME
:
2666 case OO
.ui
.Keys
.LEFT
:
2668 case OO
.ui
.Keys
.RIGHT
:
2669 case OO
.ui
.Keys
.DOWN
:
2670 // Kill all events in the parent window if the child window is isolated,
2671 // or if the event didn't come from the child window
2672 return !( this.shouldIsolate() || !$.contains( this.getCurrentWindow().$frame
[0], e
.target
) );
2677 * Check if window is opening.
2679 * @return {boolean} Window is opening
2681 OO
.ui
.WindowManager
.prototype.isOpening = function ( win
) {
2682 return win
=== this.currentWindow
&& !!this.opening
&& this.opening
.state() === 'pending';
2686 * Check if window is closing.
2688 * @return {boolean} Window is closing
2690 OO
.ui
.WindowManager
.prototype.isClosing = function ( win
) {
2691 return win
=== this.currentWindow
&& !!this.closing
&& this.closing
.state() === 'pending';
2695 * Check if window is opened.
2697 * @return {boolean} Window is opened
2699 OO
.ui
.WindowManager
.prototype.isOpened = function ( win
) {
2700 return win
=== this.currentWindow
&& !!this.opened
&& this.opened
.state() === 'pending';
2704 * Check if window contents should be isolated.
2706 * Window content isolation is done using inline frames.
2708 * @return {boolean} Window contents should be isolated
2710 OO
.ui
.WindowManager
.prototype.shouldIsolate = function () {
2711 return this.isolate
;
2715 * Check if a window is being managed.
2717 * @param {OO.ui.Window} win Window to check
2718 * @return {boolean} Window is being managed
2720 OO
.ui
.WindowManager
.prototype.hasWindow = function ( win
) {
2723 for ( name
in this.windows
) {
2724 if ( this.windows
[name
] === win
) {
2733 * Get the number of milliseconds to wait between beginning opening and executing setup process.
2735 * @param {OO.ui.Window} win Window being opened
2736 * @param {Object} [data] Window opening data
2737 * @return {number} Milliseconds to wait
2739 OO
.ui
.WindowManager
.prototype.getSetupDelay = function () {
2744 * Get the number of milliseconds to wait between finishing setup and executing ready process.
2746 * @param {OO.ui.Window} win Window being opened
2747 * @param {Object} [data] Window opening data
2748 * @return {number} Milliseconds to wait
2750 OO
.ui
.WindowManager
.prototype.getReadyDelay = function () {
2755 * Get the number of milliseconds to wait between beginning closing and executing hold process.
2757 * @param {OO.ui.Window} win Window being closed
2758 * @param {Object} [data] Window closing data
2759 * @return {number} Milliseconds to wait
2761 OO
.ui
.WindowManager
.prototype.getHoldDelay = function () {
2766 * Get the number of milliseconds to wait between finishing hold and executing teardown process.
2768 * @param {OO.ui.Window} win Window being closed
2769 * @param {Object} [data] Window closing data
2770 * @return {number} Milliseconds to wait
2772 OO
.ui
.WindowManager
.prototype.getTeardownDelay = function () {
2773 return this.modal
? 250 : 0;
2777 * Get managed window by symbolic name.
2779 * If window is not yet instantiated, it will be instantiated and added automatically.
2781 * @param {string} name Symbolic window name
2782 * @return {jQuery.Promise} Promise resolved with matching window, or rejected with an OO.ui.Error
2783 * @throws {Error} If the symbolic name is unrecognized by the factory
2784 * @throws {Error} If the symbolic name unrecognized as a managed window
2786 OO
.ui
.WindowManager
.prototype.getWindow = function ( name
) {
2787 var deferred
= $.Deferred(),
2788 win
= this.windows
[name
];
2790 if ( !( win
instanceof OO
.ui
.Window
) ) {
2791 if ( this.factory
) {
2792 if ( !this.factory
.lookup( name
) ) {
2793 deferred
.reject( new OO
.ui
.Error(
2794 'Cannot auto-instantiate window: symbolic name is unrecognized by the factory'
2797 win
= this.factory
.create( name
, this, { $: this.$ } );
2798 this.addWindows( [ win
] );
2799 deferred
.resolve( win
);
2802 deferred
.reject( new OO
.ui
.Error(
2803 'Cannot get unmanaged window: symbolic name unrecognized as a managed window'
2807 deferred
.resolve( win
);
2810 return deferred
.promise();
2814 * Get current window.
2816 * @return {OO.ui.Window|null} Currently opening/opened/closing window
2818 OO
.ui
.WindowManager
.prototype.getCurrentWindow = function () {
2819 return this.currentWindow
;
2825 * @param {OO.ui.Window|string} win Window object or symbolic name of window to open
2826 * @param {Object} [data] Window opening data
2827 * @return {jQuery.Promise} Promise resolved when window is done opening; see {@link #event-opening}
2828 * for more details about the `opening` promise
2831 OO
.ui
.WindowManager
.prototype.openWindow = function ( win
, data
) {
2834 opening
= $.Deferred();
2836 // Argument handling
2837 if ( typeof win
=== 'string' ) {
2838 return this.getWindow( win
).then( function ( win
) {
2839 return manager
.openWindow( win
, data
);
2844 if ( !this.hasWindow( win
) ) {
2845 opening
.reject( new OO
.ui
.Error(
2846 'Cannot open window: window is not attached to manager'
2848 } else if ( this.preparingToOpen
|| this.opening
|| this.opened
) {
2849 opening
.reject( new OO
.ui
.Error(
2850 'Cannot open window: another window is opening or open'
2855 if ( opening
.state() !== 'rejected' ) {
2856 // Begin loading the window if it's not loading or loaded already - may take noticable time
2857 // and we want to do this in paralell with any other preparatory actions
2858 if ( !win
.isLoading() && !win
.isLoaded() ) {
2859 // Finish initializing the window (must be done after manager is attached to DOM)
2860 win
.setManager( this );
2861 preparing
.push( win
.load() );
2864 if ( this.closing
) {
2865 // If a window is currently closing, wait for it to complete
2866 preparing
.push( this.closing
);
2869 this.preparingToOpen
= $.when
.apply( $, preparing
);
2870 // Ensure handlers get called after preparingToOpen is set
2871 this.preparingToOpen
.done( function () {
2872 if ( manager
.modal
) {
2873 manager
.toggleGlobalEvents( true );
2874 manager
.toggleAriaIsolation( true );
2876 manager
.currentWindow
= win
;
2877 manager
.opening
= opening
;
2878 manager
.preparingToOpen
= null;
2879 manager
.emit( 'opening', win
, opening
, data
);
2880 setTimeout( function () {
2881 win
.setup( data
).then( function () {
2882 manager
.updateWindowSize( win
);
2883 manager
.opening
.notify( { state
: 'setup' } );
2884 setTimeout( function () {
2885 win
.ready( data
).then( function () {
2886 manager
.opening
.notify( { state
: 'ready' } );
2887 manager
.opening
= null;
2888 manager
.opened
= $.Deferred();
2889 opening
.resolve( manager
.opened
.promise(), data
);
2891 }, manager
.getReadyDelay() );
2893 }, manager
.getSetupDelay() );
2897 return opening
.promise();
2903 * @param {OO.ui.Window|string} win Window object or symbolic name of window to close
2904 * @param {Object} [data] Window closing data
2905 * @return {jQuery.Promise} Promise resolved when window is done closing; see {@link #event-closing}
2906 * for more details about the `closing` promise
2907 * @throws {Error} If no window by that name is being managed
2910 OO
.ui
.WindowManager
.prototype.closeWindow = function ( win
, data
) {
2913 closing
= $.Deferred(),
2916 // Argument handling
2917 if ( typeof win
=== 'string' ) {
2918 win
= this.windows
[win
];
2919 } else if ( !this.hasWindow( win
) ) {
2925 closing
.reject( new OO
.ui
.Error(
2926 'Cannot close window: window is not attached to manager'
2928 } else if ( win
!== this.currentWindow
) {
2929 closing
.reject( new OO
.ui
.Error(
2930 'Cannot close window: window already closed with different data'
2932 } else if ( this.preparingToClose
|| this.closing
) {
2933 closing
.reject( new OO
.ui
.Error(
2934 'Cannot close window: window already closing with different data'
2939 if ( closing
.state() !== 'rejected' ) {
2940 if ( this.opening
) {
2941 // If the window is currently opening, close it when it's done
2942 preparing
.push( this.opening
);
2945 this.preparingToClose
= $.when
.apply( $, preparing
);
2946 // Ensure handlers get called after preparingToClose is set
2947 this.preparingToClose
.done( function () {
2948 manager
.closing
= closing
;
2949 manager
.preparingToClose
= null;
2950 manager
.emit( 'closing', win
, closing
, data
);
2951 opened
= manager
.opened
;
2952 manager
.opened
= null;
2953 opened
.resolve( closing
.promise(), data
);
2954 setTimeout( function () {
2955 win
.hold( data
).then( function () {
2956 closing
.notify( { state
: 'hold' } );
2957 setTimeout( function () {
2958 win
.teardown( data
).then( function () {
2959 closing
.notify( { state
: 'teardown' } );
2960 if ( manager
.modal
) {
2961 manager
.toggleGlobalEvents( false );
2962 manager
.toggleAriaIsolation( false );
2964 manager
.closing
= null;
2965 manager
.currentWindow
= null;
2966 closing
.resolve( data
);
2968 }, manager
.getTeardownDelay() );
2970 }, manager
.getHoldDelay() );
2974 return closing
.promise();
2980 * @param {Object.<string,OO.ui.Window>|OO.ui.Window[]} windows Windows to add
2981 * @throws {Error} If one of the windows being added without an explicit symbolic name does not have
2982 * a statically configured symbolic name
2984 OO
.ui
.WindowManager
.prototype.addWindows = function ( windows
) {
2985 var i
, len
, win
, name
, list
;
2987 if ( $.isArray( windows
) ) {
2988 // Convert to map of windows by looking up symbolic names from static configuration
2990 for ( i
= 0, len
= windows
.length
; i
< len
; i
++ ) {
2991 name
= windows
[i
].constructor.static.name
;
2992 if ( typeof name
!== 'string' ) {
2993 throw new Error( 'Cannot add window' );
2995 list
[name
] = windows
[i
];
2997 } else if ( $.isPlainObject( windows
) ) {
3002 for ( name
in list
) {
3004 this.windows
[name
] = win
;
3005 this.$element
.append( win
.$element
);
3012 * Windows will be closed before they are removed.
3014 * @param {string} name Symbolic name of window to remove
3015 * @return {jQuery.Promise} Promise resolved when window is closed and removed
3016 * @throws {Error} If windows being removed are not being managed
3018 OO
.ui
.WindowManager
.prototype.removeWindows = function ( names
) {
3019 var i
, len
, win
, name
,
3022 cleanup = function ( name
, win
) {
3023 delete manager
.windows
[name
];
3024 win
.$element
.detach();
3027 for ( i
= 0, len
= names
.length
; i
< len
; i
++ ) {
3029 win
= this.windows
[name
];
3031 throw new Error( 'Cannot remove window' );
3033 promises
.push( this.closeWindow( name
).then( cleanup
.bind( null, name
, win
) ) );
3036 return $.when
.apply( $, promises
);
3040 * Remove all windows.
3042 * Windows will be closed before they are removed.
3044 * @return {jQuery.Promise} Promise resolved when all windows are closed and removed
3046 OO
.ui
.WindowManager
.prototype.clearWindows = function () {
3047 return this.removeWindows( Object
.keys( this.windows
) );
3053 * Fullscreen mode will be used if the dialog is too wide to fit in the screen.
3057 OO
.ui
.WindowManager
.prototype.updateWindowSize = function ( win
) {
3058 // Bypass for non-current, and thus invisible, windows
3059 if ( win
!== this.currentWindow
) {
3063 var viewport
= OO
.ui
.Element
.getDimensions( win
.getElementWindow() ),
3064 sizes
= this.constructor.static.sizes
,
3065 size
= win
.getSize();
3067 if ( !sizes
[size
] ) {
3068 size
= this.constructor.static.defaultSize
;
3070 if ( size
!== 'full' && viewport
.rect
.right
- viewport
.rect
.left
< sizes
[size
].width
) {
3074 this.$element
.toggleClass( 'oo-ui-windowManager-fullscreen', size
=== 'full' );
3075 this.$element
.toggleClass( 'oo-ui-windowManager-floating', size
!== 'full' );
3076 win
.setDimensions( sizes
[size
] );
3078 this.emit( 'resize', win
);
3084 * Bind or unbind global events for scrolling.
3086 * @param {boolean} [on] Bind global events
3089 OO
.ui
.WindowManager
.prototype.toggleGlobalEvents = function ( on
) {
3090 on
= on
=== undefined ? !!this.globalEvents
: !!on
;
3093 if ( !this.globalEvents
) {
3094 this.$( this.getElementDocument() ).on( {
3095 // Prevent scrolling by keys in top-level window
3096 keydown
: this.onDocumentKeyDownHandler
3098 this.$( this.getElementWindow() ).on( {
3099 // Prevent scrolling by wheel in top-level window
3100 mousewheel
: this.onWindowMouseWheelHandler
,
3101 // Start listening for top-level window dimension changes
3102 'orientationchange resize': this.onWindowResizeHandler
3104 this.globalEvents
= true;
3106 } else if ( this.globalEvents
) {
3107 // Unbind global events
3108 this.$( this.getElementDocument() ).off( {
3109 // Allow scrolling by keys in top-level window
3110 keydown
: this.onDocumentKeyDownHandler
3112 this.$( this.getElementWindow() ).off( {
3113 // Allow scrolling by wheel in top-level window
3114 mousewheel
: this.onWindowMouseWheelHandler
,
3115 // Stop listening for top-level window dimension changes
3116 'orientationchange resize': this.onWindowResizeHandler
3118 this.globalEvents
= false;
3125 * Toggle screen reader visibility of content other than the window manager.
3127 * @param {boolean} [isolate] Make only the window manager visible to screen readers
3130 OO
.ui
.WindowManager
.prototype.toggleAriaIsolation = function ( isolate
) {
3131 isolate
= isolate
=== undefined ? !this.$ariaHidden
: !!isolate
;
3134 if ( !this.$ariaHidden
) {
3135 // Hide everything other than the window manager from screen readers
3136 this.$ariaHidden
= $( 'body' )
3138 .not( this.$element
.parentsUntil( 'body' ).last() )
3139 .attr( 'aria-hidden', '' );
3141 } else if ( this.$ariaHidden
) {
3142 // Restore screen reader visiblity
3143 this.$ariaHidden
.removeAttr( 'aria-hidden' );
3144 this.$ariaHidden
= null;
3151 * Destroy window manager.
3153 * Windows will not be closed, only removed from the DOM.
3155 OO
.ui
.WindowManager
.prototype.destroy = function () {
3156 this.toggleGlobalEvents( false );
3157 this.toggleAriaIsolation( false );
3158 this.$element
.remove();
3166 * @param {string|jQuery} message Description of error
3167 * @param {Object} [config] Configuration options
3168 * @cfg {boolean} [recoverable=true] Error is recoverable
3170 OO
.ui
.Error
= function OoUiElement( message
, config
) {
3171 // Configuration initialization
3172 config
= config
|| {};
3175 this.message
= message
instanceof jQuery
? message
: String( message
);
3176 this.recoverable
= config
.recoverable
=== undefined || !!config
.recoverable
;
3181 OO
.initClass( OO
.ui
.Error
);
3186 * Check if error can be recovered from.
3188 * @return {boolean} Error is recoverable
3190 OO
.ui
.Error
.prototype.isRecoverable = function () {
3191 return this.recoverable
;
3195 * Get error message as DOM nodes.
3197 * @return {jQuery} Error message in DOM nodes
3199 OO
.ui
.Error
.prototype.getMessage = function () {
3200 return this.message
instanceof jQuery
?
3201 this.message
.clone() :
3202 $( '<div>' ).text( this.message
).contents();
3206 * Get error message as text.
3208 * @return {string} Error message
3210 OO
.ui
.Error
.prototype.getMessageText = function () {
3211 return this.message
instanceof jQuery
? this.message
.text() : this.message
;
3215 * A list of functions, called in sequence.
3217 * If a function added to a process returns boolean false the process will stop; if it returns an
3218 * object with a `promise` method the process will use the promise to either continue to the next
3219 * step when the promise is resolved or stop when the promise is rejected.
3224 * @param {number|jQuery.Promise|Function} step Time to wait, promise to wait for or function to
3225 * call, see #createStep for more information
3226 * @param {Object} [context=null] Context to call the step function in, ignored if step is a number
3228 * @return {Object} Step object, with `callback` and `context` properties
3230 OO
.ui
.Process = function ( step
, context
) {
3235 if ( step
!== undefined ) {
3236 this.next( step
, context
);
3242 OO
.initClass( OO
.ui
.Process
);
3247 * Start the process.
3249 * @return {jQuery.Promise} Promise that is resolved when all steps have completed or rejected when
3250 * any of the steps return boolean false or a promise which gets rejected; upon stopping the
3251 * process, the remaining steps will not be taken
3253 OO
.ui
.Process
.prototype.execute = function () {
3254 var i
, len
, promise
;
3257 * Continue execution.
3260 * @param {Array} step A function and the context it should be called in
3261 * @return {Function} Function that continues the process
3263 function proceed( step
) {
3264 return function () {
3265 // Execute step in the correct context
3267 result
= step
.callback
.call( step
.context
);
3269 if ( result
=== false ) {
3270 // Use rejected promise for boolean false results
3271 return $.Deferred().reject( [] ).promise();
3273 if ( typeof result
=== 'number' ) {
3275 throw new Error( 'Cannot go back in time: flux capacitor is out of service' );
3277 // Use a delayed promise for numbers, expecting them to be in milliseconds
3278 deferred
= $.Deferred();
3279 setTimeout( deferred
.resolve
, result
);
3280 return deferred
.promise();
3282 if ( result
instanceof OO
.ui
.Error
) {
3283 // Use rejected promise for error
3284 return $.Deferred().reject( [ result
] ).promise();
3286 if ( $.isArray( result
) && result
.length
&& result
[0] instanceof OO
.ui
.Error
) {
3287 // Use rejected promise for list of errors
3288 return $.Deferred().reject( result
).promise();
3290 // Duck-type the object to see if it can produce a promise
3291 if ( result
&& $.isFunction( result
.promise
) ) {
3292 // Use a promise generated from the result
3293 return result
.promise();
3295 // Use resolved promise for other results
3296 return $.Deferred().resolve().promise();
3300 if ( this.steps
.length
) {
3301 // Generate a chain reaction of promises
3302 promise
= proceed( this.steps
[0] )();
3303 for ( i
= 1, len
= this.steps
.length
; i
< len
; i
++ ) {
3304 promise
= promise
.then( proceed( this.steps
[i
] ) );
3307 promise
= $.Deferred().resolve().promise();
3314 * Create a process step.
3317 * @param {number|jQuery.Promise|Function} step
3319 * - Number of milliseconds to wait; or
3320 * - Promise to wait to be resolved; or
3321 * - Function to execute
3322 * - If it returns boolean false the process will stop
3323 * - If it returns an object with a `promise` method the process will use the promise to either
3324 * continue to the next step when the promise is resolved or stop when the promise is rejected
3325 * - If it returns a number, the process will wait for that number of milliseconds before
3327 * @param {Object} [context=null] Context to call the step function in, ignored if step is a number
3329 * @return {Object} Step object, with `callback` and `context` properties
3331 OO
.ui
.Process
.prototype.createStep = function ( step
, context
) {
3332 if ( typeof step
=== 'number' || $.isFunction( step
.promise
) ) {
3334 callback: function () {
3340 if ( $.isFunction( step
) ) {
3346 throw new Error( 'Cannot create process step: number, promise or function expected' );
3350 * Add step to the beginning of the process.
3352 * @inheritdoc #createStep
3353 * @return {OO.ui.Process} this
3356 OO
.ui
.Process
.prototype.first = function ( step
, context
) {
3357 this.steps
.unshift( this.createStep( step
, context
) );
3362 * Add step to the end of the process.
3364 * @inheritdoc #createStep
3365 * @return {OO.ui.Process} this
3368 OO
.ui
.Process
.prototype.next = function ( step
, context
) {
3369 this.steps
.push( this.createStep( step
, context
) );
3374 * Factory for tools.
3377 * @extends OO.Factory
3380 OO
.ui
.ToolFactory
= function OoUiToolFactory() {
3381 // Parent constructor
3382 OO
.ui
.ToolFactory
.super.call( this );
3387 OO
.inheritClass( OO
.ui
.ToolFactory
, OO
.Factory
);
3392 OO
.ui
.ToolFactory
.prototype.getTools = function ( include
, exclude
, promote
, demote
) {
3393 var i
, len
, included
, promoted
, demoted
,
3397 // Collect included and not excluded tools
3398 included
= OO
.simpleArrayDifference( this.extract( include
), this.extract( exclude
) );
3401 promoted
= this.extract( promote
, used
);
3402 demoted
= this.extract( demote
, used
);
3405 for ( i
= 0, len
= included
.length
; i
< len
; i
++ ) {
3406 if ( !used
[included
[i
]] ) {
3407 auto
.push( included
[i
] );
3411 return promoted
.concat( auto
).concat( demoted
);
3415 * Get a flat list of names from a list of names or groups.
3417 * Tools can be specified in the following ways:
3419 * - A specific tool: `{ name: 'tool-name' }` or `'tool-name'`
3420 * - All tools in a group: `{ group: 'group-name' }`
3421 * - All tools: `'*'`
3424 * @param {Array|string} collection List of tools
3425 * @param {Object} [used] Object with names that should be skipped as properties; extracted
3426 * names will be added as properties
3427 * @return {string[]} List of extracted names
3429 OO
.ui
.ToolFactory
.prototype.extract = function ( collection
, used
) {
3430 var i
, len
, item
, name
, tool
,
3433 if ( collection
=== '*' ) {
3434 for ( name
in this.registry
) {
3435 tool
= this.registry
[name
];
3437 // Only add tools by group name when auto-add is enabled
3438 tool
.static.autoAddToCatchall
&&
3439 // Exclude already used tools
3440 ( !used
|| !used
[name
] )
3448 } else if ( $.isArray( collection
) ) {
3449 for ( i
= 0, len
= collection
.length
; i
< len
; i
++ ) {
3450 item
= collection
[i
];
3451 // Allow plain strings as shorthand for named tools
3452 if ( typeof item
=== 'string' ) {
3453 item
= { name
: item
};
3455 if ( OO
.isPlainObject( item
) ) {
3457 for ( name
in this.registry
) {
3458 tool
= this.registry
[name
];
3460 // Include tools with matching group
3461 tool
.static.group
=== item
.group
&&
3462 // Only add tools by group name when auto-add is enabled
3463 tool
.static.autoAddToGroup
&&
3464 // Exclude already used tools
3465 ( !used
|| !used
[name
] )
3473 // Include tools with matching name and exclude already used tools
3474 } else if ( item
.name
&& ( !used
|| !used
[item
.name
] ) ) {
3475 names
.push( item
.name
);
3477 used
[item
.name
] = true;
3487 * Factory for tool groups.
3490 * @extends OO.Factory
3493 OO
.ui
.ToolGroupFactory
= function OoUiToolGroupFactory() {
3494 // Parent constructor
3495 OO
.Factory
.call( this );
3498 defaultClasses
= this.constructor.static.getDefaultClasses();
3500 // Register default toolgroups
3501 for ( i
= 0, l
= defaultClasses
.length
; i
< l
; i
++ ) {
3502 this.register( defaultClasses
[i
] );
3508 OO
.inheritClass( OO
.ui
.ToolGroupFactory
, OO
.Factory
);
3510 /* Static Methods */
3513 * Get a default set of classes to be registered on construction
3515 * @return {Function[]} Default classes
3517 OO
.ui
.ToolGroupFactory
.static.getDefaultClasses = function () {
3520 OO
.ui
.ListToolGroup
,
3532 * @param {Object} [config] Configuration options
3534 OO
.ui
.Theme
= function OoUiTheme( config
) {
3535 // Initialize config
3536 config
= config
|| {};
3541 OO
.initClass( OO
.ui
.Theme
);
3546 * Get a list of classes to be applied to a widget.
3548 * The 'on' and 'off' lists combined MUST contain keys for all classes the theme adds or removes,
3549 * otherwise state transitions will not work properly.
3551 * @param {OO.ui.Element} element Element for which to get classes
3552 * @return {Object.<string,string[]>} Categorized class names with `on` and `off` lists
3554 OO
.ui
.Theme
.prototype.getElementClasses = function ( /* element */ ) {
3555 return { on
: [], off
: [] };
3559 * Update CSS classes provided by the theme.
3561 * For elements with theme logic hooks, this should be called anytime there's a state change.
3563 * @param {OO.ui.Element} element Element for which to update classes
3564 * @return {Object.<string,string[]>} Categorized class names with `on` and `off` lists
3566 OO
.ui
.Theme
.prototype.updateElementClasses = function ( element
) {
3567 var classes
= this.getElementClasses( element
);
3570 .removeClass( classes
.off
.join( ' ' ) )
3571 .addClass( classes
.on
.join( ' ' ) );
3575 * Element with a button.
3577 * Buttons are used for controls which can be clicked. They can be configured to use tab indexing
3578 * and access keys for accessibility purposes.
3584 * @param {Object} [config] Configuration options
3585 * @cfg {jQuery} [$button] Button node, assigned to #$button, omit to use a generated `<a>`
3586 * @cfg {boolean} [framed=true] Render button with a frame
3587 * @cfg {number} [tabIndex=0] Button's tab index. Use 0 to use default ordering, use -1 to prevent
3589 * @cfg {string} [accessKey] Button's access key
3591 OO
.ui
.ButtonElement
= function OoUiButtonElement( config
) {
3592 // Configuration initialization
3593 config
= config
|| {};
3596 this.$button
= null;
3598 this.tabIndex
= null;
3599 this.accessKey
= null;
3600 this.active
= false;
3601 this.onMouseUpHandler
= this.onMouseUp
.bind( this );
3602 this.onMouseDownHandler
= this.onMouseDown
.bind( this );
3605 this.$element
.addClass( 'oo-ui-buttonElement' );
3606 this.toggleFramed( config
.framed
=== undefined || config
.framed
);
3607 this.setTabIndex( config
.tabIndex
|| 0 );
3608 this.setAccessKey( config
.accessKey
);
3609 this.setButtonElement( config
.$button
|| this.$( '<a>' ) );
3614 OO
.initClass( OO
.ui
.ButtonElement
);
3616 /* Static Properties */
3619 * Cancel mouse down events.
3623 * @property {boolean}
3625 OO
.ui
.ButtonElement
.static.cancelButtonMouseDownEvents
= true;
3630 * Set the button element.
3632 * If an element is already set, it will be cleaned up before setting up the new element.
3634 * @param {jQuery} $button Element to use as button
3636 OO
.ui
.ButtonElement
.prototype.setButtonElement = function ( $button
) {
3637 if ( this.$button
) {
3639 .removeClass( 'oo-ui-buttonElement-button' )
3640 .removeAttr( 'role accesskey tabindex' )
3641 .off( this.onMouseDownHandler
);
3644 this.$button
= $button
3645 .addClass( 'oo-ui-buttonElement-button' )
3646 .attr( { role
: 'button', accesskey
: this.accessKey
, tabindex
: this.tabIndex
} )
3647 .on( 'mousedown', this.onMouseDownHandler
);
3651 * Handles mouse down events.
3653 * @param {jQuery.Event} e Mouse down event
3655 OO
.ui
.ButtonElement
.prototype.onMouseDown = function ( e
) {
3656 if ( this.isDisabled() || e
.which
!== 1 ) {
3659 // Remove the tab-index while the button is down to prevent the button from stealing focus
3660 this.$button
.removeAttr( 'tabindex' );
3661 this.$element
.addClass( 'oo-ui-buttonElement-pressed' );
3662 // Run the mouseup handler no matter where the mouse is when the button is let go, so we can
3663 // reliably reapply the tabindex and remove the pressed class
3664 this.getElementDocument().addEventListener( 'mouseup', this.onMouseUpHandler
, true );
3665 // Prevent change of focus unless specifically configured otherwise
3666 if ( this.constructor.static.cancelButtonMouseDownEvents
) {
3672 * Handles mouse up events.
3674 * @param {jQuery.Event} e Mouse up event
3676 OO
.ui
.ButtonElement
.prototype.onMouseUp = function ( e
) {
3677 if ( this.isDisabled() || e
.which
!== 1 ) {
3680 // Restore the tab-index after the button is up to restore the button's accesssibility
3681 this.$button
.attr( 'tabindex', this.tabIndex
);
3682 this.$element
.removeClass( 'oo-ui-buttonElement-pressed' );
3683 // Stop listening for mouseup, since we only needed this once
3684 this.getElementDocument().removeEventListener( 'mouseup', this.onMouseUpHandler
, true );
3688 * Check if button has a frame.
3690 * @return {boolean} Button is framed
3692 OO
.ui
.ButtonElement
.prototype.isFramed = function () {
3699 * @param {boolean} [framed] Make button framed, omit to toggle
3702 OO
.ui
.ButtonElement
.prototype.toggleFramed = function ( framed
) {
3703 framed
= framed
=== undefined ? !this.framed
: !!framed
;
3704 if ( framed
!== this.framed
) {
3705 this.framed
= framed
;
3707 .toggleClass( 'oo-ui-buttonElement-frameless', !framed
)
3708 .toggleClass( 'oo-ui-buttonElement-framed', framed
);
3709 this.updateThemeClasses();
3718 * @param {number|null} tabIndex Button's tab index, use null to remove
3721 OO
.ui
.ButtonElement
.prototype.setTabIndex = function ( tabIndex
) {
3722 tabIndex
= typeof tabIndex
=== 'number' && tabIndex
>= 0 ? tabIndex
: null;
3724 if ( this.tabIndex
!== tabIndex
) {
3725 if ( this.$button
) {
3726 if ( tabIndex
!== null ) {
3727 this.$button
.attr( 'tabindex', tabIndex
);
3729 this.$button
.removeAttr( 'tabindex' );
3732 this.tabIndex
= tabIndex
;
3741 * @param {string} accessKey Button's access key, use empty string to remove
3744 OO
.ui
.ButtonElement
.prototype.setAccessKey = function ( accessKey
) {
3745 accessKey
= typeof accessKey
=== 'string' && accessKey
.length
? accessKey
: null;
3747 if ( this.accessKey
!== accessKey
) {
3748 if ( this.$button
) {
3749 if ( accessKey
!== null ) {
3750 this.$button
.attr( 'accesskey', accessKey
);
3752 this.$button
.removeAttr( 'accesskey' );
3755 this.accessKey
= accessKey
;
3764 * @param {boolean} [value] Make button active
3767 OO
.ui
.ButtonElement
.prototype.setActive = function ( value
) {
3768 this.$element
.toggleClass( 'oo-ui-buttonElement-active', !!value
);
3773 * Element containing a sequence of child elements.
3779 * @param {Object} [config] Configuration options
3780 * @cfg {jQuery} [$group] Container node, assigned to #$group, omit to use a generated `<div>`
3782 OO
.ui
.GroupElement
= function OoUiGroupElement( config
) {
3784 config
= config
|| {};
3789 this.aggregateItemEvents
= {};
3792 this.setGroupElement( config
.$group
|| this.$( '<div>' ) );
3798 * Set the group element.
3800 * If an element is already set, items will be moved to the new element.
3802 * @param {jQuery} $group Element to use as group
3804 OO
.ui
.GroupElement
.prototype.setGroupElement = function ( $group
) {
3807 this.$group
= $group
;
3808 for ( i
= 0, len
= this.items
.length
; i
< len
; i
++ ) {
3809 this.$group
.append( this.items
[i
].$element
);
3814 * Check if there are no items.
3816 * @return {boolean} Group is empty
3818 OO
.ui
.GroupElement
.prototype.isEmpty = function () {
3819 return !this.items
.length
;
3825 * @return {OO.ui.Element[]} Items
3827 OO
.ui
.GroupElement
.prototype.getItems = function () {
3828 return this.items
.slice( 0 );
3832 * Add an aggregate item event.
3834 * Aggregated events are listened to on each item and then emitted by the group under a new name,
3835 * and with an additional leading parameter containing the item that emitted the original event.
3836 * Other arguments that were emitted from the original event are passed through.
3838 * @param {Object.<string,string|null>} events Aggregate events emitted by group, keyed by item
3839 * event, use null value to remove aggregation
3840 * @throws {Error} If aggregation already exists
3842 OO
.ui
.GroupElement
.prototype.aggregate = function ( events
) {
3843 var i
, len
, item
, add
, remove
, itemEvent
, groupEvent
;
3845 for ( itemEvent
in events
) {
3846 groupEvent
= events
[itemEvent
];
3848 // Remove existing aggregated event
3849 if ( itemEvent
in this.aggregateItemEvents
) {
3850 // Don't allow duplicate aggregations
3852 throw new Error( 'Duplicate item event aggregation for ' + itemEvent
);
3854 // Remove event aggregation from existing items
3855 for ( i
= 0, len
= this.items
.length
; i
< len
; i
++ ) {
3856 item
= this.items
[i
];
3857 if ( item
.connect
&& item
.disconnect
) {
3859 remove
[itemEvent
] = [ 'emit', groupEvent
, item
];
3860 item
.disconnect( this, remove
);
3863 // Prevent future items from aggregating event
3864 delete this.aggregateItemEvents
[itemEvent
];
3867 // Add new aggregate event
3869 // Make future items aggregate event
3870 this.aggregateItemEvents
[itemEvent
] = groupEvent
;
3871 // Add event aggregation to existing items
3872 for ( i
= 0, len
= this.items
.length
; i
< len
; i
++ ) {
3873 item
= this.items
[i
];
3874 if ( item
.connect
&& item
.disconnect
) {
3876 add
[itemEvent
] = [ 'emit', groupEvent
, item
];
3877 item
.connect( this, add
);
3887 * Adding an existing item will move it.
3889 * @param {OO.ui.Element[]} items Items
3890 * @param {number} [index] Index to insert items at
3893 OO
.ui
.GroupElement
.prototype.addItems = function ( items
, index
) {
3894 var i
, len
, item
, event
, events
, currentIndex
,
3897 for ( i
= 0, len
= items
.length
; i
< len
; i
++ ) {
3900 // Check if item exists then remove it first, effectively "moving" it
3901 currentIndex
= $.inArray( item
, this.items
);
3902 if ( currentIndex
>= 0 ) {
3903 this.removeItems( [ item
] );
3904 // Adjust index to compensate for removal
3905 if ( currentIndex
< index
) {
3910 if ( item
.connect
&& item
.disconnect
&& !$.isEmptyObject( this.aggregateItemEvents
) ) {
3912 for ( event
in this.aggregateItemEvents
) {
3913 events
[event
] = [ 'emit', this.aggregateItemEvents
[event
], item
];
3915 item
.connect( this, events
);
3917 item
.setElementGroup( this );
3918 itemElements
.push( item
.$element
.get( 0 ) );
3921 if ( index
=== undefined || index
< 0 || index
>= this.items
.length
) {
3922 this.$group
.append( itemElements
);
3923 this.items
.push
.apply( this.items
, items
);
3924 } else if ( index
=== 0 ) {
3925 this.$group
.prepend( itemElements
);
3926 this.items
.unshift
.apply( this.items
, items
);
3928 this.items
[index
].$element
.before( itemElements
);
3929 this.items
.splice
.apply( this.items
, [ index
, 0 ].concat( items
) );
3938 * Items will be detached, not removed, so they can be used later.
3940 * @param {OO.ui.Element[]} items Items to remove
3943 OO
.ui
.GroupElement
.prototype.removeItems = function ( items
) {
3944 var i
, len
, item
, index
, remove
, itemEvent
;
3946 // Remove specific items
3947 for ( i
= 0, len
= items
.length
; i
< len
; i
++ ) {
3949 index
= $.inArray( item
, this.items
);
3950 if ( index
!== -1 ) {
3952 item
.connect
&& item
.disconnect
&&
3953 !$.isEmptyObject( this.aggregateItemEvents
)
3956 if ( itemEvent
in this.aggregateItemEvents
) {
3957 remove
[itemEvent
] = [ 'emit', this.aggregateItemEvents
[itemEvent
], item
];
3959 item
.disconnect( this, remove
);
3961 item
.setElementGroup( null );
3962 this.items
.splice( index
, 1 );
3963 item
.$element
.detach();
3973 * Items will be detached, not removed, so they can be used later.
3977 OO
.ui
.GroupElement
.prototype.clearItems = function () {
3978 var i
, len
, item
, remove
, itemEvent
;
3981 for ( i
= 0, len
= this.items
.length
; i
< len
; i
++ ) {
3982 item
= this.items
[i
];
3984 item
.connect
&& item
.disconnect
&&
3985 !$.isEmptyObject( this.aggregateItemEvents
)
3988 if ( itemEvent
in this.aggregateItemEvents
) {
3989 remove
[itemEvent
] = [ 'emit', this.aggregateItemEvents
[itemEvent
], item
];
3991 item
.disconnect( this, remove
);
3993 item
.setElementGroup( null );
3994 item
.$element
.detach();
4002 * Element containing an icon.
4004 * Icons are graphics, about the size of normal text. They can be used to aid the user in locating
4005 * a control or convey information in a more space efficient way. Icons should rarely be used
4006 * without labels; such as in a toolbar where space is at a premium or within a context where the
4007 * meaning is very clear to the user.
4013 * @param {Object} [config] Configuration options
4014 * @cfg {jQuery} [$icon] Icon node, assigned to #$icon, omit to use a generated `<span>`
4015 * @cfg {Object|string} [icon=''] Symbolic icon name, or map of icon names keyed by language ID;
4016 * use the 'default' key to specify the icon to be used when there is no icon in the user's
4018 * @cfg {string} [iconTitle] Icon title text or a function that returns text
4020 OO
.ui
.IconElement
= function OoUiIconElement( config
) {
4021 // Config intialization
4022 config
= config
|| {};
4027 this.iconTitle
= null;
4030 this.setIcon( config
.icon
|| this.constructor.static.icon
);
4031 this.setIconTitle( config
.iconTitle
|| this.constructor.static.iconTitle
);
4032 this.setIconElement( config
.$icon
|| this.$( '<span>' ) );
4037 OO
.initClass( OO
.ui
.IconElement
);
4039 /* Static Properties */
4044 * Value should be the unique portion of an icon CSS class name, such as 'up' for 'oo-ui-icon-up'.
4046 * For i18n purposes, this property can be an object containing a `default` icon name property and
4047 * additional icon names keyed by language code.
4049 * Example of i18n icon definition:
4050 * { default: 'bold-a', en: 'bold-b', de: 'bold-f' }
4054 * @property {Object|string} Symbolic icon name, or map of icon names keyed by language ID;
4055 * use the 'default' key to specify the icon to be used when there is no icon in the user's
4058 OO
.ui
.IconElement
.static.icon
= null;
4065 * @property {string|Function|null} Icon title text, a function that returns text or null for no
4068 OO
.ui
.IconElement
.static.iconTitle
= null;
4073 * Set the icon element.
4075 * If an element is already set, it will be cleaned up before setting up the new element.
4077 * @param {jQuery} $icon Element to use as icon
4079 OO
.ui
.IconElement
.prototype.setIconElement = function ( $icon
) {
4082 .removeClass( 'oo-ui-iconElement-icon oo-ui-icon-' + this.icon
)
4083 .removeAttr( 'title' );
4087 .addClass( 'oo-ui-iconElement-icon' )
4088 .toggleClass( 'oo-ui-icon-' + this.icon
, !!this.icon
);
4089 if ( this.iconTitle
!== null ) {
4090 this.$icon
.attr( 'title', this.iconTitle
);
4097 * @param {Object|string|null} icon Symbolic icon name, or map of icon names keyed by language ID;
4098 * use the 'default' key to specify the icon to be used when there is no icon in the user's
4099 * language, use null to remove icon
4102 OO
.ui
.IconElement
.prototype.setIcon = function ( icon
) {
4103 icon
= OO
.isPlainObject( icon
) ? OO
.ui
.getLocalValue( icon
, null, 'default' ) : icon
;
4104 icon
= typeof icon
=== 'string' && icon
.trim().length
? icon
.trim() : null;
4106 if ( this.icon
!== icon
) {
4108 if ( this.icon
!== null ) {
4109 this.$icon
.removeClass( 'oo-ui-icon-' + this.icon
);
4111 if ( icon
!== null ) {
4112 this.$icon
.addClass( 'oo-ui-icon-' + icon
);
4118 this.$element
.toggleClass( 'oo-ui-iconElement', !!this.icon
);
4119 this.updateThemeClasses();
4127 * @param {string|Function|null} icon Icon title text, a function that returns text or null
4131 OO
.ui
.IconElement
.prototype.setIconTitle = function ( iconTitle
) {
4132 iconTitle
= typeof iconTitle
=== 'function' ||
4133 ( typeof iconTitle
=== 'string' && iconTitle
.length
) ?
4134 OO
.ui
.resolveMsg( iconTitle
) : null;
4136 if ( this.iconTitle
!== iconTitle
) {
4137 this.iconTitle
= iconTitle
;
4139 if ( this.iconTitle
!== null ) {
4140 this.$icon
.attr( 'title', iconTitle
);
4142 this.$icon
.removeAttr( 'title' );
4153 * @return {string} Icon name
4155 OO
.ui
.IconElement
.prototype.getIcon = function () {
4160 * Element containing an indicator.
4162 * Indicators are graphics, smaller than normal text. They can be used to describe unique status or
4163 * behavior. Indicators should only be used in exceptional cases; such as a button that opens a menu
4164 * instead of performing an action directly, or an item in a list which has errors that need to be
4171 * @param {Object} [config] Configuration options
4172 * @cfg {jQuery} [$indicator] Indicator node, assigned to #$indicator, omit to use a generated
4174 * @cfg {string} [indicator] Symbolic indicator name
4175 * @cfg {string} [indicatorTitle] Indicator title text or a function that returns text
4177 OO
.ui
.IndicatorElement
= function OoUiIndicatorElement( config
) {
4178 // Config intialization
4179 config
= config
|| {};
4182 this.$indicator
= null;
4183 this.indicator
= null;
4184 this.indicatorTitle
= null;
4187 this.setIndicator( config
.indicator
|| this.constructor.static.indicator
);
4188 this.setIndicatorTitle( config
.indicatorTitle
|| this.constructor.static.indicatorTitle
);
4189 this.setIndicatorElement( config
.$indicator
|| this.$( '<span>' ) );
4194 OO
.initClass( OO
.ui
.IndicatorElement
);
4196 /* Static Properties */
4203 * @property {string|null} Symbolic indicator name
4205 OO
.ui
.IndicatorElement
.static.indicator
= null;
4212 * @property {string|Function|null} Indicator title text, a function that returns text or null for no
4215 OO
.ui
.IndicatorElement
.static.indicatorTitle
= null;
4220 * Set the indicator element.
4222 * If an element is already set, it will be cleaned up before setting up the new element.
4224 * @param {jQuery} $indicator Element to use as indicator
4226 OO
.ui
.IndicatorElement
.prototype.setIndicatorElement = function ( $indicator
) {
4227 if ( this.$indicator
) {
4229 .removeClass( 'oo-ui-indicatorElement-indicator oo-ui-indicator-' + this.indicator
)
4230 .removeAttr( 'title' );
4233 this.$indicator
= $indicator
4234 .addClass( 'oo-ui-indicatorElement-indicator' )
4235 .toggleClass( 'oo-ui-indicator-' + this.indicator
, !!this.indicator
);
4236 if ( this.indicatorTitle
!== null ) {
4237 this.$indicatorTitle
.attr( 'title', this.indicatorTitle
);
4242 * Set indicator name.
4244 * @param {string|null} indicator Symbolic name of indicator to use or null for no indicator
4247 OO
.ui
.IndicatorElement
.prototype.setIndicator = function ( indicator
) {
4248 indicator
= typeof indicator
=== 'string' && indicator
.length
? indicator
.trim() : null;
4250 if ( this.indicator
!== indicator
) {
4251 if ( this.$indicator
) {
4252 if ( this.indicator
!== null ) {
4253 this.$indicator
.removeClass( 'oo-ui-indicator-' + this.indicator
);
4255 if ( indicator
!== null ) {
4256 this.$indicator
.addClass( 'oo-ui-indicator-' + indicator
);
4259 this.indicator
= indicator
;
4262 this.$element
.toggleClass( 'oo-ui-indicatorElement', !!this.indicator
);
4263 this.updateThemeClasses();
4269 * Set indicator title.
4271 * @param {string|Function|null} indicator Indicator title text, a function that returns text or
4272 * null for no indicator title
4275 OO
.ui
.IndicatorElement
.prototype.setIndicatorTitle = function ( indicatorTitle
) {
4276 indicatorTitle
= typeof indicatorTitle
=== 'function' ||
4277 ( typeof indicatorTitle
=== 'string' && indicatorTitle
.length
) ?
4278 OO
.ui
.resolveMsg( indicatorTitle
) : null;
4280 if ( this.indicatorTitle
!== indicatorTitle
) {
4281 this.indicatorTitle
= indicatorTitle
;
4282 if ( this.$indicator
) {
4283 if ( this.indicatorTitle
!== null ) {
4284 this.$indicator
.attr( 'title', indicatorTitle
);
4286 this.$indicator
.removeAttr( 'title' );
4295 * Get indicator name.
4297 * @return {string} Symbolic name of indicator
4299 OO
.ui
.IndicatorElement
.prototype.getIndicator = function () {
4300 return this.indicator
;
4304 * Get indicator title.
4306 * @return {string} Indicator title text
4308 OO
.ui
.IndicatorElement
.prototype.getIndicatorTitle = function () {
4309 return this.indicatorTitle
;
4313 * Element containing a label.
4319 * @param {Object} [config] Configuration options
4320 * @cfg {jQuery} [$label] Label node, assigned to #$label, omit to use a generated `<span>`
4321 * @cfg {jQuery|string|Function} [label] Label nodes, text or a function that returns nodes or text
4322 * @cfg {boolean} [autoFitLabel=true] Whether to fit the label or not.
4324 OO
.ui
.LabelElement
= function OoUiLabelElement( config
) {
4325 // Config intialization
4326 config
= config
|| {};
4331 this.autoFitLabel
= config
.autoFitLabel
=== undefined || !!config
.autoFitLabel
;
4334 this.setLabel( config
.label
|| this.constructor.static.label
);
4335 this.setLabelElement( config
.$label
|| this.$( '<span>' ) );
4340 OO
.initClass( OO
.ui
.LabelElement
);
4342 /* Static Properties */
4349 * @property {string|Function|null} Label text; a function that returns nodes or text; or null for
4352 OO
.ui
.LabelElement
.static.label
= null;
4357 * Set the label element.
4359 * If an element is already set, it will be cleaned up before setting up the new element.
4361 * @param {jQuery} $label Element to use as label
4363 OO
.ui
.LabelElement
.prototype.setLabelElement = function ( $label
) {
4364 if ( this.$label
) {
4365 this.$label
.removeClass( 'oo-ui-labelElement-label' ).empty();
4368 this.$label
= $label
.addClass( 'oo-ui-labelElement-label' );
4369 this.setLabelContent( this.label
);
4375 * An empty string will result in the label being hidden. A string containing only whitespace will
4376 * be converted to a single ` `.
4378 * @param {jQuery|string|Function|null} label Label nodes; text; a function that returns nodes or
4379 * text; or null for no label
4382 OO
.ui
.LabelElement
.prototype.setLabel = function ( label
) {
4383 label
= typeof label
=== 'function' ? OO
.ui
.resolveMsg( label
) : label
;
4384 label
= ( typeof label
=== 'string' && label
.length
) || label
instanceof jQuery
? label
: null;
4386 if ( this.label
!== label
) {
4387 if ( this.$label
) {
4388 this.setLabelContent( label
);
4393 this.$element
.toggleClass( 'oo-ui-labelElement', !!this.label
);
4401 * @return {jQuery|string|Function|null} Label nodes; text; a function that returns nodes or
4402 * text; or null for no label
4404 OO
.ui
.LabelElement
.prototype.getLabel = function () {
4413 OO
.ui
.LabelElement
.prototype.fitLabel = function () {
4414 if ( this.$label
&& this.$label
.autoEllipsis
&& this.autoFitLabel
) {
4415 this.$label
.autoEllipsis( { hasSpan
: false, tooltip
: true } );
4422 * Set the content of the label.
4424 * Do not call this method until after the label element has been set by #setLabelElement.
4427 * @param {jQuery|string|Function|null} label Label nodes; text; a function that returns nodes or
4428 * text; or null for no label
4430 OO
.ui
.LabelElement
.prototype.setLabelContent = function ( label
) {
4431 if ( typeof label
=== 'string' ) {
4432 if ( label
.match( /^\s*$/ ) ) {
4433 // Convert whitespace only string to a single non-breaking space
4434 this.$label
.html( ' ' );
4436 this.$label
.text( label
);
4438 } else if ( label
instanceof jQuery
) {
4439 this.$label
.empty().append( label
);
4441 this.$label
.empty();
4443 this.$label
.css( 'display', !label
? 'none' : '' );
4447 * Element containing an OO.ui.PopupWidget object.
4453 * @param {Object} [config] Configuration options
4454 * @cfg {Object} [popup] Configuration to pass to popup
4455 * @cfg {boolean} [autoClose=true] Popup auto-closes when it loses focus
4457 OO
.ui
.PopupElement
= function OoUiPopupElement( config
) {
4458 // Configuration initialization
4459 config
= config
|| {};
4462 this.popup
= new OO
.ui
.PopupWidget( $.extend(
4463 { autoClose
: true },
4465 { $: this.$, $autoCloseIgnore
: this.$element
}
4474 * @return {OO.ui.PopupWidget} Popup widget
4476 OO
.ui
.PopupElement
.prototype.getPopup = function () {
4481 * Element with named flags that can be added, removed, listed and checked.
4483 * A flag, when set, adds a CSS class on the `$element` by combining `oo-ui-flaggedElement-` with
4484 * the flag name. Flags are primarily useful for styling.
4490 * @param {Object} [config] Configuration options
4491 * @cfg {string|string[]} [flags] Styling flags, e.g. 'primary', 'destructive' or 'constructive'
4492 * @cfg {jQuery} [$flagged] Flagged node, assigned to #$flagged, omit to use #$element
4494 OO
.ui
.FlaggedElement
= function OoUiFlaggedElement( config
) {
4495 // Config initialization
4496 config
= config
|| {};
4500 this.$flagged
= null;
4503 this.setFlags( config
.flags
);
4504 this.setFlaggedElement( config
.$flagged
|| this.$element
);
4511 * @param {Object.<string,boolean>} changes Object keyed by flag name containing boolean
4512 * added/removed properties
4518 * Set the flagged element.
4520 * If an element is already set, it will be cleaned up before setting up the new element.
4522 * @param {jQuery} $flagged Element to add flags to
4524 OO
.ui
.FlaggedElement
.prototype.setFlaggedElement = function ( $flagged
) {
4525 var classNames
= Object
.keys( this.flags
).map( function ( flag
) {
4526 return 'oo-ui-flaggedElement-' + flag
;
4529 if ( this.$flagged
) {
4530 this.$flagged
.removeClass( classNames
);
4533 this.$flagged
= $flagged
.addClass( classNames
);
4537 * Check if a flag is set.
4539 * @param {string} flag Name of flag
4540 * @return {boolean} Has flag
4542 OO
.ui
.FlaggedElement
.prototype.hasFlag = function ( flag
) {
4543 return flag
in this.flags
;
4547 * Get the names of all flags set.
4549 * @return {string[]} Flag names
4551 OO
.ui
.FlaggedElement
.prototype.getFlags = function () {
4552 return Object
.keys( this.flags
);
4561 OO
.ui
.FlaggedElement
.prototype.clearFlags = function () {
4562 var flag
, className
,
4565 classPrefix
= 'oo-ui-flaggedElement-';
4567 for ( flag
in this.flags
) {
4568 className
= classPrefix
+ flag
;
4569 changes
[flag
] = false;
4570 delete this.flags
[flag
];
4571 remove
.push( className
);
4574 if ( this.$flagged
) {
4575 this.$flagged
.removeClass( remove
.join( ' ' ) );
4578 this.updateThemeClasses();
4579 this.emit( 'flag', changes
);
4585 * Add one or more flags.
4587 * @param {string|string[]|Object.<string, boolean>} flags One or more flags to add, or an object
4588 * keyed by flag name containing boolean set/remove instructions.
4592 OO
.ui
.FlaggedElement
.prototype.setFlags = function ( flags
) {
4593 var i
, len
, flag
, className
,
4597 classPrefix
= 'oo-ui-flaggedElement-';
4599 if ( typeof flags
=== 'string' ) {
4600 className
= classPrefix
+ flags
;
4602 if ( !this.flags
[flags
] ) {
4603 this.flags
[flags
] = true;
4604 add
.push( className
);
4606 } else if ( $.isArray( flags
) ) {
4607 for ( i
= 0, len
= flags
.length
; i
< len
; i
++ ) {
4609 className
= classPrefix
+ flag
;
4611 if ( !this.flags
[flag
] ) {
4612 changes
[flag
] = true;
4613 this.flags
[flag
] = true;
4614 add
.push( className
);
4617 } else if ( OO
.isPlainObject( flags
) ) {
4618 for ( flag
in flags
) {
4619 className
= classPrefix
+ flag
;
4620 if ( flags
[flag
] ) {
4622 if ( !this.flags
[flag
] ) {
4623 changes
[flag
] = true;
4624 this.flags
[flag
] = true;
4625 add
.push( className
);
4629 if ( this.flags
[flag
] ) {
4630 changes
[flag
] = false;
4631 delete this.flags
[flag
];
4632 remove
.push( className
);
4638 if ( this.$flagged
) {
4640 .addClass( add
.join( ' ' ) )
4641 .removeClass( remove
.join( ' ' ) );
4644 this.updateThemeClasses();
4645 this.emit( 'flag', changes
);
4651 * Element with a title.
4653 * Titles are rendered by the browser and are made visible when hovering the element. Titles are
4654 * not visible on touch devices.
4660 * @param {Object} [config] Configuration options
4661 * @cfg {jQuery} [$titled] Titled node, assigned to #$titled, omit to use #$element
4662 * @cfg {string|Function} [title] Title text or a function that returns text. If not provided, the
4663 * static property 'title' is used.
4665 OO
.ui
.TitledElement
= function OoUiTitledElement( config
) {
4666 // Config intialization
4667 config
= config
|| {};
4670 this.$titled
= null;
4674 this.setTitle( config
.title
|| this.constructor.static.title
);
4675 this.setTitledElement( config
.$titled
|| this.$element
);
4680 OO
.initClass( OO
.ui
.TitledElement
);
4682 /* Static Properties */
4689 * @property {string|Function} Title text or a function that returns text
4691 OO
.ui
.TitledElement
.static.title
= null;
4696 * Set the titled element.
4698 * If an element is already set, it will be cleaned up before setting up the new element.
4700 * @param {jQuery} $titled Element to set title on
4702 OO
.ui
.TitledElement
.prototype.setTitledElement = function ( $titled
) {
4703 if ( this.$titled
) {
4704 this.$titled
.removeAttr( 'title' );
4707 this.$titled
= $titled
;
4709 this.$titled
.attr( 'title', this.title
);
4716 * @param {string|Function|null} title Title text, a function that returns text or null for no title
4719 OO
.ui
.TitledElement
.prototype.setTitle = function ( title
) {
4720 title
= typeof title
=== 'string' ? OO
.ui
.resolveMsg( title
) : null;
4722 if ( this.title
!== title
) {
4723 if ( this.$titled
) {
4724 if ( title
!== null ) {
4725 this.$titled
.attr( 'title', title
);
4727 this.$titled
.removeAttr( 'title' );
4739 * @return {string} Title string
4741 OO
.ui
.TitledElement
.prototype.getTitle = function () {
4746 * Element that can be automatically clipped to visible boundaries.
4748 * Whenever the element's natural height changes, you have to call
4749 * #clip to make sure it's still clipping correctly.
4755 * @param {Object} [config] Configuration options
4756 * @cfg {jQuery} [$clippable] Nodes to clip, assigned to #$clippable, omit to use #$element
4758 OO
.ui
.ClippableElement
= function OoUiClippableElement( config
) {
4759 // Configuration initialization
4760 config
= config
|| {};
4763 this.$clippable
= null;
4764 this.clipping
= false;
4765 this.clippedHorizontally
= false;
4766 this.clippedVertically
= false;
4767 this.$clippableContainer
= null;
4768 this.$clippableScroller
= null;
4769 this.$clippableWindow
= null;
4770 this.idealWidth
= null;
4771 this.idealHeight
= null;
4772 this.onClippableContainerScrollHandler
= this.clip
.bind( this );
4773 this.onClippableWindowResizeHandler
= this.clip
.bind( this );
4776 this.setClippableElement( config
.$clippable
|| this.$element
);
4782 * Set clippable element.
4784 * If an element is already set, it will be cleaned up before setting up the new element.
4786 * @param {jQuery} $clippable Element to make clippable
4788 OO
.ui
.ClippableElement
.prototype.setClippableElement = function ( $clippable
) {
4789 if ( this.$clippable
) {
4790 this.$clippable
.removeClass( 'oo-ui-clippableElement-clippable' );
4791 this.$clippable
.css( { width
: '', height
: '' } );
4792 this.$clippable
.width(); // Force reflow for https://code.google.com/p/chromium/issues/detail?id=387290
4793 this.$clippable
.css( { overflowX
: '', overflowY
: '' } );
4796 this.$clippable
= $clippable
.addClass( 'oo-ui-clippableElement-clippable' );
4803 * Do not turn clipping on until after the element is attached to the DOM and visible.
4805 * @param {boolean} [clipping] Enable clipping, omit to toggle
4808 OO
.ui
.ClippableElement
.prototype.toggleClipping = function ( clipping
) {
4809 clipping
= clipping
=== undefined ? !this.clipping
: !!clipping
;
4811 if ( this.clipping
!== clipping
) {
4812 this.clipping
= clipping
;
4814 this.$clippableContainer
= this.$( this.getClosestScrollableElementContainer() );
4815 // If the clippable container is the body, we have to listen to scroll events and check
4816 // jQuery.scrollTop on the window because of browser inconsistencies
4817 this.$clippableScroller
= this.$clippableContainer
.is( 'body' ) ?
4818 this.$( OO
.ui
.Element
.getWindow( this.$clippableContainer
) ) :
4819 this.$clippableContainer
;
4820 this.$clippableScroller
.on( 'scroll', this.onClippableContainerScrollHandler
);
4821 this.$clippableWindow
= this.$( this.getElementWindow() )
4822 .on( 'resize', this.onClippableWindowResizeHandler
);
4823 // Initial clip after visible
4826 this.$clippable
.css( { width
: '', height
: '' } );
4827 this.$clippable
.width(); // Force reflow for https://code.google.com/p/chromium/issues/detail?id=387290
4828 this.$clippable
.css( { overflowX
: '', overflowY
: '' } );
4830 this.$clippableContainer
= null;
4831 this.$clippableScroller
.off( 'scroll', this.onClippableContainerScrollHandler
);
4832 this.$clippableScroller
= null;
4833 this.$clippableWindow
.off( 'resize', this.onClippableWindowResizeHandler
);
4834 this.$clippableWindow
= null;
4842 * Check if the element will be clipped to fit the visible area of the nearest scrollable container.
4844 * @return {boolean} Element will be clipped to the visible area
4846 OO
.ui
.ClippableElement
.prototype.isClipping = function () {
4847 return this.clipping
;
4851 * Check if the bottom or right of the element is being clipped by the nearest scrollable container.
4853 * @return {boolean} Part of the element is being clipped
4855 OO
.ui
.ClippableElement
.prototype.isClipped = function () {
4856 return this.clippedHorizontally
|| this.clippedVertically
;
4860 * Check if the right of the element is being clipped by the nearest scrollable container.
4862 * @return {boolean} Part of the element is being clipped
4864 OO
.ui
.ClippableElement
.prototype.isClippedHorizontally = function () {
4865 return this.clippedHorizontally
;
4869 * Check if the bottom of the element is being clipped by the nearest scrollable container.
4871 * @return {boolean} Part of the element is being clipped
4873 OO
.ui
.ClippableElement
.prototype.isClippedVertically = function () {
4874 return this.clippedVertically
;
4878 * Set the ideal size. These are the dimensions the element will have when it's not being clipped.
4880 * @param {number|string} [width] Width as a number of pixels or CSS string with unit suffix
4881 * @param {number|string} [height] Height as a number of pixels or CSS string with unit suffix
4883 OO
.ui
.ClippableElement
.prototype.setIdealSize = function ( width
, height
) {
4884 this.idealWidth
= width
;
4885 this.idealHeight
= height
;
4887 if ( !this.clipping
) {
4888 // Update dimensions
4889 this.$clippable
.css( { width
: width
, height
: height
} );
4891 // While clipping, idealWidth and idealHeight are not considered
4895 * Clip element to visible boundaries and allow scrolling when needed. Call this method when
4896 * the element's natural height changes.
4898 * Element will be clipped the bottom or right of the element is within 10px of the edge of, or
4899 * overlapped by, the visible area of the nearest scrollable container.
4903 OO
.ui
.ClippableElement
.prototype.clip = function () {
4904 if ( !this.clipping
) {
4905 // this.$clippableContainer and this.$clippableWindow are null, so the below will fail
4910 cOffset
= this.$clippable
.offset(),
4911 $container
= this.$clippableContainer
.is( 'body' ) ?
4912 this.$clippableWindow
: this.$clippableContainer
,
4913 ccOffset
= $container
.offset() || { top
: 0, left
: 0 },
4914 ccHeight
= $container
.innerHeight() - buffer
,
4915 ccWidth
= $container
.innerWidth() - buffer
,
4916 scrollTop
= this.$clippableScroller
.scrollTop(),
4917 scrollLeft
= this.$clippableScroller
.scrollLeft(),
4918 desiredWidth
= ( ccOffset
.left
+ scrollLeft
+ ccWidth
) - cOffset
.left
,
4919 desiredHeight
= ( ccOffset
.top
+ scrollTop
+ ccHeight
) - cOffset
.top
,
4920 naturalWidth
= this.$clippable
.prop( 'scrollWidth' ),
4921 naturalHeight
= this.$clippable
.prop( 'scrollHeight' ),
4922 clipWidth
= desiredWidth
< naturalWidth
,
4923 clipHeight
= desiredHeight
< naturalHeight
;
4926 this.$clippable
.css( { overflowX
: 'scroll', width
: desiredWidth
} );
4928 this.$clippable
.css( 'width', this.idealWidth
|| '' );
4929 this.$clippable
.width(); // Force reflow for https://code.google.com/p/chromium/issues/detail?id=387290
4930 this.$clippable
.css( 'overflowX', '' );
4933 this.$clippable
.css( { overflowY
: 'scroll', height
: desiredHeight
} );
4935 this.$clippable
.css( 'height', this.idealHeight
|| '' );
4936 this.$clippable
.height(); // Force reflow for https://code.google.com/p/chromium/issues/detail?id=387290
4937 this.$clippable
.css( 'overflowY', '' );
4940 this.clippedHorizontally
= clipWidth
;
4941 this.clippedVertically
= clipHeight
;
4947 * Generic toolbar tool.
4951 * @extends OO.ui.Widget
4952 * @mixins OO.ui.IconElement
4953 * @mixins OO.ui.FlaggedElement
4956 * @param {OO.ui.ToolGroup} toolGroup
4957 * @param {Object} [config] Configuration options
4958 * @cfg {string|Function} [title] Title text or a function that returns text
4960 OO
.ui
.Tool
= function OoUiTool( toolGroup
, config
) {
4961 // Config intialization
4962 config
= config
|| {};
4964 // Parent constructor
4965 OO
.ui
.Tool
.super.call( this, config
);
4967 // Mixin constructors
4968 OO
.ui
.IconElement
.call( this, config
);
4969 OO
.ui
.FlaggedElement
.call( this, config
);
4972 this.toolGroup
= toolGroup
;
4973 this.toolbar
= this.toolGroup
.getToolbar();
4974 this.active
= false;
4975 this.$title
= this.$( '<span>' );
4976 this.$titleText
= this.$( '<span>' );
4977 this.$accel
= this.$( '<span>' );
4978 this.$link
= this.$( '<a>' );
4982 this.toolbar
.connect( this, { updateState
: 'onUpdateState' } );
4985 this.$titleText
.addClass( 'oo-ui-tool-title-text' );
4986 this.$accel
.addClass( 'oo-ui-tool-accel' );
4988 .addClass( 'oo-ui-tool-title' )
4989 .append( this.$titleText
, this.$accel
);
4991 .addClass( 'oo-ui-tool-link' )
4992 .append( this.$icon
, this.$title
)
4993 .prop( 'tabIndex', 0 )
4994 .attr( 'role', 'button' );
4996 .data( 'oo-ui-tool', this )
4998 'oo-ui-tool ' + 'oo-ui-tool-name-' +
4999 this.constructor.static.name
.replace( /^([^\/]+)\/([^\/]+).*$/, '$1-$2' )
5001 .append( this.$link
);
5002 this.setTitle( config
.title
|| this.constructor.static.title
);
5007 OO
.inheritClass( OO
.ui
.Tool
, OO
.ui
.Widget
);
5008 OO
.mixinClass( OO
.ui
.Tool
, OO
.ui
.IconElement
);
5009 OO
.mixinClass( OO
.ui
.Tool
, OO
.ui
.FlaggedElement
);
5017 /* Static Properties */
5023 OO
.ui
.Tool
.static.tagName
= 'span';
5026 * Symbolic name of tool.
5031 * @property {string}
5033 OO
.ui
.Tool
.static.name
= '';
5041 * @property {string}
5043 OO
.ui
.Tool
.static.group
= '';
5048 * Title is used as a tooltip when the tool is part of a bar tool group, or a label when the tool
5049 * is part of a list or menu tool group. If a trigger is associated with an action by the same name
5050 * as the tool, a description of its keyboard shortcut for the appropriate platform will be
5051 * appended to the title if the tool is part of a bar tool group.
5056 * @property {string|Function} Title text or a function that returns text
5058 OO
.ui
.Tool
.static.title
= '';
5061 * Tool can be automatically added to catch-all groups.
5065 * @property {boolean}
5067 OO
.ui
.Tool
.static.autoAddToCatchall
= true;
5070 * Tool can be automatically added to named groups.
5073 * @property {boolean}
5076 OO
.ui
.Tool
.static.autoAddToGroup
= true;
5079 * Check if this tool is compatible with given data.
5083 * @param {Mixed} data Data to check
5084 * @return {boolean} Tool can be used with data
5086 OO
.ui
.Tool
.static.isCompatibleWith = function () {
5093 * Handle the toolbar state being updated.
5095 * This is an abstract method that must be overridden in a concrete subclass.
5099 OO
.ui
.Tool
.prototype.onUpdateState = function () {
5101 'OO.ui.Tool.onUpdateState not implemented in this subclass:' + this.constructor
5106 * Handle the tool being selected.
5108 * This is an abstract method that must be overridden in a concrete subclass.
5112 OO
.ui
.Tool
.prototype.onSelect = function () {
5114 'OO.ui.Tool.onSelect not implemented in this subclass:' + this.constructor
5119 * Check if the button is active.
5121 * @return {boolean} Button is active
5123 OO
.ui
.Tool
.prototype.isActive = function () {
5128 * Make the button appear active or inactive.
5130 * @param {boolean} state Make button appear active
5132 OO
.ui
.Tool
.prototype.setActive = function ( state
) {
5133 this.active
= !!state
;
5134 if ( this.active
) {
5135 this.$element
.addClass( 'oo-ui-tool-active' );
5137 this.$element
.removeClass( 'oo-ui-tool-active' );
5142 * Get the tool title.
5144 * @param {string|Function} title Title text or a function that returns text
5147 OO
.ui
.Tool
.prototype.setTitle = function ( title
) {
5148 this.title
= OO
.ui
.resolveMsg( title
);
5154 * Get the tool title.
5156 * @return {string} Title text
5158 OO
.ui
.Tool
.prototype.getTitle = function () {
5163 * Get the tool's symbolic name.
5165 * @return {string} Symbolic name of tool
5167 OO
.ui
.Tool
.prototype.getName = function () {
5168 return this.constructor.static.name
;
5174 OO
.ui
.Tool
.prototype.updateTitle = function () {
5175 var titleTooltips
= this.toolGroup
.constructor.static.titleTooltips
,
5176 accelTooltips
= this.toolGroup
.constructor.static.accelTooltips
,
5177 accel
= this.toolbar
.getToolAccelerator( this.constructor.static.name
),
5180 this.$titleText
.text( this.title
);
5181 this.$accel
.text( accel
);
5183 if ( titleTooltips
&& typeof this.title
=== 'string' && this.title
.length
) {
5184 tooltipParts
.push( this.title
);
5186 if ( accelTooltips
&& typeof accel
=== 'string' && accel
.length
) {
5187 tooltipParts
.push( accel
);
5189 if ( tooltipParts
.length
) {
5190 this.$link
.attr( 'title', tooltipParts
.join( ' ' ) );
5192 this.$link
.removeAttr( 'title' );
5199 OO
.ui
.Tool
.prototype.destroy = function () {
5200 this.toolbar
.disconnect( this );
5201 this.$element
.remove();
5205 * Collection of tool groups.
5208 * @extends OO.ui.Element
5209 * @mixins OO.EventEmitter
5210 * @mixins OO.ui.GroupElement
5213 * @param {OO.ui.ToolFactory} toolFactory Factory for creating tools
5214 * @param {OO.ui.ToolGroupFactory} toolGroupFactory Factory for creating tool groups
5215 * @param {Object} [config] Configuration options
5216 * @cfg {boolean} [actions] Add an actions section opposite to the tools
5217 * @cfg {boolean} [shadow] Add a shadow below the toolbar
5219 OO
.ui
.Toolbar
= function OoUiToolbar( toolFactory
, toolGroupFactory
, config
) {
5220 // Configuration initialization
5221 config
= config
|| {};
5223 // Parent constructor
5224 OO
.ui
.Toolbar
.super.call( this, config
);
5226 // Mixin constructors
5227 OO
.EventEmitter
.call( this );
5228 OO
.ui
.GroupElement
.call( this, config
);
5231 this.toolFactory
= toolFactory
;
5232 this.toolGroupFactory
= toolGroupFactory
;
5235 this.$bar
= this.$( '<div>' );
5236 this.$actions
= this.$( '<div>' );
5237 this.initialized
= false;
5241 .add( this.$bar
).add( this.$group
).add( this.$actions
)
5242 .on( 'mousedown touchstart', this.onPointerDown
.bind( this ) );
5245 this.$group
.addClass( 'oo-ui-toolbar-tools' );
5246 this.$bar
.addClass( 'oo-ui-toolbar-bar' ).append( this.$group
);
5247 if ( config
.actions
) {
5248 this.$actions
.addClass( 'oo-ui-toolbar-actions' );
5249 this.$bar
.append( this.$actions
);
5251 this.$bar
.append( '<div style="clear:both"></div>' );
5252 if ( config
.shadow
) {
5253 this.$bar
.append( '<div class="oo-ui-toolbar-shadow"></div>' );
5255 this.$element
.addClass( 'oo-ui-toolbar' ).append( this.$bar
);
5260 OO
.inheritClass( OO
.ui
.Toolbar
, OO
.ui
.Element
);
5261 OO
.mixinClass( OO
.ui
.Toolbar
, OO
.EventEmitter
);
5262 OO
.mixinClass( OO
.ui
.Toolbar
, OO
.ui
.GroupElement
);
5267 * Get the tool factory.
5269 * @return {OO.ui.ToolFactory} Tool factory
5271 OO
.ui
.Toolbar
.prototype.getToolFactory = function () {
5272 return this.toolFactory
;
5276 * Get the tool group factory.
5278 * @return {OO.Factory} Tool group factory
5280 OO
.ui
.Toolbar
.prototype.getToolGroupFactory = function () {
5281 return this.toolGroupFactory
;
5285 * Handles mouse down events.
5287 * @param {jQuery.Event} e Mouse down event
5289 OO
.ui
.Toolbar
.prototype.onPointerDown = function ( e
) {
5290 var $closestWidgetToEvent
= this.$( e
.target
).closest( '.oo-ui-widget' ),
5291 $closestWidgetToToolbar
= this.$element
.closest( '.oo-ui-widget' );
5292 if ( !$closestWidgetToEvent
.length
|| $closestWidgetToEvent
[0] === $closestWidgetToToolbar
[0] ) {
5298 * Sets up handles and preloads required information for the toolbar to work.
5299 * This must be called immediately after it is attached to a visible document.
5301 OO
.ui
.Toolbar
.prototype.initialize = function () {
5302 this.initialized
= true;
5308 * Tools can be specified in the following ways:
5310 * - A specific tool: `{ name: 'tool-name' }` or `'tool-name'`
5311 * - All tools in a group: `{ group: 'group-name' }`
5312 * - All tools: `'*'` - Using this will make the group a list with a "More" label by default
5314 * @param {Object.<string,Array>} groups List of tool group configurations
5315 * @param {Array|string} [groups.include] Tools to include
5316 * @param {Array|string} [groups.exclude] Tools to exclude
5317 * @param {Array|string} [groups.promote] Tools to promote to the beginning
5318 * @param {Array|string} [groups.demote] Tools to demote to the end
5320 OO
.ui
.Toolbar
.prototype.setup = function ( groups
) {
5321 var i
, len
, type
, group
,
5323 defaultType
= 'bar';
5325 // Cleanup previous groups
5328 // Build out new groups
5329 for ( i
= 0, len
= groups
.length
; i
< len
; i
++ ) {
5331 if ( group
.include
=== '*' ) {
5332 // Apply defaults to catch-all groups
5333 if ( group
.type
=== undefined ) {
5334 group
.type
= 'list';
5336 if ( group
.label
=== undefined ) {
5337 group
.label
= OO
.ui
.msg( 'ooui-toolbar-more' );
5340 // Check type has been registered
5341 type
= this.getToolGroupFactory().lookup( group
.type
) ? group
.type
: defaultType
;
5343 this.getToolGroupFactory().create( type
, this, $.extend( { $: this.$ }, group
) )
5346 this.addItems( items
);
5350 * Remove all tools and groups from the toolbar.
5352 OO
.ui
.Toolbar
.prototype.reset = function () {
5357 for ( i
= 0, len
= this.items
.length
; i
< len
; i
++ ) {
5358 this.items
[i
].destroy();
5364 * Destroys toolbar, removing event handlers and DOM elements.
5366 * Call this whenever you are done using a toolbar.
5368 OO
.ui
.Toolbar
.prototype.destroy = function () {
5370 this.$element
.remove();
5374 * Check if tool has not been used yet.
5376 * @param {string} name Symbolic name of tool
5377 * @return {boolean} Tool is available
5379 OO
.ui
.Toolbar
.prototype.isToolAvailable = function ( name
) {
5380 return !this.tools
[name
];
5384 * Prevent tool from being used again.
5386 * @param {OO.ui.Tool} tool Tool to reserve
5388 OO
.ui
.Toolbar
.prototype.reserveTool = function ( tool
) {
5389 this.tools
[tool
.getName()] = tool
;
5393 * Allow tool to be used again.
5395 * @param {OO.ui.Tool} tool Tool to release
5397 OO
.ui
.Toolbar
.prototype.releaseTool = function ( tool
) {
5398 delete this.tools
[tool
.getName()];
5402 * Get accelerator label for tool.
5404 * This is a stub that should be overridden to provide access to accelerator information.
5406 * @param {string} name Symbolic name of tool
5407 * @return {string|undefined} Tool accelerator label if available
5409 OO
.ui
.Toolbar
.prototype.getToolAccelerator = function () {
5414 * Collection of tools.
5416 * Tools can be specified in the following ways:
5418 * - A specific tool: `{ name: 'tool-name' }` or `'tool-name'`
5419 * - All tools in a group: `{ group: 'group-name' }`
5420 * - All tools: `'*'`
5424 * @extends OO.ui.Widget
5425 * @mixins OO.ui.GroupElement
5428 * @param {OO.ui.Toolbar} toolbar
5429 * @param {Object} [config] Configuration options
5430 * @cfg {Array|string} [include=[]] List of tools to include
5431 * @cfg {Array|string} [exclude=[]] List of tools to exclude
5432 * @cfg {Array|string} [promote=[]] List of tools to promote to the beginning
5433 * @cfg {Array|string} [demote=[]] List of tools to demote to the end
5435 OO
.ui
.ToolGroup
= function OoUiToolGroup( toolbar
, config
) {
5436 // Configuration initialization
5437 config
= config
|| {};
5439 // Parent constructor
5440 OO
.ui
.ToolGroup
.super.call( this, config
);
5442 // Mixin constructors
5443 OO
.ui
.GroupElement
.call( this, config
);
5446 this.toolbar
= toolbar
;
5448 this.pressed
= null;
5449 this.autoDisabled
= false;
5450 this.include
= config
.include
|| [];
5451 this.exclude
= config
.exclude
|| [];
5452 this.promote
= config
.promote
|| [];
5453 this.demote
= config
.demote
|| [];
5454 this.onCapturedMouseUpHandler
= this.onCapturedMouseUp
.bind( this );
5458 'mousedown touchstart': this.onPointerDown
.bind( this ),
5459 'mouseup touchend': this.onPointerUp
.bind( this ),
5460 mouseover
: this.onMouseOver
.bind( this ),
5461 mouseout
: this.onMouseOut
.bind( this )
5463 this.toolbar
.getToolFactory().connect( this, { register
: 'onToolFactoryRegister' } );
5464 this.aggregate( { disable
: 'itemDisable' } );
5465 this.connect( this, { itemDisable
: 'updateDisabled' } );
5468 this.$group
.addClass( 'oo-ui-toolGroup-tools' );
5470 .addClass( 'oo-ui-toolGroup' )
5471 .append( this.$group
);
5477 OO
.inheritClass( OO
.ui
.ToolGroup
, OO
.ui
.Widget
);
5478 OO
.mixinClass( OO
.ui
.ToolGroup
, OO
.ui
.GroupElement
);
5486 /* Static Properties */
5489 * Show labels in tooltips.
5493 * @property {boolean}
5495 OO
.ui
.ToolGroup
.static.titleTooltips
= false;
5498 * Show acceleration labels in tooltips.
5502 * @property {boolean}
5504 OO
.ui
.ToolGroup
.static.accelTooltips
= false;
5507 * Automatically disable the toolgroup when all tools are disabled
5511 * @property {boolean}
5513 OO
.ui
.ToolGroup
.static.autoDisable
= true;
5520 OO
.ui
.ToolGroup
.prototype.isDisabled = function () {
5521 return this.autoDisabled
|| OO
.ui
.ToolGroup
.super.prototype.isDisabled
.apply( this, arguments
);
5527 OO
.ui
.ToolGroup
.prototype.updateDisabled = function () {
5528 var i
, item
, allDisabled
= true;
5530 if ( this.constructor.static.autoDisable
) {
5531 for ( i
= this.items
.length
- 1; i
>= 0; i
-- ) {
5532 item
= this.items
[i
];
5533 if ( !item
.isDisabled() ) {
5534 allDisabled
= false;
5538 this.autoDisabled
= allDisabled
;
5540 OO
.ui
.ToolGroup
.super.prototype.updateDisabled
.apply( this, arguments
);
5544 * Handle mouse down events.
5546 * @param {jQuery.Event} e Mouse down event
5548 OO
.ui
.ToolGroup
.prototype.onPointerDown = function ( e
) {
5549 // e.which is 0 for touch events, 1 for left mouse button
5550 if ( !this.isDisabled() && e
.which
<= 1 ) {
5551 this.pressed
= this.getTargetTool( e
);
5552 if ( this.pressed
) {
5553 this.pressed
.setActive( true );
5554 this.getElementDocument().addEventListener(
5555 'mouseup', this.onCapturedMouseUpHandler
, true
5563 * Handle captured mouse up events.
5565 * @param {Event} e Mouse up event
5567 OO
.ui
.ToolGroup
.prototype.onCapturedMouseUp = function ( e
) {
5568 this.getElementDocument().removeEventListener( 'mouseup', this.onCapturedMouseUpHandler
, true );
5569 // onPointerUp may be called a second time, depending on where the mouse is when the button is
5570 // released, but since `this.pressed` will no longer be true, the second call will be ignored.
5571 this.onPointerUp( e
);
5575 * Handle mouse up events.
5577 * @param {jQuery.Event} e Mouse up event
5579 OO
.ui
.ToolGroup
.prototype.onPointerUp = function ( e
) {
5580 var tool
= this.getTargetTool( e
);
5582 // e.which is 0 for touch events, 1 for left mouse button
5583 if ( !this.isDisabled() && e
.which
<= 1 && this.pressed
&& this.pressed
=== tool
) {
5584 this.pressed
.onSelect();
5587 this.pressed
= null;
5592 * Handle mouse over events.
5594 * @param {jQuery.Event} e Mouse over event
5596 OO
.ui
.ToolGroup
.prototype.onMouseOver = function ( e
) {
5597 var tool
= this.getTargetTool( e
);
5599 if ( this.pressed
&& this.pressed
=== tool
) {
5600 this.pressed
.setActive( true );
5605 * Handle mouse out events.
5607 * @param {jQuery.Event} e Mouse out event
5609 OO
.ui
.ToolGroup
.prototype.onMouseOut = function ( e
) {
5610 var tool
= this.getTargetTool( e
);
5612 if ( this.pressed
&& this.pressed
=== tool
) {
5613 this.pressed
.setActive( false );
5618 * Get the closest tool to a jQuery.Event.
5620 * Only tool links are considered, which prevents other elements in the tool such as popups from
5621 * triggering tool group interactions.
5624 * @param {jQuery.Event} e
5625 * @return {OO.ui.Tool|null} Tool, `null` if none was found
5627 OO
.ui
.ToolGroup
.prototype.getTargetTool = function ( e
) {
5629 $item
= this.$( e
.target
).closest( '.oo-ui-tool-link' );
5631 if ( $item
.length
) {
5632 tool
= $item
.parent().data( 'oo-ui-tool' );
5635 return tool
&& !tool
.isDisabled() ? tool
: null;
5639 * Handle tool registry register events.
5641 * If a tool is registered after the group is created, we must repopulate the list to account for:
5643 * - a tool being added that may be included
5644 * - a tool already included being overridden
5646 * @param {string} name Symbolic name of tool
5648 OO
.ui
.ToolGroup
.prototype.onToolFactoryRegister = function () {
5653 * Get the toolbar this group is in.
5655 * @return {OO.ui.Toolbar} Toolbar of group
5657 OO
.ui
.ToolGroup
.prototype.getToolbar = function () {
5658 return this.toolbar
;
5662 * Add and remove tools based on configuration.
5664 OO
.ui
.ToolGroup
.prototype.populate = function () {
5665 var i
, len
, name
, tool
,
5666 toolFactory
= this.toolbar
.getToolFactory(),
5670 list
= this.toolbar
.getToolFactory().getTools(
5671 this.include
, this.exclude
, this.promote
, this.demote
5674 // Build a list of needed tools
5675 for ( i
= 0, len
= list
.length
; i
< len
; i
++ ) {
5679 toolFactory
.lookup( name
) &&
5680 // Tool is available or is already in this group
5681 ( this.toolbar
.isToolAvailable( name
) || this.tools
[name
] )
5683 tool
= this.tools
[name
];
5685 // Auto-initialize tools on first use
5686 this.tools
[name
] = tool
= toolFactory
.create( name
, this );
5689 this.toolbar
.reserveTool( tool
);
5694 // Remove tools that are no longer needed
5695 for ( name
in this.tools
) {
5696 if ( !names
[name
] ) {
5697 this.tools
[name
].destroy();
5698 this.toolbar
.releaseTool( this.tools
[name
] );
5699 remove
.push( this.tools
[name
] );
5700 delete this.tools
[name
];
5703 if ( remove
.length
) {
5704 this.removeItems( remove
);
5706 // Update emptiness state
5708 this.$element
.removeClass( 'oo-ui-toolGroup-empty' );
5710 this.$element
.addClass( 'oo-ui-toolGroup-empty' );
5712 // Re-add tools (moving existing ones to new locations)
5713 this.addItems( add
);
5714 // Disabled state may depend on items
5715 this.updateDisabled();
5719 * Destroy tool group.
5721 OO
.ui
.ToolGroup
.prototype.destroy = function () {
5725 this.toolbar
.getToolFactory().disconnect( this );
5726 for ( name
in this.tools
) {
5727 this.toolbar
.releaseTool( this.tools
[name
] );
5728 this.tools
[name
].disconnect( this ).destroy();
5729 delete this.tools
[name
];
5731 this.$element
.remove();
5735 * Dialog for showing a message.
5738 * - Registers two actions by default (safe and primary).
5739 * - Renders action widgets in the footer.
5742 * @extends OO.ui.Dialog
5745 * @param {Object} [config] Configuration options
5747 OO
.ui
.MessageDialog
= function OoUiMessageDialog( config
) {
5748 // Parent constructor
5749 OO
.ui
.MessageDialog
.super.call( this, config
);
5752 this.verticalActionLayout
= null;
5755 this.$element
.addClass( 'oo-ui-messageDialog' );
5760 OO
.inheritClass( OO
.ui
.MessageDialog
, OO
.ui
.Dialog
);
5762 /* Static Properties */
5764 OO
.ui
.MessageDialog
.static.name
= 'message';
5766 OO
.ui
.MessageDialog
.static.size
= 'small';
5768 OO
.ui
.MessageDialog
.static.verbose
= false;
5773 * A confirmation dialog's title should describe what the progressive action will do. An alert
5774 * dialog's title should describe what event occured.
5778 * @property {jQuery|string|Function|null}
5780 OO
.ui
.MessageDialog
.static.title
= null;
5783 * A confirmation dialog's message should describe the consequences of the progressive action. An
5784 * alert dialog's message should describe why the event occured.
5788 * @property {jQuery|string|Function|null}
5790 OO
.ui
.MessageDialog
.static.message
= null;
5792 OO
.ui
.MessageDialog
.static.actions
= [
5793 { action
: 'accept', label
: OO
.ui
.deferMsg( 'ooui-dialog-message-accept' ), flags
: 'primary' },
5794 { action
: 'reject', label
: OO
.ui
.deferMsg( 'ooui-dialog-message-reject' ), flags
: 'safe' }
5802 OO
.ui
.MessageDialog
.prototype.onActionResize = function ( action
) {
5804 return OO
.ui
.ProcessDialog
.super.prototype.onActionResize
.call( this, action
);
5808 * Toggle action layout between vertical and horizontal.
5810 * @param {boolean} [value] Layout actions vertically, omit to toggle
5813 OO
.ui
.MessageDialog
.prototype.toggleVerticalActionLayout = function ( value
) {
5814 value
= value
=== undefined ? !this.verticalActionLayout
: !!value
;
5816 if ( value
!== this.verticalActionLayout
) {
5817 this.verticalActionLayout
= value
;
5819 .toggleClass( 'oo-ui-messageDialog-actions-vertical', value
)
5820 .toggleClass( 'oo-ui-messageDialog-actions-horizontal', !value
);
5829 OO
.ui
.MessageDialog
.prototype.getActionProcess = function ( action
) {
5831 return new OO
.ui
.Process( function () {
5832 this.close( { action
: action
} );
5835 return OO
.ui
.MessageDialog
.super.prototype.getActionProcess
.call( this, action
);
5841 * @param {Object} [data] Dialog opening data
5842 * @param {jQuery|string|Function|null} [data.title] Description of the action being confirmed
5843 * @param {jQuery|string|Function|null} [data.message] Description of the action's consequence
5844 * @param {boolean} [data.verbose] Message is verbose and should be styled as a long message
5845 * @param {Object[]} [data.actions] List of OO.ui.ActionOptionWidget configuration options for each
5848 OO
.ui
.MessageDialog
.prototype.getSetupProcess = function ( data
) {
5852 return OO
.ui
.MessageDialog
.super.prototype.getSetupProcess
.call( this, data
)
5853 .next( function () {
5854 this.title
.setLabel(
5855 data
.title
!== undefined ? data
.title
: this.constructor.static.title
5857 this.message
.setLabel(
5858 data
.message
!== undefined ? data
.message
: this.constructor.static.message
5860 this.message
.$element
.toggleClass(
5861 'oo-ui-messageDialog-message-verbose',
5862 data
.verbose
!== undefined ? data
.verbose
: this.constructor.static.verbose
5870 OO
.ui
.MessageDialog
.prototype.getBodyHeight = function () {
5871 return Math
.round( this.text
.$element
.outerHeight( true ) );
5877 OO
.ui
.MessageDialog
.prototype.initialize = function () {
5879 OO
.ui
.MessageDialog
.super.prototype.initialize
.call( this );
5882 this.$actions
= this.$( '<div>' );
5883 this.container
= new OO
.ui
.PanelLayout( {
5884 $: this.$, scrollable
: true, classes
: [ 'oo-ui-messageDialog-container' ]
5886 this.text
= new OO
.ui
.PanelLayout( {
5887 $: this.$, padded
: true, expanded
: false, classes
: [ 'oo-ui-messageDialog-text' ]
5889 this.message
= new OO
.ui
.LabelWidget( {
5890 $: this.$, classes
: [ 'oo-ui-messageDialog-message' ]
5894 this.title
.$element
.addClass( 'oo-ui-messageDialog-title' );
5895 this.$content
.addClass( 'oo-ui-messageDialog-content' );
5896 this.container
.$element
.append( this.text
.$element
);
5897 this.text
.$element
.append( this.title
.$element
, this.message
.$element
);
5898 this.$body
.append( this.container
.$element
);
5899 this.$actions
.addClass( 'oo-ui-messageDialog-actions' );
5900 this.$foot
.append( this.$actions
);
5906 OO
.ui
.MessageDialog
.prototype.attachActions = function () {
5907 var i
, len
, other
, special
, others
;
5910 OO
.ui
.MessageDialog
.super.prototype.attachActions
.call( this );
5912 special
= this.actions
.getSpecial();
5913 others
= this.actions
.getOthers();
5914 if ( special
.safe
) {
5915 this.$actions
.append( special
.safe
.$element
);
5916 special
.safe
.toggleFramed( false );
5918 if ( others
.length
) {
5919 for ( i
= 0, len
= others
.length
; i
< len
; i
++ ) {
5921 this.$actions
.append( other
.$element
);
5922 other
.toggleFramed( false );
5925 if ( special
.primary
) {
5926 this.$actions
.append( special
.primary
.$element
);
5927 special
.primary
.toggleFramed( false );
5931 if ( !this.isOpening() ) {
5932 this.manager
.updateWindowSize( this );
5934 this.$body
.css( 'bottom', this.$foot
.outerHeight( true ) );
5938 * Fit action actions into columns or rows.
5940 * Columns will be used if all labels can fit without overflow, otherwise rows will be used.
5942 OO
.ui
.MessageDialog
.prototype.fitActions = function () {
5944 actions
= this.actions
.get();
5947 this.toggleVerticalActionLayout( false );
5948 for ( i
= 0, len
= actions
.length
; i
< len
; i
++ ) {
5949 action
= actions
[i
];
5950 if ( action
.$element
.innerWidth() < action
.$label
.outerWidth( true ) ) {
5951 this.toggleVerticalActionLayout( true );
5958 * Navigation dialog window.
5961 * - Show and hide errors.
5962 * - Retry an action.
5965 * - Renders header with dialog title and one action widget on either side
5966 * (a 'safe' button on the left, and a 'primary' button on the right, both of
5967 * which close the dialog).
5968 * - Displays any action widgets in the footer (none by default).
5969 * - Ability to dismiss errors.
5971 * Subclass responsibilities:
5972 * - Register a 'safe' action.
5973 * - Register a 'primary' action.
5974 * - Add content to the dialog.
5978 * @extends OO.ui.Dialog
5981 * @param {Object} [config] Configuration options
5983 OO
.ui
.ProcessDialog
= function OoUiProcessDialog( config
) {
5984 // Parent constructor
5985 OO
.ui
.ProcessDialog
.super.call( this, config
);
5988 this.$element
.addClass( 'oo-ui-processDialog' );
5993 OO
.inheritClass( OO
.ui
.ProcessDialog
, OO
.ui
.Dialog
);
5998 * Handle dismiss button click events.
6002 OO
.ui
.ProcessDialog
.prototype.onDismissErrorButtonClick = function () {
6007 * Handle retry button click events.
6009 * Hides errors and then tries again.
6011 OO
.ui
.ProcessDialog
.prototype.onRetryButtonClick = function () {
6013 this.executeAction( this.currentAction
.getAction() );
6019 OO
.ui
.ProcessDialog
.prototype.onActionResize = function ( action
) {
6020 if ( this.actions
.isSpecial( action
) ) {
6023 return OO
.ui
.ProcessDialog
.super.prototype.onActionResize
.call( this, action
);
6029 OO
.ui
.ProcessDialog
.prototype.initialize = function () {
6031 OO
.ui
.ProcessDialog
.super.prototype.initialize
.call( this );
6034 this.$navigation
= this.$( '<div>' );
6035 this.$location
= this.$( '<div>' );
6036 this.$safeActions
= this.$( '<div>' );
6037 this.$primaryActions
= this.$( '<div>' );
6038 this.$otherActions
= this.$( '<div>' );
6039 this.dismissButton
= new OO
.ui
.ButtonWidget( {
6041 label
: OO
.ui
.msg( 'ooui-dialog-process-dismiss' )
6043 this.retryButton
= new OO
.ui
.ButtonWidget( {
6045 label
: OO
.ui
.msg( 'ooui-dialog-process-retry' )
6047 this.$errors
= this.$( '<div>' );
6048 this.$errorsTitle
= this.$( '<div>' );
6051 this.dismissButton
.connect( this, { click
: 'onDismissErrorButtonClick' } );
6052 this.retryButton
.connect( this, { click
: 'onRetryButtonClick' } );
6055 this.title
.$element
.addClass( 'oo-ui-processDialog-title' );
6057 .append( this.title
.$element
)
6058 .addClass( 'oo-ui-processDialog-location' );
6059 this.$safeActions
.addClass( 'oo-ui-processDialog-actions-safe' );
6060 this.$primaryActions
.addClass( 'oo-ui-processDialog-actions-primary' );
6061 this.$otherActions
.addClass( 'oo-ui-processDialog-actions-other' );
6063 .addClass( 'oo-ui-processDialog-errors-title' )
6064 .text( OO
.ui
.msg( 'ooui-dialog-process-error' ) );
6066 .addClass( 'oo-ui-processDialog-errors' )
6067 .append( this.$errorsTitle
, this.dismissButton
.$element
, this.retryButton
.$element
);
6069 .addClass( 'oo-ui-processDialog-content' )
6070 .append( this.$errors
);
6072 .addClass( 'oo-ui-processDialog-navigation' )
6073 .append( this.$safeActions
, this.$location
, this.$primaryActions
);
6074 this.$head
.append( this.$navigation
);
6075 this.$foot
.append( this.$otherActions
);
6081 OO
.ui
.ProcessDialog
.prototype.attachActions = function () {
6082 var i
, len
, other
, special
, others
;
6085 OO
.ui
.ProcessDialog
.super.prototype.attachActions
.call( this );
6087 special
= this.actions
.getSpecial();
6088 others
= this.actions
.getOthers();
6089 if ( special
.primary
) {
6090 this.$primaryActions
.append( special
.primary
.$element
);
6091 special
.primary
.toggleFramed( true );
6093 if ( others
.length
) {
6094 for ( i
= 0, len
= others
.length
; i
< len
; i
++ ) {
6096 this.$otherActions
.append( other
.$element
);
6097 other
.toggleFramed( true );
6100 if ( special
.safe
) {
6101 this.$safeActions
.append( special
.safe
.$element
);
6102 special
.safe
.toggleFramed( true );
6106 this.$body
.css( 'bottom', this.$foot
.outerHeight( true ) );
6112 OO
.ui
.ProcessDialog
.prototype.executeAction = function ( action
) {
6113 OO
.ui
.ProcessDialog
.super.prototype.executeAction
.call( this, action
)
6114 .fail( this.showErrors
.bind( this ) );
6118 * Fit label between actions.
6122 OO
.ui
.ProcessDialog
.prototype.fitLabel = function () {
6123 var width
= Math
.max(
6124 this.$safeActions
.is( ':visible' ) ? this.$safeActions
.width() : 0,
6125 this.$primaryActions
.is( ':visible' ) ? this.$primaryActions
.width() : 0
6127 this.$location
.css( { paddingLeft
: width
, paddingRight
: width
} );
6133 * Handle errors that occured durring accept or reject processes.
6135 * @param {OO.ui.Error[]} errors Errors to be handled
6137 OO
.ui
.ProcessDialog
.prototype.showErrors = function ( errors
) {
6142 for ( i
= 0, len
= errors
.length
; i
< len
; i
++ ) {
6143 if ( !errors
[i
].isRecoverable() ) {
6144 recoverable
= false;
6146 $item
= this.$( '<div>' )
6147 .addClass( 'oo-ui-processDialog-error' )
6148 .append( errors
[i
].getMessage() );
6149 items
.push( $item
[0] );
6151 this.$errorItems
= this.$( items
);
6152 if ( recoverable
) {
6153 this.retryButton
.clearFlags().setFlags( this.currentAction
.getFlags() );
6155 this.currentAction
.setDisabled( true );
6157 this.retryButton
.toggle( recoverable
);
6158 this.$errorsTitle
.after( this.$errorItems
);
6159 this.$errors
.show().scrollTop( 0 );
6165 OO
.ui
.ProcessDialog
.prototype.hideErrors = function () {
6166 this.$errors
.hide();
6167 this.$errorItems
.remove();
6168 this.$errorItems
= null;
6172 * Layout containing a series of pages.
6175 * @extends OO.ui.Layout
6178 * @param {Object} [config] Configuration options
6179 * @cfg {boolean} [continuous=false] Show all pages, one after another
6180 * @cfg {boolean} [autoFocus=true] Focus on the first focusable element when changing to a page
6181 * @cfg {boolean} [outlined=false] Show an outline
6182 * @cfg {boolean} [editable=false] Show controls for adding, removing and reordering pages
6184 OO
.ui
.BookletLayout
= function OoUiBookletLayout( config
) {
6185 // Initialize configuration
6186 config
= config
|| {};
6188 // Parent constructor
6189 OO
.ui
.BookletLayout
.super.call( this, config
);
6192 this.currentPageName
= null;
6194 this.ignoreFocus
= false;
6195 this.stackLayout
= new OO
.ui
.StackLayout( { $: this.$, continuous
: !!config
.continuous
} );
6196 this.autoFocus
= config
.autoFocus
=== undefined || !!config
.autoFocus
;
6197 this.outlineVisible
= false;
6198 this.outlined
= !!config
.outlined
;
6199 if ( this.outlined
) {
6200 this.editable
= !!config
.editable
;
6201 this.outlineControlsWidget
= null;
6202 this.outlineWidget
= new OO
.ui
.OutlineWidget( { $: this.$ } );
6203 this.outlinePanel
= new OO
.ui
.PanelLayout( { $: this.$, scrollable
: true } );
6204 this.gridLayout
= new OO
.ui
.GridLayout(
6205 [ this.outlinePanel
, this.stackLayout
],
6206 { $: this.$, widths
: [ 1, 2 ] }
6208 this.outlineVisible
= true;
6209 if ( this.editable
) {
6210 this.outlineControlsWidget
= new OO
.ui
.OutlineControlsWidget(
6211 this.outlineWidget
, { $: this.$ }
6217 this.stackLayout
.connect( this, { set: 'onStackLayoutSet' } );
6218 if ( this.outlined
) {
6219 this.outlineWidget
.connect( this, { select
: 'onOutlineWidgetSelect' } );
6221 if ( this.autoFocus
) {
6222 // Event 'focus' does not bubble, but 'focusin' does
6223 this.stackLayout
.onDOMEvent( 'focusin', this.onStackLayoutFocus
.bind( this ) );
6227 this.$element
.addClass( 'oo-ui-bookletLayout' );
6228 this.stackLayout
.$element
.addClass( 'oo-ui-bookletLayout-stackLayout' );
6229 if ( this.outlined
) {
6230 this.outlinePanel
.$element
6231 .addClass( 'oo-ui-bookletLayout-outlinePanel' )
6232 .append( this.outlineWidget
.$element
);
6233 if ( this.editable
) {
6234 this.outlinePanel
.$element
6235 .addClass( 'oo-ui-bookletLayout-outlinePanel-editable' )
6236 .append( this.outlineControlsWidget
.$element
);
6238 this.$element
.append( this.gridLayout
.$element
);
6240 this.$element
.append( this.stackLayout
.$element
);
6246 OO
.inheritClass( OO
.ui
.BookletLayout
, OO
.ui
.Layout
);
6252 * @param {OO.ui.PageLayout} page Current page
6257 * @param {OO.ui.PageLayout[]} page Added pages
6258 * @param {number} index Index pages were added at
6263 * @param {OO.ui.PageLayout[]} pages Removed pages
6269 * Handle stack layout focus.
6271 * @param {jQuery.Event} e Focusin event
6273 OO
.ui
.BookletLayout
.prototype.onStackLayoutFocus = function ( e
) {
6276 // Find the page that an element was focused within
6277 $target
= $( e
.target
).closest( '.oo-ui-pageLayout' );
6278 for ( name
in this.pages
) {
6279 // Check for page match, exclude current page to find only page changes
6280 if ( this.pages
[name
].$element
[0] === $target
[0] && name
!== this.currentPageName
) {
6281 this.setPage( name
);
6288 * Handle stack layout set events.
6290 * @param {OO.ui.PanelLayout|null} page The page panel that is now the current panel
6292 OO
.ui
.BookletLayout
.prototype.onStackLayoutSet = function ( page
) {
6293 var $input
, layout
= this;
6295 page
.scrollElementIntoView( { complete: function () {
6296 if ( layout
.autoFocus
) {
6297 // Set focus to the first input if nothing on the page is focused yet
6298 if ( !page
.$element
.find( ':focus' ).length
) {
6299 $input
= page
.$element
.find( ':input:first' );
6300 if ( $input
.length
) {
6310 * Handle outline widget select events.
6312 * @param {OO.ui.OptionWidget|null} item Selected item
6314 OO
.ui
.BookletLayout
.prototype.onOutlineWidgetSelect = function ( item
) {
6316 this.setPage( item
.getData() );
6321 * Check if booklet has an outline.
6325 OO
.ui
.BookletLayout
.prototype.isOutlined = function () {
6326 return this.outlined
;
6330 * Check if booklet has editing controls.
6334 OO
.ui
.BookletLayout
.prototype.isEditable = function () {
6335 return this.editable
;
6339 * Check if booklet has a visible outline.
6343 OO
.ui
.BookletLayout
.prototype.isOutlineVisible = function () {
6344 return this.outlined
&& this.outlineVisible
;
6348 * Hide or show the outline.
6350 * @param {boolean} [show] Show outline, omit to invert current state
6353 OO
.ui
.BookletLayout
.prototype.toggleOutline = function ( show
) {
6354 if ( this.outlined
) {
6355 show
= show
=== undefined ? !this.outlineVisible
: !!show
;
6356 this.outlineVisible
= show
;
6357 this.gridLayout
.layout( show
? [ 1, 2 ] : [ 0, 1 ], [ 1 ] );
6364 * Get the outline widget.
6366 * @param {OO.ui.PageLayout} page Page to be selected
6367 * @return {OO.ui.PageLayout|null} Closest page to another
6369 OO
.ui
.BookletLayout
.prototype.getClosestPage = function ( page
) {
6370 var next
, prev
, level
,
6371 pages
= this.stackLayout
.getItems(),
6372 index
= $.inArray( page
, pages
);
6374 if ( index
!== -1 ) {
6375 next
= pages
[index
+ 1];
6376 prev
= pages
[index
- 1];
6377 // Prefer adjacent pages at the same level
6378 if ( this.outlined
) {
6379 level
= this.outlineWidget
.getItemFromData( page
.getName() ).getLevel();
6382 level
=== this.outlineWidget
.getItemFromData( prev
.getName() ).getLevel()
6388 level
=== this.outlineWidget
.getItemFromData( next
.getName() ).getLevel()
6394 return prev
|| next
|| null;
6398 * Get the outline widget.
6400 * @return {OO.ui.OutlineWidget|null} Outline widget, or null if boolet has no outline
6402 OO
.ui
.BookletLayout
.prototype.getOutline = function () {
6403 return this.outlineWidget
;
6407 * Get the outline controls widget. If the outline is not editable, null is returned.
6409 * @return {OO.ui.OutlineControlsWidget|null} The outline controls widget.
6411 OO
.ui
.BookletLayout
.prototype.getOutlineControls = function () {
6412 return this.outlineControlsWidget
;
6416 * Get a page by name.
6418 * @param {string} name Symbolic name of page
6419 * @return {OO.ui.PageLayout|undefined} Page, if found
6421 OO
.ui
.BookletLayout
.prototype.getPage = function ( name
) {
6422 return this.pages
[name
];
6426 * Get the current page name.
6428 * @return {string|null} Current page name
6430 OO
.ui
.BookletLayout
.prototype.getPageName = function () {
6431 return this.currentPageName
;
6435 * Add a page to the layout.
6437 * When pages are added with the same names as existing pages, the existing pages will be
6438 * automatically removed before the new pages are added.
6440 * @param {OO.ui.PageLayout[]} pages Pages to add
6441 * @param {number} index Index to insert pages after
6445 OO
.ui
.BookletLayout
.prototype.addPages = function ( pages
, index
) {
6446 var i
, len
, name
, page
, item
, currentIndex
,
6447 stackLayoutPages
= this.stackLayout
.getItems(),
6451 // Remove pages with same names
6452 for ( i
= 0, len
= pages
.length
; i
< len
; i
++ ) {
6454 name
= page
.getName();
6456 if ( Object
.prototype.hasOwnProperty
.call( this.pages
, name
) ) {
6457 // Correct the insertion index
6458 currentIndex
= $.inArray( this.pages
[name
], stackLayoutPages
);
6459 if ( currentIndex
!== -1 && currentIndex
+ 1 < index
) {
6462 remove
.push( this.pages
[name
] );
6465 if ( remove
.length
) {
6466 this.removePages( remove
);
6470 for ( i
= 0, len
= pages
.length
; i
< len
; i
++ ) {
6472 name
= page
.getName();
6473 this.pages
[page
.getName()] = page
;
6474 if ( this.outlined
) {
6475 item
= new OO
.ui
.OutlineItemWidget( name
, page
, { $: this.$ } );
6476 page
.setOutlineItem( item
);
6481 if ( this.outlined
&& items
.length
) {
6482 this.outlineWidget
.addItems( items
, index
);
6483 this.updateOutlineWidget();
6485 this.stackLayout
.addItems( pages
, index
);
6486 this.emit( 'add', pages
, index
);
6492 * Remove a page from the layout.
6497 OO
.ui
.BookletLayout
.prototype.removePages = function ( pages
) {
6498 var i
, len
, name
, page
,
6501 for ( i
= 0, len
= pages
.length
; i
< len
; i
++ ) {
6503 name
= page
.getName();
6504 delete this.pages
[name
];
6505 if ( this.outlined
) {
6506 items
.push( this.outlineWidget
.getItemFromData( name
) );
6507 page
.setOutlineItem( null );
6510 if ( this.outlined
&& items
.length
) {
6511 this.outlineWidget
.removeItems( items
);
6512 this.updateOutlineWidget();
6514 this.stackLayout
.removeItems( pages
);
6515 this.emit( 'remove', pages
);
6521 * Clear all pages from the layout.
6526 OO
.ui
.BookletLayout
.prototype.clearPages = function () {
6528 pages
= this.stackLayout
.getItems();
6531 this.currentPageName
= null;
6532 if ( this.outlined
) {
6533 this.outlineWidget
.clearItems();
6534 for ( i
= 0, len
= pages
.length
; i
< len
; i
++ ) {
6535 pages
[i
].setOutlineItem( null );
6538 this.stackLayout
.clearItems();
6540 this.emit( 'remove', pages
);
6546 * Set the current page by name.
6549 * @param {string} name Symbolic name of page
6551 OO
.ui
.BookletLayout
.prototype.setPage = function ( name
) {
6554 page
= this.pages
[name
];
6556 if ( name
!== this.currentPageName
) {
6557 if ( this.outlined
) {
6558 selectedItem
= this.outlineWidget
.getSelectedItem();
6559 if ( selectedItem
&& selectedItem
.getData() !== name
) {
6560 this.outlineWidget
.selectItem( this.outlineWidget
.getItemFromData( name
) );
6564 if ( this.currentPageName
&& this.pages
[this.currentPageName
] ) {
6565 this.pages
[this.currentPageName
].setActive( false );
6566 // Blur anything focused if the next page doesn't have anything focusable - this
6567 // is not needed if the next page has something focusable because once it is focused
6568 // this blur happens automatically
6569 if ( this.autoFocus
&& !page
.$element
.find( ':input' ).length
) {
6570 $focused
= this.pages
[this.currentPageName
].$element
.find( ':focus' );
6571 if ( $focused
.length
) {
6576 this.currentPageName
= name
;
6577 this.stackLayout
.setItem( page
);
6578 page
.setActive( true );
6579 this.emit( 'set', page
);
6585 * Call this after adding or removing items from the OutlineWidget.
6589 OO
.ui
.BookletLayout
.prototype.updateOutlineWidget = function () {
6590 // Auto-select first item when nothing is selected anymore
6591 if ( !this.outlineWidget
.getSelectedItem() ) {
6592 this.outlineWidget
.selectItem( this.outlineWidget
.getFirstSelectableItem() );
6599 * Layout made of a field and optional label.
6601 * Available label alignment modes include:
6602 * - left: Label is before the field and aligned away from it, best for when the user will be
6603 * scanning for a specific label in a form with many fields
6604 * - right: Label is before the field and aligned toward it, best for forms the user is very
6605 * familiar with and will tab through field checking quickly to verify which field they are in
6606 * - top: Label is before the field and above it, best for when the user will need to fill out all
6607 * fields from top to bottom in a form with few fields
6608 * - inline: Label is after the field and aligned toward it, best for small boolean fields like
6609 * checkboxes or radio buttons
6612 * @extends OO.ui.Layout
6613 * @mixins OO.ui.LabelElement
6616 * @param {OO.ui.Widget} fieldWidget Field widget
6617 * @param {Object} [config] Configuration options
6618 * @cfg {string} [align='left'] Alignment mode, either 'left', 'right', 'top' or 'inline'
6619 * @cfg {string} [help] Explanatory text shown as a '?' icon.
6621 OO
.ui
.FieldLayout
= function OoUiFieldLayout( fieldWidget
, config
) {
6622 // Config initialization
6623 config
= $.extend( { align
: 'left' }, config
);
6625 // Parent constructor
6626 OO
.ui
.FieldLayout
.super.call( this, config
);
6628 // Mixin constructors
6629 OO
.ui
.LabelElement
.call( this, config
);
6632 this.$field
= this.$( '<div>' );
6633 this.fieldWidget
= fieldWidget
;
6635 if ( config
.help
) {
6636 this.popupButtonWidget
= new OO
.ui
.PopupButtonWidget( {
6638 classes
: [ 'oo-ui-fieldLayout-help' ],
6643 this.popupButtonWidget
.getPopup().$body
.append(
6645 .text( config
.help
)
6646 .addClass( 'oo-ui-fieldLayout-help-content' )
6648 this.$help
= this.popupButtonWidget
.$element
;
6650 this.$help
= this.$( [] );
6654 if ( this.fieldWidget
instanceof OO
.ui
.InputWidget
) {
6655 this.$label
.on( 'click', this.onLabelClick
.bind( this ) );
6657 this.fieldWidget
.connect( this, { disable
: 'onFieldDisable' } );
6660 this.$element
.addClass( 'oo-ui-fieldLayout' );
6662 .addClass( 'oo-ui-fieldLayout-field' )
6663 .toggleClass( 'oo-ui-fieldLayout-disable', this.fieldWidget
.isDisabled() )
6664 .append( this.fieldWidget
.$element
);
6665 this.setAlignment( config
.align
);
6670 OO
.inheritClass( OO
.ui
.FieldLayout
, OO
.ui
.Layout
);
6671 OO
.mixinClass( OO
.ui
.FieldLayout
, OO
.ui
.LabelElement
);
6673 /* Static Properties */
6675 OO
.ui
.FieldLayout
.static.tagName
= 'label';
6680 * Handle field disable events.
6682 * @param {boolean} value Field is disabled
6684 OO
.ui
.FieldLayout
.prototype.onFieldDisable = function ( value
) {
6685 this.$element
.toggleClass( 'oo-ui-fieldLayout-disabled', value
);
6689 * Handle label mouse click events.
6691 * @param {jQuery.Event} e Mouse click event
6693 OO
.ui
.FieldLayout
.prototype.onLabelClick = function () {
6694 this.fieldWidget
.simulateLabelClick();
6701 * @return {OO.ui.Widget} Field widget
6703 OO
.ui
.FieldLayout
.prototype.getField = function () {
6704 return this.fieldWidget
;
6708 * Set the field alignment mode.
6711 * @param {string} value Alignment mode, either 'left', 'right', 'top' or 'inline'
6714 OO
.ui
.FieldLayout
.prototype.setAlignment = function ( value
) {
6715 if ( value
!== this.align
) {
6716 // Default to 'left'
6717 if ( [ 'left', 'right', 'top', 'inline' ].indexOf( value
) === -1 ) {
6721 if ( value
=== 'inline' ) {
6722 this.$element
.append( this.$field
, this.$label
, this.$help
);
6724 this.$element
.append( this.$help
, this.$label
, this.$field
);
6726 // Set classes. The following classes can be used here:
6727 // * oo-ui-fieldLayout-align-left
6728 // * oo-ui-fieldLayout-align-right
6729 // * oo-ui-fieldLayout-align-top
6730 // * oo-ui-fieldLayout-align-inline
6732 this.$element
.removeClass( 'oo-ui-fieldLayout-align-' + this.align
);
6734 this.$element
.addClass( 'oo-ui-fieldLayout-align-' + value
);
6742 * Layout made of a fieldset and optional legend.
6744 * Just add OO.ui.FieldLayout items.
6747 * @extends OO.ui.Layout
6748 * @mixins OO.ui.IconElement
6749 * @mixins OO.ui.LabelElement
6750 * @mixins OO.ui.GroupElement
6753 * @param {Object} [config] Configuration options
6754 * @cfg {OO.ui.FieldLayout[]} [items] Items to add
6756 OO
.ui
.FieldsetLayout
= function OoUiFieldsetLayout( config
) {
6757 // Config initialization
6758 config
= config
|| {};
6760 // Parent constructor
6761 OO
.ui
.FieldsetLayout
.super.call( this, config
);
6763 // Mixin constructors
6764 OO
.ui
.IconElement
.call( this, config
);
6765 OO
.ui
.LabelElement
.call( this, config
);
6766 OO
.ui
.GroupElement
.call( this, config
);
6770 .addClass( 'oo-ui-fieldsetLayout' )
6771 .prepend( this.$icon
, this.$label
, this.$group
);
6772 if ( $.isArray( config
.items
) ) {
6773 this.addItems( config
.items
);
6779 OO
.inheritClass( OO
.ui
.FieldsetLayout
, OO
.ui
.Layout
);
6780 OO
.mixinClass( OO
.ui
.FieldsetLayout
, OO
.ui
.IconElement
);
6781 OO
.mixinClass( OO
.ui
.FieldsetLayout
, OO
.ui
.LabelElement
);
6782 OO
.mixinClass( OO
.ui
.FieldsetLayout
, OO
.ui
.GroupElement
);
6785 * Layout with an HTML form.
6788 * @extends OO.ui.Layout
6791 * @param {Object} [config] Configuration options
6792 * @cfg {string} [method] HTML form `method` attribute
6793 * @cfg {string} [action] HTML form `action` attribute
6794 * @cfg {string} [enctype] HTML form `enctype` attribute
6796 OO
.ui
.FormLayout
= function OoUiFormLayout( config
) {
6797 // Configuration initialization
6798 config
= config
|| {};
6800 // Parent constructor
6801 OO
.ui
.FormLayout
.super.call( this, config
);
6804 this.$element
.on( 'submit', this.onFormSubmit
.bind( this ) );
6808 .addClass( 'oo-ui-formLayout' )
6810 method
: config
.method
,
6811 action
: config
.action
,
6812 enctype
: config
.enctype
6818 OO
.inheritClass( OO
.ui
.FormLayout
, OO
.ui
.Layout
);
6826 /* Static Properties */
6828 OO
.ui
.FormLayout
.static.tagName
= 'form';
6833 * Handle form submit events.
6835 * @param {jQuery.Event} e Submit event
6838 OO
.ui
.FormLayout
.prototype.onFormSubmit = function () {
6839 this.emit( 'submit' );
6844 * Layout made of proportionally sized columns and rows.
6847 * @extends OO.ui.Layout
6850 * @param {OO.ui.PanelLayout[]} panels Panels in the grid
6851 * @param {Object} [config] Configuration options
6852 * @cfg {number[]} [widths] Widths of columns as ratios
6853 * @cfg {number[]} [heights] Heights of rows as ratios
6855 OO
.ui
.GridLayout
= function OoUiGridLayout( panels
, config
) {
6858 // Config initialization
6859 config
= config
|| {};
6861 // Parent constructor
6862 OO
.ui
.GridLayout
.super.call( this, config
);
6870 this.$element
.addClass( 'oo-ui-gridLayout' );
6871 for ( i
= 0, len
= panels
.length
; i
< len
; i
++ ) {
6872 this.panels
.push( panels
[i
] );
6873 this.$element
.append( panels
[i
].$element
);
6875 if ( config
.widths
|| config
.heights
) {
6876 this.layout( config
.widths
|| [ 1 ], config
.heights
|| [ 1 ] );
6878 // Arrange in columns by default
6879 widths
= this.panels
.map( function () { return 1; } );
6880 this.layout( widths
, [ 1 ] );
6886 OO
.inheritClass( OO
.ui
.GridLayout
, OO
.ui
.Layout
);
6901 * Set grid dimensions.
6903 * @param {number[]} widths Widths of columns as ratios
6904 * @param {number[]} heights Heights of rows as ratios
6906 * @throws {Error} If grid is not large enough to fit all panels
6908 OO
.ui
.GridLayout
.prototype.layout = function ( widths
, heights
) {
6912 cols
= widths
.length
,
6913 rows
= heights
.length
;
6915 // Verify grid is big enough to fit panels
6916 if ( cols
* rows
< this.panels
.length
) {
6917 throw new Error( 'Grid is not large enough to fit ' + this.panels
.length
+ 'panels' );
6920 // Sum up denominators
6921 for ( x
= 0; x
< cols
; x
++ ) {
6924 for ( y
= 0; y
< rows
; y
++ ) {
6930 for ( x
= 0; x
< cols
; x
++ ) {
6931 this.widths
[x
] = widths
[x
] / xd
;
6933 for ( y
= 0; y
< rows
; y
++ ) {
6934 this.heights
[y
] = heights
[y
] / yd
;
6938 this.emit( 'layout' );
6942 * Update panel positions and sizes.
6946 OO
.ui
.GridLayout
.prototype.update = function () {
6947 var x
, y
, panel
, width
, height
, dimensions
,
6951 cols
= this.widths
.length
,
6952 rows
= this.heights
.length
;
6954 for ( y
= 0; y
< rows
; y
++ ) {
6955 height
= this.heights
[y
];
6956 for ( x
= 0; x
< cols
; x
++ ) {
6957 width
= this.widths
[x
];
6958 panel
= this.panels
[i
];
6960 width
: Math
.round( width
* 100 ) + '%',
6961 height
: Math
.round( height
* 100 ) + '%',
6962 top
: Math
.round( top
* 100 ) + '%'
6965 if ( OO
.ui
.Element
.getDir( this.$.context
) === 'rtl' ) {
6966 dimensions
.right
= Math
.round( left
* 100 ) + '%';
6968 dimensions
.left
= Math
.round( left
* 100 ) + '%';
6970 // HACK: Work around IE bug by setting visibility: hidden; if width or height is zero
6971 if ( width
=== 0 || height
=== 0 ) {
6972 dimensions
.visibility
= 'hidden';
6974 dimensions
.visibility
= '';
6976 panel
.$element
.css( dimensions
);
6984 this.emit( 'update' );
6988 * Get a panel at a given position.
6990 * The x and y position is affected by the current grid layout.
6992 * @param {number} x Horizontal position
6993 * @param {number} y Vertical position
6994 * @return {OO.ui.PanelLayout} The panel at the given postion
6996 OO
.ui
.GridLayout
.prototype.getPanel = function ( x
, y
) {
6997 return this.panels
[ ( x
* this.widths
.length
) + y
];
7001 * Layout that expands to cover the entire area of its parent, with optional scrolling and padding.
7004 * @extends OO.ui.Layout
7007 * @param {Object} [config] Configuration options
7008 * @cfg {boolean} [scrollable=false] Allow vertical scrolling
7009 * @cfg {boolean} [padded=false] Pad the content from the edges
7010 * @cfg {boolean} [expanded=true] Expand size to fill the entire parent element
7012 OO
.ui
.PanelLayout
= function OoUiPanelLayout( config
) {
7013 // Config initialization
7014 config
= $.extend( {
7020 // Parent constructor
7021 OO
.ui
.PanelLayout
.super.call( this, config
);
7024 this.$element
.addClass( 'oo-ui-panelLayout' );
7025 if ( config
.scrollable
) {
7026 this.$element
.addClass( 'oo-ui-panelLayout-scrollable' );
7028 if ( config
.padded
) {
7029 this.$element
.addClass( 'oo-ui-panelLayout-padded' );
7031 if ( config
.expanded
) {
7032 this.$element
.addClass( 'oo-ui-panelLayout-expanded' );
7038 OO
.inheritClass( OO
.ui
.PanelLayout
, OO
.ui
.Layout
);
7041 * Page within an booklet layout.
7044 * @extends OO.ui.PanelLayout
7047 * @param {string} name Unique symbolic name of page
7048 * @param {Object} [config] Configuration options
7049 * @param {string} [outlineItem] Outline item widget
7051 OO
.ui
.PageLayout
= function OoUiPageLayout( name
, config
) {
7052 // Configuration initialization
7053 config
= $.extend( { scrollable
: true }, config
);
7055 // Parent constructor
7056 OO
.ui
.PageLayout
.super.call( this, config
);
7060 this.outlineItem
= config
.outlineItem
|| null;
7061 this.active
= false;
7064 this.$element
.addClass( 'oo-ui-pageLayout' );
7069 OO
.inheritClass( OO
.ui
.PageLayout
, OO
.ui
.PanelLayout
);
7075 * @param {boolean} active Page is active
7083 * @return {string} Symbolic name of page
7085 OO
.ui
.PageLayout
.prototype.getName = function () {
7090 * Check if page is active.
7092 * @return {boolean} Page is active
7094 OO
.ui
.PageLayout
.prototype.isActive = function () {
7101 * @return {OO.ui.OutlineItemWidget|null} Outline item widget
7103 OO
.ui
.PageLayout
.prototype.getOutlineItem = function () {
7104 return this.outlineItem
;
7110 * @localdoc Subclasses should override #setupOutlineItem instead of this method to adjust the
7111 * outline item as desired; this method is called for setting (with an object) and unsetting
7112 * (with null) and overriding methods would have to check the value of `outlineItem` to avoid
7113 * operating on null instead of an OO.ui.OutlineItemWidget object.
7115 * @param {OO.ui.OutlineItemWidget|null} outlineItem Outline item widget, null to clear
7118 OO
.ui
.PageLayout
.prototype.setOutlineItem = function ( outlineItem
) {
7119 this.outlineItem
= outlineItem
|| null;
7120 if ( outlineItem
) {
7121 this.setupOutlineItem();
7127 * Setup outline item.
7129 * @localdoc Subclasses should override this method to adjust the outline item as desired.
7131 * @param {OO.ui.OutlineItemWidget} outlineItem Outline item widget to setup
7134 OO
.ui
.PageLayout
.prototype.setupOutlineItem = function () {
7139 * Set page active state.
7141 * @param {boolean} Page is active
7144 OO
.ui
.PageLayout
.prototype.setActive = function ( active
) {
7147 if ( active
!== this.active
) {
7148 this.active
= active
;
7149 this.$element
.toggleClass( 'oo-ui-pageLayout-active', active
);
7150 this.emit( 'active', this.active
);
7155 * Layout containing a series of mutually exclusive pages.
7158 * @extends OO.ui.PanelLayout
7159 * @mixins OO.ui.GroupElement
7162 * @param {Object} [config] Configuration options
7163 * @cfg {boolean} [continuous=false] Show all pages, one after another
7164 * @cfg {string} [icon=''] Symbolic icon name
7165 * @cfg {OO.ui.Layout[]} [items] Layouts to add
7167 OO
.ui
.StackLayout
= function OoUiStackLayout( config
) {
7168 // Config initialization
7169 config
= $.extend( { scrollable
: true }, config
);
7171 // Parent constructor
7172 OO
.ui
.StackLayout
.super.call( this, config
);
7174 // Mixin constructors
7175 OO
.ui
.GroupElement
.call( this, $.extend( {}, config
, { $group
: this.$element
} ) );
7178 this.currentItem
= null;
7179 this.continuous
= !!config
.continuous
;
7182 this.$element
.addClass( 'oo-ui-stackLayout' );
7183 if ( this.continuous
) {
7184 this.$element
.addClass( 'oo-ui-stackLayout-continuous' );
7186 if ( $.isArray( config
.items
) ) {
7187 this.addItems( config
.items
);
7193 OO
.inheritClass( OO
.ui
.StackLayout
, OO
.ui
.PanelLayout
);
7194 OO
.mixinClass( OO
.ui
.StackLayout
, OO
.ui
.GroupElement
);
7200 * @param {OO.ui.Layout|null} item Current item or null if there is no longer a layout shown
7206 * Get the current item.
7208 * @return {OO.ui.Layout|null}
7210 OO
.ui
.StackLayout
.prototype.getCurrentItem = function () {
7211 return this.currentItem
;
7215 * Unset the current item.
7218 * @param {OO.ui.StackLayout} layout
7221 OO
.ui
.StackLayout
.prototype.unsetCurrentItem = function () {
7222 var prevItem
= this.currentItem
;
7223 if ( prevItem
=== null ) {
7227 this.currentItem
= null;
7228 this.emit( 'set', null );
7234 * Adding an existing item (by value) will move it.
7236 * @param {OO.ui.Layout[]} items Items to add
7237 * @param {number} [index] Index to insert items after
7240 OO
.ui
.StackLayout
.prototype.addItems = function ( items
, index
) {
7242 OO
.ui
.GroupElement
.prototype.addItems
.call( this, items
, index
);
7244 if ( !this.currentItem
&& items
.length
) {
7245 this.setItem( items
[0] );
7254 * Items will be detached, not removed, so they can be used later.
7256 * @param {OO.ui.Layout[]} items Items to remove
7260 OO
.ui
.StackLayout
.prototype.removeItems = function ( items
) {
7262 OO
.ui
.GroupElement
.prototype.removeItems
.call( this, items
);
7264 if ( $.inArray( this.currentItem
, items
) !== -1 ) {
7265 if ( this.items
.length
) {
7266 this.setItem( this.items
[0] );
7268 this.unsetCurrentItem();
7278 * Items will be detached, not removed, so they can be used later.
7283 OO
.ui
.StackLayout
.prototype.clearItems = function () {
7284 this.unsetCurrentItem();
7285 OO
.ui
.GroupElement
.prototype.clearItems
.call( this );
7293 * Any currently shown item will be hidden.
7295 * FIXME: If the passed item to show has not been added in the items list, then
7296 * this method drops it and unsets the current item.
7298 * @param {OO.ui.Layout} item Item to show
7302 OO
.ui
.StackLayout
.prototype.setItem = function ( item
) {
7305 if ( item
!== this.currentItem
) {
7306 if ( !this.continuous
) {
7307 for ( i
= 0, len
= this.items
.length
; i
< len
; i
++ ) {
7308 this.items
[i
].$element
.css( 'display', '' );
7311 if ( $.inArray( item
, this.items
) !== -1 ) {
7312 if ( !this.continuous
) {
7313 item
.$element
.css( 'display', 'block' );
7315 this.currentItem
= item
;
7316 this.emit( 'set', item
);
7318 this.unsetCurrentItem();
7326 * Horizontal bar layout of tools as icon buttons.
7329 * @extends OO.ui.ToolGroup
7332 * @param {OO.ui.Toolbar} toolbar
7333 * @param {Object} [config] Configuration options
7335 OO
.ui
.BarToolGroup
= function OoUiBarToolGroup( toolbar
, config
) {
7336 // Parent constructor
7337 OO
.ui
.BarToolGroup
.super.call( this, toolbar
, config
);
7340 this.$element
.addClass( 'oo-ui-barToolGroup' );
7345 OO
.inheritClass( OO
.ui
.BarToolGroup
, OO
.ui
.ToolGroup
);
7347 /* Static Properties */
7349 OO
.ui
.BarToolGroup
.static.titleTooltips
= true;
7351 OO
.ui
.BarToolGroup
.static.accelTooltips
= true;
7353 OO
.ui
.BarToolGroup
.static.name
= 'bar';
7356 * Popup list of tools with an icon and optional label.
7360 * @extends OO.ui.ToolGroup
7361 * @mixins OO.ui.IconElement
7362 * @mixins OO.ui.IndicatorElement
7363 * @mixins OO.ui.LabelElement
7364 * @mixins OO.ui.TitledElement
7365 * @mixins OO.ui.ClippableElement
7368 * @param {OO.ui.Toolbar} toolbar
7369 * @param {Object} [config] Configuration options
7370 * @cfg {string} [header] Text to display at the top of the pop-up
7372 OO
.ui
.PopupToolGroup
= function OoUiPopupToolGroup( toolbar
, config
) {
7373 // Configuration initialization
7374 config
= config
|| {};
7376 // Parent constructor
7377 OO
.ui
.PopupToolGroup
.super.call( this, toolbar
, config
);
7379 // Mixin constructors
7380 OO
.ui
.IconElement
.call( this, config
);
7381 OO
.ui
.IndicatorElement
.call( this, config
);
7382 OO
.ui
.LabelElement
.call( this, config
);
7383 OO
.ui
.TitledElement
.call( this, config
);
7384 OO
.ui
.ClippableElement
.call( this, $.extend( {}, config
, { $clippable
: this.$group
} ) );
7387 this.active
= false;
7388 this.dragging
= false;
7389 this.onBlurHandler
= this.onBlur
.bind( this );
7390 this.$handle
= this.$( '<span>' );
7394 'mousedown touchstart': this.onHandlePointerDown
.bind( this ),
7395 'mouseup touchend': this.onHandlePointerUp
.bind( this )
7400 .addClass( 'oo-ui-popupToolGroup-handle' )
7401 .append( this.$icon
, this.$label
, this.$indicator
);
7402 // If the pop-up should have a header, add it to the top of the toolGroup.
7403 // Note: If this feature is useful for other widgets, we could abstract it into an
7404 // OO.ui.HeaderedElement mixin constructor.
7405 if ( config
.header
!== undefined ) {
7407 .prepend( this.$( '<span>' )
7408 .addClass( 'oo-ui-popupToolGroup-header' )
7409 .text( config
.header
)
7413 .addClass( 'oo-ui-popupToolGroup' )
7414 .prepend( this.$handle
);
7419 OO
.inheritClass( OO
.ui
.PopupToolGroup
, OO
.ui
.ToolGroup
);
7420 OO
.mixinClass( OO
.ui
.PopupToolGroup
, OO
.ui
.IconElement
);
7421 OO
.mixinClass( OO
.ui
.PopupToolGroup
, OO
.ui
.IndicatorElement
);
7422 OO
.mixinClass( OO
.ui
.PopupToolGroup
, OO
.ui
.LabelElement
);
7423 OO
.mixinClass( OO
.ui
.PopupToolGroup
, OO
.ui
.TitledElement
);
7424 OO
.mixinClass( OO
.ui
.PopupToolGroup
, OO
.ui
.ClippableElement
);
7426 /* Static Properties */
7433 OO
.ui
.PopupToolGroup
.prototype.setDisabled = function () {
7435 OO
.ui
.PopupToolGroup
.super.prototype.setDisabled
.apply( this, arguments
);
7437 if ( this.isDisabled() && this.isElementAttached() ) {
7438 this.setActive( false );
7443 * Handle focus being lost.
7445 * The event is actually generated from a mouseup, so it is not a normal blur event object.
7447 * @param {jQuery.Event} e Mouse up event
7449 OO
.ui
.PopupToolGroup
.prototype.onBlur = function ( e
) {
7450 // Only deactivate when clicking outside the dropdown element
7451 if ( this.$( e
.target
).closest( '.oo-ui-popupToolGroup' )[0] !== this.$element
[0] ) {
7452 this.setActive( false );
7459 OO
.ui
.PopupToolGroup
.prototype.onPointerUp = function ( e
) {
7460 // e.which is 0 for touch events, 1 for left mouse button
7461 if ( !this.isDisabled() && e
.which
<= 1 ) {
7462 this.setActive( false );
7464 return OO
.ui
.PopupToolGroup
.super.prototype.onPointerUp
.call( this, e
);
7468 * Handle mouse up events.
7470 * @param {jQuery.Event} e Mouse up event
7472 OO
.ui
.PopupToolGroup
.prototype.onHandlePointerUp = function () {
7477 * Handle mouse down events.
7479 * @param {jQuery.Event} e Mouse down event
7481 OO
.ui
.PopupToolGroup
.prototype.onHandlePointerDown = function ( e
) {
7482 // e.which is 0 for touch events, 1 for left mouse button
7483 if ( !this.isDisabled() && e
.which
<= 1 ) {
7484 this.setActive( !this.active
);
7490 * Switch into active mode.
7492 * When active, mouseup events anywhere in the document will trigger deactivation.
7494 OO
.ui
.PopupToolGroup
.prototype.setActive = function ( value
) {
7496 if ( this.active
!== value
) {
7497 this.active
= value
;
7499 this.getElementDocument().addEventListener( 'mouseup', this.onBlurHandler
, true );
7501 // Try anchoring the popup to the left first
7502 this.$element
.addClass( 'oo-ui-popupToolGroup-active oo-ui-popupToolGroup-left' );
7503 this.toggleClipping( true );
7504 if ( this.isClippedHorizontally() ) {
7505 // Anchoring to the left caused the popup to clip, so anchor it to the right instead
7506 this.toggleClipping( false );
7508 .removeClass( 'oo-ui-popupToolGroup-left' )
7509 .addClass( 'oo-ui-popupToolGroup-right' );
7510 this.toggleClipping( true );
7513 this.getElementDocument().removeEventListener( 'mouseup', this.onBlurHandler
, true );
7514 this.$element
.removeClass(
7515 'oo-ui-popupToolGroup-active oo-ui-popupToolGroup-left oo-ui-popupToolGroup-right'
7517 this.toggleClipping( false );
7523 * Drop down list layout of tools as labeled icon buttons.
7525 * This layout allows some tools to be collapsible, controlled by a "More" / "Fewer" option at the
7526 * bottom of the main list. These are not automatically positioned at the bottom of the list; you
7527 * may want to use the 'promote' and 'demote' configuration options to achieve this.
7530 * @extends OO.ui.PopupToolGroup
7533 * @param {OO.ui.Toolbar} toolbar
7534 * @param {Object} [config] Configuration options
7535 * @cfg {Array} [allowCollapse] List of tools that can be collapsed. Remaining tools will be always
7537 * @cfg {Array} [forceExpand] List of tools that *may not* be collapsed. All remaining tools will be
7538 * allowed to be collapsed.
7539 * @cfg {boolean} [expanded=false] Whether the collapsible tools are expanded by default
7541 OO
.ui
.ListToolGroup
= function OoUiListToolGroup( toolbar
, config
) {
7542 // Properties (must be set before parent constructor, which calls #populate)
7543 this.allowCollapse
= config
.allowCollapse
;
7544 this.forceExpand
= config
.forceExpand
;
7545 this.expanded
= config
.expanded
!== undefined ? config
.expanded
: false;
7546 this.collapsibleTools
= [];
7548 // Parent constructor
7549 OO
.ui
.ListToolGroup
.super.call( this, toolbar
, config
);
7552 this.$element
.addClass( 'oo-ui-listToolGroup' );
7557 OO
.inheritClass( OO
.ui
.ListToolGroup
, OO
.ui
.PopupToolGroup
);
7559 /* Static Properties */
7561 OO
.ui
.ListToolGroup
.static.accelTooltips
= true;
7563 OO
.ui
.ListToolGroup
.static.name
= 'list';
7570 OO
.ui
.ListToolGroup
.prototype.populate = function () {
7571 var i
, len
, allowCollapse
= [];
7573 OO
.ui
.ListToolGroup
.super.prototype.populate
.call( this );
7575 // Update the list of collapsible tools
7576 if ( this.allowCollapse
!== undefined ) {
7577 allowCollapse
= this.allowCollapse
;
7578 } else if ( this.forceExpand
!== undefined ) {
7579 allowCollapse
= OO
.simpleArrayDifference( Object
.keys( this.tools
), this.forceExpand
);
7582 this.collapsibleTools
= [];
7583 for ( i
= 0, len
= allowCollapse
.length
; i
< len
; i
++ ) {
7584 if ( this.tools
[ allowCollapse
[i
] ] !== undefined ) {
7585 this.collapsibleTools
.push( this.tools
[ allowCollapse
[i
] ] );
7589 // Keep at the end, even when tools are added
7590 this.$group
.append( this.getExpandCollapseTool().$element
);
7592 this.getExpandCollapseTool().toggle( this.collapsibleTools
.length
!== 0 );
7594 // Calling jQuery's .hide() and then .show() on a detached element caches the default value of its
7595 // 'display' attribute and restores it, and the tool uses a <span> and can be hidden and re-shown.
7596 // Is this a jQuery bug? http://jsfiddle.net/gtj4hu3h/
7597 if ( this.getExpandCollapseTool().$element
.css( 'display' ) === 'inline' ) {
7598 this.getExpandCollapseTool().$element
.css( 'display', 'inline-block' );
7601 this.updateCollapsibleState();
7604 OO
.ui
.ListToolGroup
.prototype.getExpandCollapseTool = function () {
7605 if ( this.expandCollapseTool
=== undefined ) {
7606 var ExpandCollapseTool = function () {
7607 ExpandCollapseTool
.super.apply( this, arguments
);
7610 OO
.inheritClass( ExpandCollapseTool
, OO
.ui
.Tool
);
7612 ExpandCollapseTool
.prototype.onSelect = function () {
7613 this.toolGroup
.expanded
= !this.toolGroup
.expanded
;
7614 this.toolGroup
.updateCollapsibleState();
7615 this.setActive( false );
7617 ExpandCollapseTool
.prototype.onUpdateState = function () {
7618 // Do nothing. Tool interface requires an implementation of this function.
7621 ExpandCollapseTool
.static.name
= 'more-fewer';
7623 this.expandCollapseTool
= new ExpandCollapseTool( this );
7625 return this.expandCollapseTool
;
7631 OO
.ui
.ListToolGroup
.prototype.onPointerUp = function ( e
) {
7632 var ret
= OO
.ui
.ListToolGroup
.super.prototype.onPointerUp
.call( this, e
);
7634 // Do not close the popup when the user wants to show more/fewer tools
7635 if ( this.$( e
.target
).closest( '.oo-ui-tool-name-more-fewer' ).length
) {
7636 // Prevent the popup list from being hidden
7637 this.setActive( true );
7643 OO
.ui
.ListToolGroup
.prototype.updateCollapsibleState = function () {
7646 this.getExpandCollapseTool()
7647 .setIcon( this.expanded
? 'collapse' : 'expand' )
7648 .setTitle( OO
.ui
.msg( this.expanded
? 'ooui-toolgroup-collapse' : 'ooui-toolgroup-expand' ) );
7650 for ( i
= 0, len
= this.collapsibleTools
.length
; i
< len
; i
++ ) {
7651 this.collapsibleTools
[i
].toggle( this.expanded
);
7656 * Drop down menu layout of tools as selectable menu items.
7659 * @extends OO.ui.PopupToolGroup
7662 * @param {OO.ui.Toolbar} toolbar
7663 * @param {Object} [config] Configuration options
7665 OO
.ui
.MenuToolGroup
= function OoUiMenuToolGroup( toolbar
, config
) {
7666 // Configuration initialization
7667 config
= config
|| {};
7669 // Parent constructor
7670 OO
.ui
.MenuToolGroup
.super.call( this, toolbar
, config
);
7673 this.toolbar
.connect( this, { updateState
: 'onUpdateState' } );
7676 this.$element
.addClass( 'oo-ui-menuToolGroup' );
7681 OO
.inheritClass( OO
.ui
.MenuToolGroup
, OO
.ui
.PopupToolGroup
);
7683 /* Static Properties */
7685 OO
.ui
.MenuToolGroup
.static.accelTooltips
= true;
7687 OO
.ui
.MenuToolGroup
.static.name
= 'menu';
7692 * Handle the toolbar state being updated.
7694 * When the state changes, the title of each active item in the menu will be joined together and
7695 * used as a label for the group. The label will be empty if none of the items are active.
7697 OO
.ui
.MenuToolGroup
.prototype.onUpdateState = function () {
7701 for ( name
in this.tools
) {
7702 if ( this.tools
[name
].isActive() ) {
7703 labelTexts
.push( this.tools
[name
].getTitle() );
7707 this.setLabel( labelTexts
.join( ', ' ) || ' ' );
7711 * Tool that shows a popup when selected.
7715 * @extends OO.ui.Tool
7716 * @mixins OO.ui.PopupElement
7719 * @param {OO.ui.Toolbar} toolbar
7720 * @param {Object} [config] Configuration options
7722 OO
.ui
.PopupTool
= function OoUiPopupTool( toolbar
, config
) {
7723 // Parent constructor
7724 OO
.ui
.PopupTool
.super.call( this, toolbar
, config
);
7726 // Mixin constructors
7727 OO
.ui
.PopupElement
.call( this, config
);
7731 .addClass( 'oo-ui-popupTool' )
7732 .append( this.popup
.$element
);
7737 OO
.inheritClass( OO
.ui
.PopupTool
, OO
.ui
.Tool
);
7738 OO
.mixinClass( OO
.ui
.PopupTool
, OO
.ui
.PopupElement
);
7743 * Handle the tool being selected.
7747 OO
.ui
.PopupTool
.prototype.onSelect = function () {
7748 if ( !this.isDisabled() ) {
7749 this.popup
.toggle();
7751 this.setActive( false );
7756 * Handle the toolbar state being updated.
7760 OO
.ui
.PopupTool
.prototype.onUpdateState = function () {
7761 this.setActive( false );
7765 * Mixin for OO.ui.Widget subclasses to provide OO.ui.GroupElement.
7767 * Use together with OO.ui.ItemWidget to make disabled state inheritable.
7771 * @extends OO.ui.GroupElement
7774 * @param {Object} [config] Configuration options
7776 OO
.ui
.GroupWidget
= function OoUiGroupWidget( config
) {
7777 // Parent constructor
7778 OO
.ui
.GroupWidget
.super.call( this, config
);
7783 OO
.inheritClass( OO
.ui
.GroupWidget
, OO
.ui
.GroupElement
);
7788 * Set the disabled state of the widget.
7790 * This will also update the disabled state of child widgets.
7792 * @param {boolean} disabled Disable widget
7795 OO
.ui
.GroupWidget
.prototype.setDisabled = function ( disabled
) {
7799 // Note: Calling #setDisabled this way assumes this is mixed into an OO.ui.Widget
7800 OO
.ui
.Widget
.prototype.setDisabled
.call( this, disabled
);
7802 // During construction, #setDisabled is called before the OO.ui.GroupElement constructor
7804 for ( i
= 0, len
= this.items
.length
; i
< len
; i
++ ) {
7805 this.items
[i
].updateDisabled();
7813 * Mixin for widgets used as items in widgets that inherit OO.ui.GroupWidget.
7815 * Item widgets have a reference to a OO.ui.GroupWidget while they are attached to the group. This
7816 * allows bidrectional communication.
7818 * Use together with OO.ui.GroupWidget to make disabled state inheritable.
7825 OO
.ui
.ItemWidget
= function OoUiItemWidget() {
7832 * Check if widget is disabled.
7834 * Checks parent if present, making disabled state inheritable.
7836 * @return {boolean} Widget is disabled
7838 OO
.ui
.ItemWidget
.prototype.isDisabled = function () {
7839 return this.disabled
||
7840 ( this.elementGroup
instanceof OO
.ui
.Widget
&& this.elementGroup
.isDisabled() );
7844 * Set group element is in.
7846 * @param {OO.ui.GroupElement|null} group Group element, null if none
7849 OO
.ui
.ItemWidget
.prototype.setElementGroup = function ( group
) {
7851 // Note: Calling #setElementGroup this way assumes this is mixed into an OO.ui.Element
7852 OO
.ui
.Element
.prototype.setElementGroup
.call( this, group
);
7854 // Initialize item disabled states
7855 this.updateDisabled();
7861 * Mixin that adds a menu showing suggested values for a text input.
7863 * Subclasses must handle `select` and `choose` events on #lookupMenu to make use of selections.
7865 * Subclasses that set the value of #lookupInput from their `choose` or `select` handler should
7866 * be aware that this will cause new suggestions to be looked up for the new value. If this is
7867 * not desired, disable lookups with #setLookupsDisabled, then set the value, then re-enable lookups.
7873 * @param {OO.ui.TextInputWidget} input Input widget
7874 * @param {Object} [config] Configuration options
7875 * @cfg {jQuery} [$overlay] Overlay for dropdown; defaults to relative positioning
7877 OO
.ui
.LookupInputWidget
= function OoUiLookupInputWidget( input
, config
) {
7878 // Config intialization
7879 config
= config
|| {};
7882 this.lookupInput
= input
;
7883 this.$overlay
= config
.$overlay
|| this.$element
;
7884 this.lookupMenu
= new OO
.ui
.TextInputMenuWidget( this, {
7885 $: OO
.ui
.Element
.getJQuery( this.$overlay
),
7886 input
: this.lookupInput
,
7887 $container
: config
.$container
7889 this.lookupCache
= {};
7890 this.lookupQuery
= null;
7891 this.lookupRequest
= null;
7892 this.lookupsDisabled
= false;
7893 this.lookupInputFocused
= false;
7896 this.lookupInput
.$input
.on( {
7897 focus
: this.onLookupInputFocus
.bind( this ),
7898 blur
: this.onLookupInputBlur
.bind( this ),
7899 mousedown
: this.onLookupInputMouseDown
.bind( this )
7901 this.lookupInput
.connect( this, { change
: 'onLookupInputChange' } );
7902 this.lookupMenu
.connect( this, { toggle
: 'onLookupMenuToggle' } );
7905 this.$element
.addClass( 'oo-ui-lookupWidget' );
7906 this.lookupMenu
.$element
.addClass( 'oo-ui-lookupWidget-menu' );
7907 this.$overlay
.append( this.lookupMenu
.$element
);
7913 * Handle input focus event.
7915 * @param {jQuery.Event} e Input focus event
7917 OO
.ui
.LookupInputWidget
.prototype.onLookupInputFocus = function () {
7918 this.lookupInputFocused
= true;
7919 this.populateLookupMenu();
7923 * Handle input blur event.
7925 * @param {jQuery.Event} e Input blur event
7927 OO
.ui
.LookupInputWidget
.prototype.onLookupInputBlur = function () {
7928 this.closeLookupMenu();
7929 this.lookupInputFocused
= false;
7933 * Handle input mouse down event.
7935 * @param {jQuery.Event} e Input mouse down event
7937 OO
.ui
.LookupInputWidget
.prototype.onLookupInputMouseDown = function () {
7938 // Only open the menu if the input was already focused.
7939 // This way we allow the user to open the menu again after closing it with Esc
7940 // by clicking in the input. Opening (and populating) the menu when initially
7941 // clicking into the input is handled by the focus handler.
7942 if ( this.lookupInputFocused
) {
7943 this.openLookupMenu();
7948 * Handle input change event.
7950 * @param {string} value New input value
7952 OO
.ui
.LookupInputWidget
.prototype.onLookupInputChange = function () {
7953 if ( this.lookupInputFocused
) {
7954 this.populateLookupMenu();
7959 * Handle the lookup menu being shown/hidden.
7960 * @param {boolean} visible Whether the lookup menu is now visible.
7962 OO
.ui
.LookupInputWidget
.prototype.onLookupMenuToggle = function ( visible
) {
7964 // When the menu is hidden, abort any active request and clear the menu.
7965 // This has to be done here in addition to closeLookupMenu(), because
7966 // MenuWidget will close itself when the user presses Esc.
7967 this.abortLookupRequest();
7968 this.lookupMenu
.clearItems();
7975 * @return {OO.ui.TextInputMenuWidget}
7977 OO
.ui
.LookupInputWidget
.prototype.getLookupMenu = function () {
7978 return this.lookupMenu
;
7982 * Disable or re-enable lookups.
7984 * When lookups are disabled, calls to #populateLookupMenu will be ignored.
7986 * @param {boolean} disabled Disable lookups
7988 OO
.ui
.LookupInputWidget
.prototype.setLookupsDisabled = function ( disabled
) {
7989 this.lookupsDisabled
= !!disabled
;
7993 * Open the menu. If there are no entries in the menu, this does nothing.
7997 OO
.ui
.LookupInputWidget
.prototype.openLookupMenu = function () {
7998 if ( !this.lookupMenu
.isEmpty() ) {
7999 this.lookupMenu
.toggle( true );
8005 * Close the menu, empty it, and abort any pending request.
8009 OO
.ui
.LookupInputWidget
.prototype.closeLookupMenu = function () {
8010 this.lookupMenu
.toggle( false );
8011 this.abortLookupRequest();
8012 this.lookupMenu
.clearItems();
8017 * Request menu items based on the input's current value, and when they arrive,
8018 * populate the menu with these items and show the menu.
8020 * If lookups have been disabled with #setLookupsDisabled, this function does nothing.
8024 OO
.ui
.LookupInputWidget
.prototype.populateLookupMenu = function () {
8026 value
= this.lookupInput
.getValue();
8028 if ( this.lookupsDisabled
) {
8032 // If the input is empty, clear the menu
8033 if ( value
=== '' ) {
8034 this.closeLookupMenu();
8035 // Skip population if there is already a request pending for the current value
8036 } else if ( value
!== this.lookupQuery
) {
8037 this.getLookupMenuItems()
8038 .done( function ( items
) {
8039 widget
.lookupMenu
.clearItems();
8040 if ( items
.length
) {
8044 widget
.initializeLookupMenuSelection();
8046 widget
.lookupMenu
.toggle( false );
8049 .fail( function () {
8050 widget
.lookupMenu
.clearItems();
8058 * Select and highlight the first selectable item in the menu.
8062 OO
.ui
.LookupInputWidget
.prototype.initializeLookupMenuSelection = function () {
8063 if ( !this.lookupMenu
.getSelectedItem() ) {
8064 this.lookupMenu
.selectItem( this.lookupMenu
.getFirstSelectableItem() );
8066 this.lookupMenu
.highlightItem( this.lookupMenu
.getSelectedItem() );
8070 * Get lookup menu items for the current query.
8072 * @return {jQuery.Promise} Promise object which will be passed menu items as the first argument
8073 * of the done event. If the request was aborted to make way for a subsequent request,
8074 * this promise will not be rejected: it will remain pending forever.
8076 OO
.ui
.LookupInputWidget
.prototype.getLookupMenuItems = function () {
8078 value
= this.lookupInput
.getValue(),
8079 deferred
= $.Deferred(),
8082 this.abortLookupRequest();
8083 if ( value
in this.lookupCache
) {
8084 deferred
.resolve( this.getLookupMenuItemsFromData( this.lookupCache
[value
] ) );
8086 this.lookupInput
.pushPending();
8087 this.lookupQuery
= value
;
8088 ourRequest
= this.lookupRequest
= this.getLookupRequest();
8090 .always( function () {
8091 // We need to pop pending even if this is an old request, otherwise
8092 // the widget will remain pending forever.
8093 // TODO: this assumes that an aborted request will fail or succeed soon after
8094 // being aborted, or at least eventually. It would be nice if we could popPending()
8095 // at abort time, but only if we knew that we hadn't already called popPending()
8096 // for that request.
8097 widget
.lookupInput
.popPending();
8099 .done( function ( data
) {
8100 // If this is an old request (and aborting it somehow caused it to still succeed),
8101 // ignore its success completely
8102 if ( ourRequest
=== widget
.lookupRequest
) {
8103 widget
.lookupQuery
= null;
8104 widget
.lookupRequest
= null;
8105 widget
.lookupCache
[value
] = widget
.getLookupCacheItemFromData( data
);
8106 deferred
.resolve( widget
.getLookupMenuItemsFromData( widget
.lookupCache
[value
] ) );
8109 .fail( function () {
8110 // If this is an old request (or a request failing because it's being aborted),
8111 // ignore its failure completely
8112 if ( ourRequest
=== widget
.lookupRequest
) {
8113 widget
.lookupQuery
= null;
8114 widget
.lookupRequest
= null;
8119 return deferred
.promise();
8123 * Abort the currently pending lookup request, if any.
8125 OO
.ui
.LookupInputWidget
.prototype.abortLookupRequest = function () {
8126 var oldRequest
= this.lookupRequest
;
8128 // First unset this.lookupRequest to the fail handler will notice
8129 // that the request is no longer current
8130 this.lookupRequest
= null;
8131 this.lookupQuery
= null;
8137 * Get a new request object of the current lookup query value.
8140 * @return {jQuery.Promise} jQuery AJAX object, or promise object with an .abort() method
8142 OO
.ui
.LookupInputWidget
.prototype.getLookupRequest = function () {
8143 // Stub, implemented in subclass
8148 * Get a list of menu item widgets from the data stored by the lookup request's done handler.
8151 * @param {Mixed} data Cached result data, usually an array
8152 * @return {OO.ui.MenuItemWidget[]} Menu items
8154 OO
.ui
.LookupInputWidget
.prototype.getLookupMenuItemsFromData = function () {
8155 // Stub, implemented in subclass
8160 * Get lookup cache item from server response data.
8163 * @param {Mixed} data Response from server
8164 * @return {Mixed} Cached result data
8166 OO
.ui
.LookupInputWidget
.prototype.getLookupCacheItemFromData = function () {
8167 // Stub, implemented in subclass
8172 * Set of controls for an OO.ui.OutlineWidget.
8174 * Controls include moving items up and down, removing items, and adding different kinds of items.
8177 * @extends OO.ui.Widget
8178 * @mixins OO.ui.GroupElement
8179 * @mixins OO.ui.IconElement
8182 * @param {OO.ui.OutlineWidget} outline Outline to control
8183 * @param {Object} [config] Configuration options
8185 OO
.ui
.OutlineControlsWidget
= function OoUiOutlineControlsWidget( outline
, config
) {
8186 // Configuration initialization
8187 config
= $.extend( { icon
: 'add' }, config
);
8189 // Parent constructor
8190 OO
.ui
.OutlineControlsWidget
.super.call( this, config
);
8192 // Mixin constructors
8193 OO
.ui
.GroupElement
.call( this, config
);
8194 OO
.ui
.IconElement
.call( this, config
);
8197 this.outline
= outline
;
8198 this.$movers
= this.$( '<div>' );
8199 this.upButton
= new OO
.ui
.ButtonWidget( {
8203 title
: OO
.ui
.msg( 'ooui-outline-control-move-up' )
8205 this.downButton
= new OO
.ui
.ButtonWidget( {
8209 title
: OO
.ui
.msg( 'ooui-outline-control-move-down' )
8211 this.removeButton
= new OO
.ui
.ButtonWidget( {
8215 title
: OO
.ui
.msg( 'ooui-outline-control-remove' )
8219 outline
.connect( this, {
8220 select
: 'onOutlineChange',
8221 add
: 'onOutlineChange',
8222 remove
: 'onOutlineChange'
8224 this.upButton
.connect( this, { click
: [ 'emit', 'move', -1 ] } );
8225 this.downButton
.connect( this, { click
: [ 'emit', 'move', 1 ] } );
8226 this.removeButton
.connect( this, { click
: [ 'emit', 'remove' ] } );
8229 this.$element
.addClass( 'oo-ui-outlineControlsWidget' );
8230 this.$group
.addClass( 'oo-ui-outlineControlsWidget-items' );
8232 .addClass( 'oo-ui-outlineControlsWidget-movers' )
8233 .append( this.removeButton
.$element
, this.upButton
.$element
, this.downButton
.$element
);
8234 this.$element
.append( this.$icon
, this.$group
, this.$movers
);
8239 OO
.inheritClass( OO
.ui
.OutlineControlsWidget
, OO
.ui
.Widget
);
8240 OO
.mixinClass( OO
.ui
.OutlineControlsWidget
, OO
.ui
.GroupElement
);
8241 OO
.mixinClass( OO
.ui
.OutlineControlsWidget
, OO
.ui
.IconElement
);
8247 * @param {number} places Number of places to move
8257 * Handle outline change events.
8259 OO
.ui
.OutlineControlsWidget
.prototype.onOutlineChange = function () {
8260 var i
, len
, firstMovable
, lastMovable
,
8261 items
= this.outline
.getItems(),
8262 selectedItem
= this.outline
.getSelectedItem(),
8263 movable
= selectedItem
&& selectedItem
.isMovable(),
8264 removable
= selectedItem
&& selectedItem
.isRemovable();
8269 while ( ++i
< len
) {
8270 if ( items
[i
].isMovable() ) {
8271 firstMovable
= items
[i
];
8277 if ( items
[i
].isMovable() ) {
8278 lastMovable
= items
[i
];
8283 this.upButton
.setDisabled( !movable
|| selectedItem
=== firstMovable
);
8284 this.downButton
.setDisabled( !movable
|| selectedItem
=== lastMovable
);
8285 this.removeButton
.setDisabled( !removable
);
8289 * Mixin for widgets with a boolean on/off state.
8295 * @param {Object} [config] Configuration options
8296 * @cfg {boolean} [value=false] Initial value
8298 OO
.ui
.ToggleWidget
= function OoUiToggleWidget( config
) {
8299 // Configuration initialization
8300 config
= config
|| {};
8306 this.$element
.addClass( 'oo-ui-toggleWidget' );
8307 this.setValue( !!config
.value
);
8314 * @param {boolean} value Changed value
8320 * Get the value of the toggle.
8324 OO
.ui
.ToggleWidget
.prototype.getValue = function () {
8329 * Set the value of the toggle.
8331 * @param {boolean} value New value
8335 OO
.ui
.ToggleWidget
.prototype.setValue = function ( value
) {
8337 if ( this.value
!== value
) {
8339 this.emit( 'change', value
);
8340 this.$element
.toggleClass( 'oo-ui-toggleWidget-on', value
);
8341 this.$element
.toggleClass( 'oo-ui-toggleWidget-off', !value
);
8347 * Group widget for multiple related buttons.
8349 * Use together with OO.ui.ButtonWidget.
8352 * @extends OO.ui.Widget
8353 * @mixins OO.ui.GroupElement
8356 * @param {Object} [config] Configuration options
8357 * @cfg {OO.ui.ButtonWidget[]} [items] Buttons to add
8359 OO
.ui
.ButtonGroupWidget
= function OoUiButtonGroupWidget( config
) {
8360 // Parent constructor
8361 OO
.ui
.ButtonGroupWidget
.super.call( this, config
);
8363 // Mixin constructors
8364 OO
.ui
.GroupElement
.call( this, $.extend( {}, config
, { $group
: this.$element
} ) );
8367 this.$element
.addClass( 'oo-ui-buttonGroupWidget' );
8368 if ( $.isArray( config
.items
) ) {
8369 this.addItems( config
.items
);
8375 OO
.inheritClass( OO
.ui
.ButtonGroupWidget
, OO
.ui
.Widget
);
8376 OO
.mixinClass( OO
.ui
.ButtonGroupWidget
, OO
.ui
.GroupElement
);
8379 * Generic widget for buttons.
8382 * @extends OO.ui.Widget
8383 * @mixins OO.ui.ButtonElement
8384 * @mixins OO.ui.IconElement
8385 * @mixins OO.ui.IndicatorElement
8386 * @mixins OO.ui.LabelElement
8387 * @mixins OO.ui.TitledElement
8388 * @mixins OO.ui.FlaggedElement
8391 * @param {Object} [config] Configuration options
8392 * @cfg {string} [href] Hyperlink to visit when clicked
8393 * @cfg {string} [target] Target to open hyperlink in
8395 OO
.ui
.ButtonWidget
= function OoUiButtonWidget( config
) {
8396 // Configuration initialization
8397 config
= $.extend( { target
: '_blank' }, config
);
8399 // Parent constructor
8400 OO
.ui
.ButtonWidget
.super.call( this, config
);
8402 // Mixin constructors
8403 OO
.ui
.ButtonElement
.call( this, config
);
8404 OO
.ui
.IconElement
.call( this, config
);
8405 OO
.ui
.IndicatorElement
.call( this, config
);
8406 OO
.ui
.LabelElement
.call( this, config
);
8407 OO
.ui
.TitledElement
.call( this, $.extend( {}, config
, { $titled
: this.$button
} ) );
8408 OO
.ui
.FlaggedElement
.call( this, config
);
8413 this.isHyperlink
= false;
8417 click
: this.onClick
.bind( this ),
8418 keypress
: this.onKeyPress
.bind( this )
8422 this.$button
.append( this.$icon
, this.$label
, this.$indicator
);
8424 .addClass( 'oo-ui-buttonWidget' )
8425 .append( this.$button
);
8426 this.setHref( config
.href
);
8427 this.setTarget( config
.target
);
8432 OO
.inheritClass( OO
.ui
.ButtonWidget
, OO
.ui
.Widget
);
8433 OO
.mixinClass( OO
.ui
.ButtonWidget
, OO
.ui
.ButtonElement
);
8434 OO
.mixinClass( OO
.ui
.ButtonWidget
, OO
.ui
.IconElement
);
8435 OO
.mixinClass( OO
.ui
.ButtonWidget
, OO
.ui
.IndicatorElement
);
8436 OO
.mixinClass( OO
.ui
.ButtonWidget
, OO
.ui
.LabelElement
);
8437 OO
.mixinClass( OO
.ui
.ButtonWidget
, OO
.ui
.TitledElement
);
8438 OO
.mixinClass( OO
.ui
.ButtonWidget
, OO
.ui
.FlaggedElement
);
8449 * Handles mouse click events.
8451 * @param {jQuery.Event} e Mouse click event
8454 OO
.ui
.ButtonWidget
.prototype.onClick = function () {
8455 if ( !this.isDisabled() ) {
8456 this.emit( 'click' );
8457 if ( this.isHyperlink
) {
8465 * Handles keypress events.
8467 * @param {jQuery.Event} e Keypress event
8470 OO
.ui
.ButtonWidget
.prototype.onKeyPress = function ( e
) {
8471 if ( !this.isDisabled() && ( e
.which
=== OO
.ui
.Keys
.SPACE
|| e
.which
=== OO
.ui
.Keys
.ENTER
) ) {
8472 this.emit( 'click' );
8473 if ( this.isHyperlink
) {
8481 * Get hyperlink location.
8483 * @return {string} Hyperlink location
8485 OO
.ui
.ButtonWidget
.prototype.getHref = function () {
8490 * Get hyperlink target.
8492 * @return {string} Hyperlink target
8494 OO
.ui
.ButtonWidget
.prototype.getTarget = function () {
8499 * Set hyperlink location.
8501 * @param {string|null} href Hyperlink location, null to remove
8503 OO
.ui
.ButtonWidget
.prototype.setHref = function ( href
) {
8504 href
= typeof href
=== 'string' ? href
: null;
8506 if ( href
!== this.href
) {
8508 if ( href
!== null ) {
8509 this.$button
.attr( 'href', href
);
8510 this.isHyperlink
= true;
8512 this.$button
.removeAttr( 'href' );
8513 this.isHyperlink
= false;
8521 * Set hyperlink target.
8523 * @param {string|null} target Hyperlink target, null to remove
8525 OO
.ui
.ButtonWidget
.prototype.setTarget = function ( target
) {
8526 target
= typeof target
=== 'string' ? target
: null;
8528 if ( target
!== this.target
) {
8529 this.target
= target
;
8530 if ( target
!== null ) {
8531 this.$button
.attr( 'target', target
);
8533 this.$button
.removeAttr( 'target' );
8541 * Button widget that executes an action and is managed by an OO.ui.ActionSet.
8544 * @extends OO.ui.ButtonWidget
8545 * @mixins OO.ui.PendingElement
8548 * @param {Object} [config] Configuration options
8549 * @cfg {string} [action] Symbolic action name
8550 * @cfg {string[]} [modes] Symbolic mode names
8551 * @cfg {boolean} [framed=false] Render button with a frame
8553 OO
.ui
.ActionWidget
= function OoUiActionWidget( config
) {
8554 // Config intialization
8555 config
= $.extend( { framed
: false }, config
);
8557 // Parent constructor
8558 OO
.ui
.ActionWidget
.super.call( this, config
);
8560 // Mixin constructors
8561 OO
.ui
.PendingElement
.call( this, config
);
8564 this.action
= config
.action
|| '';
8565 this.modes
= config
.modes
|| [];
8570 this.$element
.addClass( 'oo-ui-actionWidget' );
8575 OO
.inheritClass( OO
.ui
.ActionWidget
, OO
.ui
.ButtonWidget
);
8576 OO
.mixinClass( OO
.ui
.ActionWidget
, OO
.ui
.PendingElement
);
8587 * Check if action is available in a certain mode.
8589 * @param {string} mode Name of mode
8590 * @return {boolean} Has mode
8592 OO
.ui
.ActionWidget
.prototype.hasMode = function ( mode
) {
8593 return this.modes
.indexOf( mode
) !== -1;
8597 * Get symbolic action name.
8601 OO
.ui
.ActionWidget
.prototype.getAction = function () {
8606 * Get symbolic action name.
8610 OO
.ui
.ActionWidget
.prototype.getModes = function () {
8611 return this.modes
.slice();
8615 * Emit a resize event if the size has changed.
8619 OO
.ui
.ActionWidget
.prototype.propagateResize = function () {
8622 if ( this.isElementAttached() ) {
8623 width
= this.$element
.width();
8624 height
= this.$element
.height();
8626 if ( width
!== this.width
|| height
!== this.height
) {
8628 this.height
= height
;
8629 this.emit( 'resize' );
8639 OO
.ui
.ActionWidget
.prototype.setIcon = function () {
8641 OO
.ui
.IconElement
.prototype.setIcon
.apply( this, arguments
);
8642 this.propagateResize();
8650 OO
.ui
.ActionWidget
.prototype.setLabel = function () {
8652 OO
.ui
.LabelElement
.prototype.setLabel
.apply( this, arguments
);
8653 this.propagateResize();
8661 OO
.ui
.ActionWidget
.prototype.setFlags = function () {
8663 OO
.ui
.FlaggedElement
.prototype.setFlags
.apply( this, arguments
);
8664 this.propagateResize();
8672 OO
.ui
.ActionWidget
.prototype.clearFlags = function () {
8674 OO
.ui
.FlaggedElement
.prototype.clearFlags
.apply( this, arguments
);
8675 this.propagateResize();
8681 * Toggle visibility of button.
8683 * @param {boolean} [show] Show button, omit to toggle visibility
8686 OO
.ui
.ActionWidget
.prototype.toggle = function () {
8688 OO
.ui
.ActionWidget
.super.prototype.toggle
.apply( this, arguments
);
8689 this.propagateResize();
8695 * Button that shows and hides a popup.
8698 * @extends OO.ui.ButtonWidget
8699 * @mixins OO.ui.PopupElement
8702 * @param {Object} [config] Configuration options
8704 OO
.ui
.PopupButtonWidget
= function OoUiPopupButtonWidget( config
) {
8705 // Parent constructor
8706 OO
.ui
.PopupButtonWidget
.super.call( this, config
);
8708 // Mixin constructors
8709 OO
.ui
.PopupElement
.call( this, config
);
8713 .addClass( 'oo-ui-popupButtonWidget' )
8714 .append( this.popup
.$element
);
8719 OO
.inheritClass( OO
.ui
.PopupButtonWidget
, OO
.ui
.ButtonWidget
);
8720 OO
.mixinClass( OO
.ui
.PopupButtonWidget
, OO
.ui
.PopupElement
);
8725 * Handles mouse click events.
8727 * @param {jQuery.Event} e Mouse click event
8729 OO
.ui
.PopupButtonWidget
.prototype.onClick = function ( e
) {
8730 // Skip clicks within the popup
8731 if ( $.contains( this.popup
.$element
[0], e
.target
) ) {
8735 if ( !this.isDisabled() ) {
8736 this.popup
.toggle();
8738 OO
.ui
.PopupButtonWidget
.super.prototype.onClick
.call( this );
8744 * Button that toggles on and off.
8747 * @extends OO.ui.ButtonWidget
8748 * @mixins OO.ui.ToggleWidget
8751 * @param {Object} [config] Configuration options
8752 * @cfg {boolean} [value=false] Initial value
8754 OO
.ui
.ToggleButtonWidget
= function OoUiToggleButtonWidget( config
) {
8755 // Configuration initialization
8756 config
= config
|| {};
8758 // Parent constructor
8759 OO
.ui
.ToggleButtonWidget
.super.call( this, config
);
8761 // Mixin constructors
8762 OO
.ui
.ToggleWidget
.call( this, config
);
8765 this.$element
.addClass( 'oo-ui-toggleButtonWidget' );
8770 OO
.inheritClass( OO
.ui
.ToggleButtonWidget
, OO
.ui
.ButtonWidget
);
8771 OO
.mixinClass( OO
.ui
.ToggleButtonWidget
, OO
.ui
.ToggleWidget
);
8778 OO
.ui
.ToggleButtonWidget
.prototype.onClick = function () {
8779 if ( !this.isDisabled() ) {
8780 this.setValue( !this.value
);
8784 return OO
.ui
.ToggleButtonWidget
.super.prototype.onClick
.call( this );
8790 OO
.ui
.ToggleButtonWidget
.prototype.setValue = function ( value
) {
8792 if ( value
!== this.value
) {
8793 this.setActive( value
);
8796 // Parent method (from mixin)
8797 OO
.ui
.ToggleWidget
.prototype.setValue
.call( this, value
);
8803 * Dropdown menu of options.
8805 * Dropdown menus provide a control for accessing a menu and compose a menu within the widget, which
8806 * can be accessed using the #getMenu method.
8808 * Use with OO.ui.MenuItemWidget.
8811 * @extends OO.ui.Widget
8812 * @mixins OO.ui.IconElement
8813 * @mixins OO.ui.IndicatorElement
8814 * @mixins OO.ui.LabelElement
8815 * @mixins OO.ui.TitledElement
8818 * @param {Object} [config] Configuration options
8819 * @cfg {Object} [menu] Configuration options to pass to menu widget
8821 OO
.ui
.DropdownWidget
= function OoUiDropdownWidget( config
) {
8822 // Configuration initialization
8823 config
= $.extend( { indicator
: 'down' }, config
);
8825 // Parent constructor
8826 OO
.ui
.DropdownWidget
.super.call( this, config
);
8828 // Mixin constructors
8829 OO
.ui
.IconElement
.call( this, config
);
8830 OO
.ui
.IndicatorElement
.call( this, config
);
8831 OO
.ui
.LabelElement
.call( this, config
);
8832 OO
.ui
.TitledElement
.call( this, $.extend( {}, config
, { $titled
: this.$label
} ) );
8835 this.menu
= new OO
.ui
.MenuWidget( $.extend( { $: this.$, widget
: this }, config
.menu
) );
8836 this.$handle
= this.$( '<span>' );
8839 this.$element
.on( { click
: this.onClick
.bind( this ) } );
8840 this.menu
.connect( this, { select
: 'onMenuSelect' } );
8844 .addClass( 'oo-ui-dropdownWidget-handle' )
8845 .append( this.$icon
, this.$label
, this.$indicator
);
8847 .addClass( 'oo-ui-dropdownWidget' )
8848 .append( this.$handle
, this.menu
.$element
);
8853 OO
.inheritClass( OO
.ui
.DropdownWidget
, OO
.ui
.Widget
);
8854 OO
.mixinClass( OO
.ui
.DropdownWidget
, OO
.ui
.IconElement
);
8855 OO
.mixinClass( OO
.ui
.DropdownWidget
, OO
.ui
.IndicatorElement
);
8856 OO
.mixinClass( OO
.ui
.DropdownWidget
, OO
.ui
.LabelElement
);
8857 OO
.mixinClass( OO
.ui
.DropdownWidget
, OO
.ui
.TitledElement
);
8864 * @return {OO.ui.MenuWidget} Menu of widget
8866 OO
.ui
.DropdownWidget
.prototype.getMenu = function () {
8871 * Handles menu select events.
8873 * @param {OO.ui.MenuItemWidget} item Selected menu item
8875 OO
.ui
.DropdownWidget
.prototype.onMenuSelect = function ( item
) {
8882 selectedLabel
= item
.getLabel();
8884 // If the label is a DOM element, clone it, because setLabel will append() it
8885 if ( selectedLabel
instanceof jQuery
) {
8886 selectedLabel
= selectedLabel
.clone();
8889 this.setLabel( selectedLabel
);
8893 * Handles mouse click events.
8895 * @param {jQuery.Event} e Mouse click event
8897 OO
.ui
.DropdownWidget
.prototype.onClick = function ( e
) {
8898 // Skip clicks within the menu
8899 if ( $.contains( this.menu
.$element
[0], e
.target
) ) {
8903 if ( !this.isDisabled() ) {
8904 if ( this.menu
.isVisible() ) {
8905 this.menu
.toggle( false );
8907 this.menu
.toggle( true );
8916 * See OO.ui.IconElement for more information.
8919 * @extends OO.ui.Widget
8920 * @mixins OO.ui.IconElement
8921 * @mixins OO.ui.TitledElement
8924 * @param {Object} [config] Configuration options
8926 OO
.ui
.IconWidget
= function OoUiIconWidget( config
) {
8927 // Config intialization
8928 config
= config
|| {};
8930 // Parent constructor
8931 OO
.ui
.IconWidget
.super.call( this, config
);
8933 // Mixin constructors
8934 OO
.ui
.IconElement
.call( this, $.extend( {}, config
, { $icon
: this.$element
} ) );
8935 OO
.ui
.TitledElement
.call( this, $.extend( {}, config
, { $titled
: this.$element
} ) );
8938 this.$element
.addClass( 'oo-ui-iconWidget' );
8943 OO
.inheritClass( OO
.ui
.IconWidget
, OO
.ui
.Widget
);
8944 OO
.mixinClass( OO
.ui
.IconWidget
, OO
.ui
.IconElement
);
8945 OO
.mixinClass( OO
.ui
.IconWidget
, OO
.ui
.TitledElement
);
8947 /* Static Properties */
8949 OO
.ui
.IconWidget
.static.tagName
= 'span';
8954 * See OO.ui.IndicatorElement for more information.
8957 * @extends OO.ui.Widget
8958 * @mixins OO.ui.IndicatorElement
8959 * @mixins OO.ui.TitledElement
8962 * @param {Object} [config] Configuration options
8964 OO
.ui
.IndicatorWidget
= function OoUiIndicatorWidget( config
) {
8965 // Config intialization
8966 config
= config
|| {};
8968 // Parent constructor
8969 OO
.ui
.IndicatorWidget
.super.call( this, config
);
8971 // Mixin constructors
8972 OO
.ui
.IndicatorElement
.call( this, $.extend( {}, config
, { $indicator
: this.$element
} ) );
8973 OO
.ui
.TitledElement
.call( this, $.extend( {}, config
, { $titled
: this.$element
} ) );
8976 this.$element
.addClass( 'oo-ui-indicatorWidget' );
8981 OO
.inheritClass( OO
.ui
.IndicatorWidget
, OO
.ui
.Widget
);
8982 OO
.mixinClass( OO
.ui
.IndicatorWidget
, OO
.ui
.IndicatorElement
);
8983 OO
.mixinClass( OO
.ui
.IndicatorWidget
, OO
.ui
.TitledElement
);
8985 /* Static Properties */
8987 OO
.ui
.IndicatorWidget
.static.tagName
= 'span';
8990 * Base class for input widgets.
8994 * @extends OO.ui.Widget
8995 * @mixins OO.ui.FlaggedElement
8998 * @param {Object} [config] Configuration options
8999 * @cfg {string} [name=''] HTML input name
9000 * @cfg {string} [value=''] Input value
9001 * @cfg {Function} [inputFilter] Filter function to apply to the input. Takes a string argument and returns a string.
9003 OO
.ui
.InputWidget
= function OoUiInputWidget( config
) {
9004 // Configuration initialization
9005 config
= config
|| {};
9007 // Parent constructor
9008 OO
.ui
.InputWidget
.super.call( this, config
);
9010 // Mixin constructors
9011 OO
.ui
.FlaggedElement
.call( this, config
);
9014 this.$input
= this.getInputElement( config
);
9016 this.inputFilter
= config
.inputFilter
;
9019 this.$input
.on( 'keydown mouseup cut paste change input select', this.onEdit
.bind( this ) );
9023 .attr( 'name', config
.name
)
9024 .prop( 'disabled', this.isDisabled() );
9025 this.$element
.addClass( 'oo-ui-inputWidget' ).append( this.$input
);
9026 this.setValue( config
.value
);
9031 OO
.inheritClass( OO
.ui
.InputWidget
, OO
.ui
.Widget
);
9032 OO
.mixinClass( OO
.ui
.InputWidget
, OO
.ui
.FlaggedElement
);
9038 * @param {string} value
9044 * Get input element.
9047 * @param {Object} [config] Configuration options
9048 * @return {jQuery} Input element
9050 OO
.ui
.InputWidget
.prototype.getInputElement = function () {
9051 return this.$( '<input>' );
9055 * Handle potentially value-changing events.
9057 * @param {jQuery.Event} e Key down, mouse up, cut, paste, change, input, or select event
9059 OO
.ui
.InputWidget
.prototype.onEdit = function () {
9061 if ( !this.isDisabled() ) {
9062 // Allow the stack to clear so the value will be updated
9063 setTimeout( function () {
9064 widget
.setValue( widget
.$input
.val() );
9070 * Get the value of the input.
9072 * @return {string} Input value
9074 OO
.ui
.InputWidget
.prototype.getValue = function () {
9079 * Sets the direction of the current input, either RTL or LTR
9081 * @param {boolean} isRTL
9083 OO
.ui
.InputWidget
.prototype.setRTL = function ( isRTL
) {
9085 this.$input
.removeClass( 'oo-ui-ltr' );
9086 this.$input
.addClass( 'oo-ui-rtl' );
9088 this.$input
.removeClass( 'oo-ui-rtl' );
9089 this.$input
.addClass( 'oo-ui-ltr' );
9094 * Set the value of the input.
9096 * @param {string} value New value
9100 OO
.ui
.InputWidget
.prototype.setValue = function ( value
) {
9101 value
= this.sanitizeValue( value
);
9102 if ( this.value
!== value
) {
9104 this.emit( 'change', this.value
);
9106 // Update the DOM if it has changed. Note that with sanitizeValue, it
9107 // is possible for the DOM value to change without this.value changing.
9108 if ( this.$input
.val() !== this.value
) {
9109 this.$input
.val( this.value
);
9115 * Sanitize incoming value.
9117 * Ensures value is a string, and converts undefined and null to empty string.
9120 * @param {string} value Original value
9121 * @return {string} Sanitized value
9123 OO
.ui
.InputWidget
.prototype.sanitizeValue = function ( value
) {
9124 if ( value
=== undefined || value
=== null ) {
9126 } else if ( this.inputFilter
) {
9127 return this.inputFilter( String( value
) );
9129 return String( value
);
9134 * Simulate the behavior of clicking on a label bound to this input.
9136 OO
.ui
.InputWidget
.prototype.simulateLabelClick = function () {
9137 if ( !this.isDisabled() ) {
9138 if ( this.$input
.is( ':checkbox,:radio' ) ) {
9139 this.$input
.click();
9140 } else if ( this.$input
.is( ':input' ) ) {
9141 this.$input
[0].focus();
9149 OO
.ui
.InputWidget
.prototype.setDisabled = function ( state
) {
9150 OO
.ui
.InputWidget
.super.prototype.setDisabled
.call( this, state
);
9151 if ( this.$input
) {
9152 this.$input
.prop( 'disabled', this.isDisabled() );
9162 OO
.ui
.InputWidget
.prototype.focus = function () {
9163 this.$input
[0].focus();
9172 OO
.ui
.InputWidget
.prototype.blur = function () {
9173 this.$input
[0].blur();
9178 * A button that is an input widget. Intended to be used within a OO.ui.FormLayout.
9181 * @extends OO.ui.InputWidget
9182 * @mixins OO.ui.ButtonElement
9183 * @mixins OO.ui.IconElement
9184 * @mixins OO.ui.IndicatorElement
9185 * @mixins OO.ui.LabelElement
9186 * @mixins OO.ui.TitledElement
9187 * @mixins OO.ui.FlaggedElement
9190 * @param {Object} [config] Configuration options
9191 * @cfg {string} [type='button'] HTML tag `type` attribute, may be 'button', 'submit' or 'reset'
9192 * @cfg {boolean} [useInputTag=false] Whether to use `<input/>` rather than `<button/>`. Only useful
9193 * if you need IE 6 support in a form with multiple buttons. If you use this option, icons and
9194 * indicators will not be displayed, it won't be possible to have a non-plaintext label, and it
9195 * won't be possible to set a value (which will internally become identical to the label).
9197 OO
.ui
.ButtonInputWidget
= function OoUiButtonInputWidget( config
) {
9198 // Configuration initialization
9199 config
= $.extend( { type
: 'button', useInputTag
: false }, config
);
9201 // Properties (must be set before parent constructor, which calls #setValue)
9202 this.useInputTag
= config
.useInputTag
;
9204 // Parent constructor
9205 OO
.ui
.ButtonInputWidget
.super.call( this, config
);
9207 // Mixin constructors
9208 OO
.ui
.ButtonElement
.call( this, $.extend( {}, config
, { $button
: this.$input
} ) );
9209 OO
.ui
.IconElement
.call( this, config
);
9210 OO
.ui
.IndicatorElement
.call( this, config
);
9211 OO
.ui
.LabelElement
.call( this, config
);
9212 OO
.ui
.TitledElement
.call( this, $.extend( {}, config
, { $titled
: this.$input
} ) );
9213 OO
.ui
.FlaggedElement
.call( this, config
);
9217 click
: this.onClick
.bind( this ),
9218 keypress
: this.onKeyPress
.bind( this )
9222 if ( !config
.useInputTag
) {
9223 this.$input
.append( this.$icon
, this.$label
, this.$indicator
);
9225 this.$element
.addClass( 'oo-ui-buttonInputWidget' );
9230 OO
.inheritClass( OO
.ui
.ButtonInputWidget
, OO
.ui
.InputWidget
);
9231 OO
.mixinClass( OO
.ui
.ButtonInputWidget
, OO
.ui
.ButtonElement
);
9232 OO
.mixinClass( OO
.ui
.ButtonInputWidget
, OO
.ui
.IconElement
);
9233 OO
.mixinClass( OO
.ui
.ButtonInputWidget
, OO
.ui
.IndicatorElement
);
9234 OO
.mixinClass( OO
.ui
.ButtonInputWidget
, OO
.ui
.LabelElement
);
9235 OO
.mixinClass( OO
.ui
.ButtonInputWidget
, OO
.ui
.TitledElement
);
9236 OO
.mixinClass( OO
.ui
.ButtonInputWidget
, OO
.ui
.FlaggedElement
);
9247 * Get input element.
9250 * @param {Object} [config] Configuration options
9251 * @return {jQuery} Input element
9253 OO
.ui
.ButtonInputWidget
.prototype.getInputElement = function ( config
) {
9254 var html
= '<' + ( config
.useInputTag
? 'input' : 'button' ) + ' type="' + config
.type
+ '">';
9255 return this.$( html
);
9261 * Overridden to support setting the 'value' of `<input/>` elements.
9263 * @param {jQuery|string|Function|null} label Label nodes; text; a function that returns nodes or
9264 * text; or null for no label
9267 OO
.ui
.ButtonInputWidget
.prototype.setLabel = function ( label
) {
9268 OO
.ui
.LabelElement
.prototype.setLabel
.call( this, label
);
9270 if ( this.useInputTag
) {
9271 if ( typeof label
=== 'function' ) {
9272 label
= OO
.ui
.resolveMsg( label
);
9274 if ( label
instanceof jQuery
) {
9275 label
= label
.text();
9280 this.$input
.val( label
);
9287 * Set the value of the input.
9289 * Overridden to disable for `<input/>` elements, which have value identical to the label.
9291 * @param {string} value New value
9294 OO
.ui
.ButtonInputWidget
.prototype.setValue = function ( value
) {
9295 if ( !this.useInputTag
) {
9296 OO
.ui
.ButtonInputWidget
.super.prototype.setValue
.call( this, value
);
9302 * Handles mouse click events.
9304 * @param {jQuery.Event} e Mouse click event
9307 OO
.ui
.ButtonInputWidget
.prototype.onClick = function () {
9308 if ( !this.isDisabled() ) {
9309 this.emit( 'click' );
9315 * Handles keypress events.
9317 * @param {jQuery.Event} e Keypress event
9320 OO
.ui
.ButtonInputWidget
.prototype.onKeyPress = function ( e
) {
9321 if ( !this.isDisabled() && ( e
.which
=== OO
.ui
.Keys
.SPACE
|| e
.which
=== OO
.ui
.Keys
.ENTER
) ) {
9322 this.emit( 'click' );
9328 * Checkbox input widget.
9331 * @extends OO.ui.InputWidget
9334 * @param {Object} [config] Configuration options
9336 OO
.ui
.CheckboxInputWidget
= function OoUiCheckboxInputWidget( config
) {
9337 // Parent constructor
9338 OO
.ui
.CheckboxInputWidget
.super.call( this, config
);
9341 this.$element
.addClass( 'oo-ui-checkboxInputWidget' );
9346 OO
.inheritClass( OO
.ui
.CheckboxInputWidget
, OO
.ui
.InputWidget
);
9351 * Get input element.
9354 * @return {jQuery} Input element
9356 OO
.ui
.CheckboxInputWidget
.prototype.getInputElement = function () {
9357 return this.$( '<input type="checkbox" />' );
9361 * Get checked state of the checkbox
9363 * @return {boolean} If the checkbox is checked
9365 OO
.ui
.CheckboxInputWidget
.prototype.getValue = function () {
9370 * Set checked state of the checkbox
9372 * @param {boolean} value New value
9374 OO
.ui
.CheckboxInputWidget
.prototype.setValue = function ( value
) {
9376 if ( this.value
!== value
) {
9378 this.$input
.prop( 'checked', this.value
);
9379 this.emit( 'change', this.value
);
9386 OO
.ui
.CheckboxInputWidget
.prototype.onEdit = function () {
9388 if ( !this.isDisabled() ) {
9389 // Allow the stack to clear so the value will be updated
9390 setTimeout( function () {
9391 widget
.setValue( widget
.$input
.prop( 'checked' ) );
9397 * Input widget with a text field.
9400 * @extends OO.ui.InputWidget
9401 * @mixins OO.ui.IconElement
9402 * @mixins OO.ui.IndicatorElement
9403 * @mixins OO.ui.PendingElement
9406 * @param {Object} [config] Configuration options
9407 * @cfg {string} [type='text'] HTML tag `type` attribute
9408 * @cfg {string} [placeholder] Placeholder text
9409 * @cfg {boolean} [readOnly=false] Prevent changes
9410 * @cfg {boolean} [multiline=false] Allow multiple lines of text
9411 * @cfg {boolean} [autosize=false] Automatically resize to fit content
9412 * @cfg {boolean} [maxRows=10] Maximum number of rows to make visible when autosizing
9413 * @cfg {RegExp|string} [validate] Regular expression (or symbolic name referencing
9414 * one, see #static-validationPatterns)
9416 OO
.ui
.TextInputWidget
= function OoUiTextInputWidget( config
) {
9417 // Configuration initialization
9418 config
= $.extend( { readOnly
: false }, config
);
9420 // Parent constructor
9421 OO
.ui
.TextInputWidget
.super.call( this, config
);
9423 // Mixin constructors
9424 OO
.ui
.IconElement
.call( this, config
);
9425 OO
.ui
.IndicatorElement
.call( this, config
);
9426 OO
.ui
.PendingElement
.call( this, config
);
9429 this.readOnly
= false;
9430 this.multiline
= !!config
.multiline
;
9431 this.autosize
= !!config
.autosize
;
9432 this.maxRows
= config
.maxRows
!== undefined ? config
.maxRows
: 10;
9433 this.validate
= null;
9435 this.setValidation( config
.validate
);
9439 keypress
: this.onKeyPress
.bind( this ),
9440 blur
: this.setValidityFlag
.bind( this )
9442 this.$element
.on( 'DOMNodeInsertedIntoDocument', this.onElementAttach
.bind( this ) );
9443 this.$icon
.on( 'mousedown', this.onIconMouseDown
.bind( this ) );
9444 this.$indicator
.on( 'mousedown', this.onIndicatorMouseDown
.bind( this ) );
9448 .addClass( 'oo-ui-textInputWidget' )
9449 .append( this.$icon
, this.$indicator
);
9450 this.setReadOnly( config
.readOnly
);
9451 if ( config
.placeholder
) {
9452 this.$input
.attr( 'placeholder', config
.placeholder
);
9454 this.$element
.attr( 'role', 'textbox' );
9459 OO
.inheritClass( OO
.ui
.TextInputWidget
, OO
.ui
.InputWidget
);
9460 OO
.mixinClass( OO
.ui
.TextInputWidget
, OO
.ui
.IconElement
);
9461 OO
.mixinClass( OO
.ui
.TextInputWidget
, OO
.ui
.IndicatorElement
);
9462 OO
.mixinClass( OO
.ui
.TextInputWidget
, OO
.ui
.PendingElement
);
9464 /* Static properties */
9466 OO
.ui
.TextInputWidget
.static.validationPatterns
= {
9474 * User presses enter inside the text box.
9476 * Not called if input is multiline.
9482 * User clicks the icon.
9488 * User clicks the indicator.
9496 * Handle icon mouse down events.
9498 * @param {jQuery.Event} e Mouse down event
9501 OO
.ui
.TextInputWidget
.prototype.onIconMouseDown = function ( e
) {
9502 if ( e
.which
=== 1 ) {
9503 this.$input
[0].focus();
9504 this.emit( 'icon' );
9510 * Handle indicator mouse down events.
9512 * @param {jQuery.Event} e Mouse down event
9515 OO
.ui
.TextInputWidget
.prototype.onIndicatorMouseDown = function ( e
) {
9516 if ( e
.which
=== 1 ) {
9517 this.$input
[0].focus();
9518 this.emit( 'indicator' );
9524 * Handle key press events.
9526 * @param {jQuery.Event} e Key press event
9527 * @fires enter If enter key is pressed and input is not multiline
9529 OO
.ui
.TextInputWidget
.prototype.onKeyPress = function ( e
) {
9530 if ( e
.which
=== OO
.ui
.Keys
.ENTER
&& !this.multiline
) {
9531 this.emit( 'enter' );
9536 * Handle element attach events.
9538 * @param {jQuery.Event} e Element attach event
9540 OO
.ui
.TextInputWidget
.prototype.onElementAttach = function () {
9547 OO
.ui
.TextInputWidget
.prototype.onEdit = function () {
9551 return OO
.ui
.TextInputWidget
.super.prototype.onEdit
.call( this );
9557 OO
.ui
.TextInputWidget
.prototype.setValue = function ( value
) {
9559 OO
.ui
.TextInputWidget
.super.prototype.setValue
.call( this, value
);
9561 this.setValidityFlag();
9567 * Check if the widget is read-only.
9571 OO
.ui
.TextInputWidget
.prototype.isReadOnly = function () {
9572 return this.readOnly
;
9576 * Set the read-only state of the widget.
9578 * This should probably change the widgets's appearance and prevent it from being used.
9580 * @param {boolean} state Make input read-only
9583 OO
.ui
.TextInputWidget
.prototype.setReadOnly = function ( state
) {
9584 this.readOnly
= !!state
;
9585 this.$input
.prop( 'readOnly', this.readOnly
);
9590 * Automatically adjust the size of the text input.
9592 * This only affects multi-line inputs that are auto-sized.
9596 OO
.ui
.TextInputWidget
.prototype.adjustSize = function () {
9597 var $clone
, scrollHeight
, innerHeight
, outerHeight
, maxInnerHeight
, measurementError
, idealHeight
;
9599 if ( this.multiline
&& this.autosize
) {
9600 $clone
= this.$input
.clone()
9601 .val( this.$input
.val() )
9602 // Set inline height property to 0 to measure scroll height
9603 .css( { height
: 0 } )
9604 .insertAfter( this.$input
);
9605 scrollHeight
= $clone
[0].scrollHeight
;
9606 // Remove inline height property to measure natural heights
9607 $clone
.css( 'height', '' );
9608 innerHeight
= $clone
.innerHeight();
9609 outerHeight
= $clone
.outerHeight();
9610 // Measure max rows height
9611 $clone
.attr( 'rows', this.maxRows
).css( 'height', 'auto' ).val( '' );
9612 maxInnerHeight
= $clone
.innerHeight();
9613 // Difference between reported innerHeight and scrollHeight with no scrollbars present
9614 // Equals 1 on Blink-based browsers and 0 everywhere else
9615 measurementError
= maxInnerHeight
- $clone
[0].scrollHeight
;
9617 idealHeight
= Math
.min( maxInnerHeight
, scrollHeight
+ measurementError
);
9618 // Only apply inline height when expansion beyond natural height is needed
9619 if ( idealHeight
> innerHeight
) {
9620 // Use the difference between the inner and outer height as a buffer
9621 this.$input
.css( 'height', idealHeight
+ ( outerHeight
- innerHeight
) );
9623 this.$input
.css( 'height', '' );
9630 * Get input element.
9633 * @param {Object} [config] Configuration options
9634 * @return {jQuery} Input element
9636 OO
.ui
.TextInputWidget
.prototype.getInputElement = function ( config
) {
9637 var type
= config
.type
|| 'text';
9638 return config
.multiline
? this.$( '<textarea>' ) : this.$( '<input type="' + type
+ '" />' );
9642 * Check if input supports multiple lines.
9646 OO
.ui
.TextInputWidget
.prototype.isMultiline = function () {
9647 return !!this.multiline
;
9651 * Check if input automatically adjusts its size.
9655 OO
.ui
.TextInputWidget
.prototype.isAutosizing = function () {
9656 return !!this.autosize
;
9660 * Select the contents of the input.
9664 OO
.ui
.TextInputWidget
.prototype.select = function () {
9665 this.$input
.select();
9670 * Sets the validation pattern to use.
9671 * @param {RegExp|string|null} validate Regular expression (or symbolic name referencing
9672 * one, see #static-validationPatterns)
9674 OO
.ui
.TextInputWidget
.prototype.setValidation = function ( validate
) {
9675 if ( validate
instanceof RegExp
) {
9676 this.validate
= validate
;
9678 this.validate
= this.constructor.static.validationPatterns
[validate
] || /.*/;
9683 * Sets the 'invalid' flag appropriately.
9685 OO
.ui
.TextInputWidget
.prototype.setValidityFlag = function () {
9687 this.isValid().done( function ( valid
) {
9688 widget
.setFlags( { invalid
: !valid
} );
9693 * Returns whether or not the current value is considered valid, according to the
9694 * supplied validation pattern.
9696 * @return {jQuery.Deferred}
9698 OO
.ui
.TextInputWidget
.prototype.isValid = function () {
9699 return $.Deferred().resolve( !!this.getValue().match( this.validate
) ).promise();
9703 * Text input with a menu of optional values.
9706 * @extends OO.ui.Widget
9709 * @param {Object} [config] Configuration options
9710 * @cfg {Object} [menu] Configuration options to pass to menu widget
9711 * @cfg {Object} [input] Configuration options to pass to input widget
9712 * @cfg {jQuery} [$overlay] Overlay layer; defaults to relative positioning
9714 OO
.ui
.ComboBoxWidget
= function OoUiComboBoxWidget( config
) {
9715 // Configuration initialization
9716 config
= config
|| {};
9718 // Parent constructor
9719 OO
.ui
.ComboBoxWidget
.super.call( this, config
);
9722 this.$overlay
= config
.$overlay
|| this.$element
;
9723 this.input
= new OO
.ui
.TextInputWidget( $.extend(
9724 { $: this.$, indicator
: 'down', disabled
: this.isDisabled() },
9727 this.menu
= new OO
.ui
.TextInputMenuWidget( this.input
, $.extend(
9729 $: OO
.ui
.Element
.getJQuery( this.$overlay
),
9732 disabled
: this.isDisabled()
9738 this.input
.connect( this, {
9739 change
: 'onInputChange',
9740 indicator
: 'onInputIndicator',
9741 enter
: 'onInputEnter'
9743 this.menu
.connect( this, {
9744 choose
: 'onMenuChoose',
9745 add
: 'onMenuItemsChange',
9746 remove
: 'onMenuItemsChange'
9750 this.$element
.addClass( 'oo-ui-comboBoxWidget' ).append( this.input
.$element
);
9751 this.$overlay
.append( this.menu
.$element
);
9752 this.onMenuItemsChange();
9757 OO
.inheritClass( OO
.ui
.ComboBoxWidget
, OO
.ui
.Widget
);
9762 * Handle input change events.
9764 * @param {string} value New value
9766 OO
.ui
.ComboBoxWidget
.prototype.onInputChange = function ( value
) {
9767 var match
= this.menu
.getItemFromData( value
);
9769 this.menu
.selectItem( match
);
9771 if ( !this.isDisabled() ) {
9772 this.menu
.toggle( true );
9777 * Handle input indicator events.
9779 OO
.ui
.ComboBoxWidget
.prototype.onInputIndicator = function () {
9780 if ( !this.isDisabled() ) {
9786 * Handle input enter events.
9788 OO
.ui
.ComboBoxWidget
.prototype.onInputEnter = function () {
9789 if ( !this.isDisabled() ) {
9790 this.menu
.toggle( false );
9795 * Handle menu choose events.
9797 * @param {OO.ui.OptionWidget} item Chosen item
9799 OO
.ui
.ComboBoxWidget
.prototype.onMenuChoose = function ( item
) {
9801 this.input
.setValue( item
.getData() );
9806 * Handle menu item change events.
9808 OO
.ui
.ComboBoxWidget
.prototype.onMenuItemsChange = function () {
9809 var match
= this.menu
.getItemFromData( this.input
.getValue() );
9810 this.menu
.selectItem( match
);
9811 this.$element
.toggleClass( 'oo-ui-comboBoxWidget-empty', this.menu
.isEmpty() );
9817 OO
.ui
.ComboBoxWidget
.prototype.setDisabled = function ( disabled
) {
9819 OO
.ui
.ComboBoxWidget
.super.prototype.setDisabled
.call( this, disabled
);
9822 this.input
.setDisabled( this.isDisabled() );
9825 this.menu
.setDisabled( this.isDisabled() );
9835 * @extends OO.ui.Widget
9836 * @mixins OO.ui.LabelElement
9839 * @param {Object} [config] Configuration options
9841 OO
.ui
.LabelWidget
= function OoUiLabelWidget( config
) {
9842 // Config intialization
9843 config
= config
|| {};
9845 // Parent constructor
9846 OO
.ui
.LabelWidget
.super.call( this, config
);
9848 // Mixin constructors
9849 OO
.ui
.LabelElement
.call( this, $.extend( {}, config
, { $label
: this.$element
} ) );
9850 OO
.ui
.TitledElement
.call( this, config
);
9853 this.input
= config
.input
;
9856 if ( this.input
instanceof OO
.ui
.InputWidget
) {
9857 this.$element
.on( 'click', this.onClick
.bind( this ) );
9861 this.$element
.addClass( 'oo-ui-labelWidget' );
9866 OO
.inheritClass( OO
.ui
.LabelWidget
, OO
.ui
.Widget
);
9867 OO
.mixinClass( OO
.ui
.LabelWidget
, OO
.ui
.LabelElement
);
9868 OO
.mixinClass( OO
.ui
.LabelWidget
, OO
.ui
.TitledElement
);
9870 /* Static Properties */
9872 OO
.ui
.LabelWidget
.static.tagName
= 'span';
9877 * Handles label mouse click events.
9879 * @param {jQuery.Event} e Mouse click event
9881 OO
.ui
.LabelWidget
.prototype.onClick = function () {
9882 this.input
.simulateLabelClick();
9887 * Generic option widget for use with OO.ui.SelectWidget.
9890 * @extends OO.ui.Widget
9891 * @mixins OO.ui.LabelElement
9892 * @mixins OO.ui.FlaggedElement
9895 * @param {Mixed} data Option data
9896 * @param {Object} [config] Configuration options
9897 * @cfg {string} [rel] Value for `rel` attribute in DOM, allowing per-option styling
9899 OO
.ui
.OptionWidget
= function OoUiOptionWidget( data
, config
) {
9900 // Config intialization
9901 config
= config
|| {};
9903 // Parent constructor
9904 OO
.ui
.OptionWidget
.super.call( this, config
);
9906 // Mixin constructors
9907 OO
.ui
.ItemWidget
.call( this );
9908 OO
.ui
.LabelElement
.call( this, config
);
9909 OO
.ui
.FlaggedElement
.call( this, config
);
9913 this.selected
= false;
9914 this.highlighted
= false;
9915 this.pressed
= false;
9919 .data( 'oo-ui-optionWidget', this )
9920 .attr( 'rel', config
.rel
)
9921 .attr( 'role', 'option' )
9922 .addClass( 'oo-ui-optionWidget' )
9923 .append( this.$label
);
9925 .prepend( this.$icon
)
9926 .append( this.$indicator
);
9931 OO
.inheritClass( OO
.ui
.OptionWidget
, OO
.ui
.Widget
);
9932 OO
.mixinClass( OO
.ui
.OptionWidget
, OO
.ui
.ItemWidget
);
9933 OO
.mixinClass( OO
.ui
.OptionWidget
, OO
.ui
.LabelElement
);
9934 OO
.mixinClass( OO
.ui
.OptionWidget
, OO
.ui
.FlaggedElement
);
9936 /* Static Properties */
9938 OO
.ui
.OptionWidget
.static.selectable
= true;
9940 OO
.ui
.OptionWidget
.static.highlightable
= true;
9942 OO
.ui
.OptionWidget
.static.pressable
= true;
9944 OO
.ui
.OptionWidget
.static.scrollIntoViewOnSelect
= false;
9949 * Check if option can be selected.
9951 * @return {boolean} Item is selectable
9953 OO
.ui
.OptionWidget
.prototype.isSelectable = function () {
9954 return this.constructor.static.selectable
&& !this.isDisabled();
9958 * Check if option can be highlighted.
9960 * @return {boolean} Item is highlightable
9962 OO
.ui
.OptionWidget
.prototype.isHighlightable = function () {
9963 return this.constructor.static.highlightable
&& !this.isDisabled();
9967 * Check if option can be pressed.
9969 * @return {boolean} Item is pressable
9971 OO
.ui
.OptionWidget
.prototype.isPressable = function () {
9972 return this.constructor.static.pressable
&& !this.isDisabled();
9976 * Check if option is selected.
9978 * @return {boolean} Item is selected
9980 OO
.ui
.OptionWidget
.prototype.isSelected = function () {
9981 return this.selected
;
9985 * Check if option is highlighted.
9987 * @return {boolean} Item is highlighted
9989 OO
.ui
.OptionWidget
.prototype.isHighlighted = function () {
9990 return this.highlighted
;
9994 * Check if option is pressed.
9996 * @return {boolean} Item is pressed
9998 OO
.ui
.OptionWidget
.prototype.isPressed = function () {
9999 return this.pressed
;
10003 * Set selected state.
10005 * @param {boolean} [state=false] Select option
10008 OO
.ui
.OptionWidget
.prototype.setSelected = function ( state
) {
10009 if ( this.constructor.static.selectable
) {
10010 this.selected
= !!state
;
10011 this.$element
.toggleClass( 'oo-ui-optionWidget-selected', state
);
10012 if ( state
&& this.constructor.static.scrollIntoViewOnSelect
) {
10013 this.scrollElementIntoView();
10015 this.updateThemeClasses();
10021 * Set highlighted state.
10023 * @param {boolean} [state=false] Highlight option
10026 OO
.ui
.OptionWidget
.prototype.setHighlighted = function ( state
) {
10027 if ( this.constructor.static.highlightable
) {
10028 this.highlighted
= !!state
;
10029 this.$element
.toggleClass( 'oo-ui-optionWidget-highlighted', state
);
10030 this.updateThemeClasses();
10036 * Set pressed state.
10038 * @param {boolean} [state=false] Press option
10041 OO
.ui
.OptionWidget
.prototype.setPressed = function ( state
) {
10042 if ( this.constructor.static.pressable
) {
10043 this.pressed
= !!state
;
10044 this.$element
.toggleClass( 'oo-ui-optionWidget-pressed', state
);
10045 this.updateThemeClasses();
10051 * Make the option's highlight flash.
10053 * While flashing, the visual style of the pressed state is removed if present.
10055 * @return {jQuery.Promise} Promise resolved when flashing is done
10057 OO
.ui
.OptionWidget
.prototype.flash = function () {
10059 $element
= this.$element
,
10060 deferred
= $.Deferred();
10062 if ( !this.isDisabled() && this.constructor.static.pressable
) {
10063 $element
.removeClass( 'oo-ui-optionWidget-highlighted oo-ui-optionWidget-pressed' );
10064 setTimeout( function () {
10065 // Restore original classes
10067 .toggleClass( 'oo-ui-optionWidget-highlighted', widget
.highlighted
)
10068 .toggleClass( 'oo-ui-optionWidget-pressed', widget
.pressed
);
10070 setTimeout( function () {
10071 deferred
.resolve();
10077 return deferred
.promise();
10083 * @return {Mixed} Option data
10085 OO
.ui
.OptionWidget
.prototype.getData = function () {
10090 * Option widget with an option icon and indicator.
10092 * Use together with OO.ui.SelectWidget.
10095 * @extends OO.ui.OptionWidget
10096 * @mixins OO.ui.IconElement
10097 * @mixins OO.ui.IndicatorElement
10100 * @param {Mixed} data Option data
10101 * @param {Object} [config] Configuration options
10103 OO
.ui
.DecoratedOptionWidget
= function OoUiDecoratedOptionWidget( data
, config
) {
10104 // Parent constructor
10105 OO
.ui
.DecoratedOptionWidget
.super.call( this, data
, config
);
10107 // Mixin constructors
10108 OO
.ui
.IconElement
.call( this, config
);
10109 OO
.ui
.IndicatorElement
.call( this, config
);
10113 .addClass( 'oo-ui-decoratedOptionWidget' )
10114 .prepend( this.$icon
)
10115 .append( this.$indicator
);
10120 OO
.inheritClass( OO
.ui
.DecoratedOptionWidget
, OO
.ui
.OptionWidget
);
10121 OO
.mixinClass( OO
.ui
.OptionWidget
, OO
.ui
.IconElement
);
10122 OO
.mixinClass( OO
.ui
.OptionWidget
, OO
.ui
.IndicatorElement
);
10125 * Option widget that looks like a button.
10127 * Use together with OO.ui.ButtonSelectWidget.
10130 * @extends OO.ui.DecoratedOptionWidget
10131 * @mixins OO.ui.ButtonElement
10134 * @param {Mixed} data Option data
10135 * @param {Object} [config] Configuration options
10137 OO
.ui
.ButtonOptionWidget
= function OoUiButtonOptionWidget( data
, config
) {
10138 // Parent constructor
10139 OO
.ui
.ButtonOptionWidget
.super.call( this, data
, config
);
10141 // Mixin constructors
10142 OO
.ui
.ButtonElement
.call( this, config
);
10145 this.$element
.addClass( 'oo-ui-buttonOptionWidget' );
10146 this.$button
.append( this.$element
.contents() );
10147 this.$element
.append( this.$button
);
10152 OO
.inheritClass( OO
.ui
.ButtonOptionWidget
, OO
.ui
.DecoratedOptionWidget
);
10153 OO
.mixinClass( OO
.ui
.ButtonOptionWidget
, OO
.ui
.ButtonElement
);
10155 /* Static Properties */
10157 // Allow button mouse down events to pass through so they can be handled by the parent select widget
10158 OO
.ui
.ButtonOptionWidget
.static.cancelButtonMouseDownEvents
= false;
10165 OO
.ui
.ButtonOptionWidget
.prototype.setSelected = function ( state
) {
10166 OO
.ui
.ButtonOptionWidget
.super.prototype.setSelected
.call( this, state
);
10168 if ( this.constructor.static.selectable
) {
10169 this.setActive( state
);
10176 * Item of an OO.ui.MenuWidget.
10179 * @extends OO.ui.DecoratedOptionWidget
10182 * @param {Mixed} data Item data
10183 * @param {Object} [config] Configuration options
10185 OO
.ui
.MenuItemWidget
= function OoUiMenuItemWidget( data
, config
) {
10186 // Configuration initialization
10187 config
= $.extend( { icon
: 'check' }, config
);
10189 // Parent constructor
10190 OO
.ui
.MenuItemWidget
.super.call( this, data
, config
);
10194 .attr( 'role', 'menuitem' )
10195 .addClass( 'oo-ui-menuItemWidget' );
10200 OO
.inheritClass( OO
.ui
.MenuItemWidget
, OO
.ui
.DecoratedOptionWidget
);
10203 * Section to group one or more items in a OO.ui.MenuWidget.
10206 * @extends OO.ui.DecoratedOptionWidget
10209 * @param {Mixed} data Item data
10210 * @param {Object} [config] Configuration options
10212 OO
.ui
.MenuSectionItemWidget
= function OoUiMenuSectionItemWidget( data
, config
) {
10213 // Parent constructor
10214 OO
.ui
.MenuSectionItemWidget
.super.call( this, data
, config
);
10217 this.$element
.addClass( 'oo-ui-menuSectionItemWidget' );
10222 OO
.inheritClass( OO
.ui
.MenuSectionItemWidget
, OO
.ui
.DecoratedOptionWidget
);
10224 /* Static Properties */
10226 OO
.ui
.MenuSectionItemWidget
.static.selectable
= false;
10228 OO
.ui
.MenuSectionItemWidget
.static.highlightable
= false;
10231 * Items for an OO.ui.OutlineWidget.
10234 * @extends OO.ui.DecoratedOptionWidget
10237 * @param {Mixed} data Item data
10238 * @param {Object} [config] Configuration options
10239 * @cfg {number} [level] Indentation level
10240 * @cfg {boolean} [movable] Allow modification from outline controls
10242 OO
.ui
.OutlineItemWidget
= function OoUiOutlineItemWidget( data
, config
) {
10243 // Config intialization
10244 config
= config
|| {};
10246 // Parent constructor
10247 OO
.ui
.OutlineItemWidget
.super.call( this, data
, config
);
10251 this.movable
= !!config
.movable
;
10252 this.removable
= !!config
.removable
;
10255 this.$element
.addClass( 'oo-ui-outlineItemWidget' );
10256 this.setLevel( config
.level
);
10261 OO
.inheritClass( OO
.ui
.OutlineItemWidget
, OO
.ui
.DecoratedOptionWidget
);
10263 /* Static Properties */
10265 OO
.ui
.OutlineItemWidget
.static.highlightable
= false;
10267 OO
.ui
.OutlineItemWidget
.static.scrollIntoViewOnSelect
= true;
10269 OO
.ui
.OutlineItemWidget
.static.levelClass
= 'oo-ui-outlineItemWidget-level-';
10271 OO
.ui
.OutlineItemWidget
.static.levels
= 3;
10276 * Check if item is movable.
10278 * Movablilty is used by outline controls.
10280 * @return {boolean} Item is movable
10282 OO
.ui
.OutlineItemWidget
.prototype.isMovable = function () {
10283 return this.movable
;
10287 * Check if item is removable.
10289 * Removablilty is used by outline controls.
10291 * @return {boolean} Item is removable
10293 OO
.ui
.OutlineItemWidget
.prototype.isRemovable = function () {
10294 return this.removable
;
10298 * Get indentation level.
10300 * @return {number} Indentation level
10302 OO
.ui
.OutlineItemWidget
.prototype.getLevel = function () {
10309 * Movablilty is used by outline controls.
10311 * @param {boolean} movable Item is movable
10314 OO
.ui
.OutlineItemWidget
.prototype.setMovable = function ( movable
) {
10315 this.movable
= !!movable
;
10316 this.updateThemeClasses();
10321 * Set removability.
10323 * Removablilty is used by outline controls.
10325 * @param {boolean} movable Item is removable
10328 OO
.ui
.OutlineItemWidget
.prototype.setRemovable = function ( removable
) {
10329 this.removable
= !!removable
;
10330 this.updateThemeClasses();
10335 * Set indentation level.
10337 * @param {number} [level=0] Indentation level, in the range of [0,#maxLevel]
10340 OO
.ui
.OutlineItemWidget
.prototype.setLevel = function ( level
) {
10341 var levels
= this.constructor.static.levels
,
10342 levelClass
= this.constructor.static.levelClass
,
10345 this.level
= level
? Math
.max( 0, Math
.min( levels
- 1, level
) ) : 0;
10347 if ( this.level
=== i
) {
10348 this.$element
.addClass( levelClass
+ i
);
10350 this.$element
.removeClass( levelClass
+ i
);
10353 this.updateThemeClasses();
10359 * Container for content that is overlaid and positioned absolutely.
10362 * @extends OO.ui.Widget
10363 * @mixins OO.ui.LabelElement
10366 * @param {Object} [config] Configuration options
10367 * @cfg {number} [width=320] Width of popup in pixels
10368 * @cfg {number} [height] Height of popup, omit to use automatic height
10369 * @cfg {boolean} [anchor=true] Show anchor pointing to origin of popup
10370 * @cfg {string} [align='center'] Alignment of popup to origin
10371 * @cfg {jQuery} [$container] Container to prevent popup from rendering outside of
10372 * @cfg {number} [containerPadding=10] How much padding to keep between popup and container
10373 * @cfg {jQuery} [$content] Content to append to the popup's body
10374 * @cfg {boolean} [autoClose=false] Popup auto-closes when it loses focus
10375 * @cfg {jQuery} [$autoCloseIgnore] Elements to not auto close when clicked
10376 * @cfg {boolean} [head] Show label and close button at the top
10377 * @cfg {boolean} [padded] Add padding to the body
10379 OO
.ui
.PopupWidget
= function OoUiPopupWidget( config
) {
10380 // Config intialization
10381 config
= config
|| {};
10383 // Parent constructor
10384 OO
.ui
.PopupWidget
.super.call( this, config
);
10386 // Mixin constructors
10387 OO
.ui
.LabelElement
.call( this, config
);
10388 OO
.ui
.ClippableElement
.call( this, config
);
10391 this.visible
= false;
10392 this.$popup
= this.$( '<div>' );
10393 this.$head
= this.$( '<div>' );
10394 this.$body
= this.$( '<div>' );
10395 this.$anchor
= this.$( '<div>' );
10396 // If undefined, will be computed lazily in updateDimensions()
10397 this.$container
= config
.$container
;
10398 this.containerPadding
= config
.containerPadding
!== undefined ? config
.containerPadding
: 10;
10399 this.autoClose
= !!config
.autoClose
;
10400 this.$autoCloseIgnore
= config
.$autoCloseIgnore
;
10401 this.transitionTimeout
= null;
10402 this.anchor
= null;
10403 this.width
= config
.width
!== undefined ? config
.width
: 320;
10404 this.height
= config
.height
!== undefined ? config
.height
: null;
10405 this.align
= config
.align
|| 'center';
10406 this.closeButton
= new OO
.ui
.ButtonWidget( { $: this.$, framed
: false, icon
: 'close' } );
10407 this.onMouseDownHandler
= this.onMouseDown
.bind( this );
10410 this.closeButton
.connect( this, { click
: 'onCloseButtonClick' } );
10413 this.toggleAnchor( config
.anchor
=== undefined || config
.anchor
);
10414 this.$body
.addClass( 'oo-ui-popupWidget-body' );
10415 this.$anchor
.addClass( 'oo-ui-popupWidget-anchor' );
10417 .addClass( 'oo-ui-popupWidget-head' )
10418 .append( this.$label
, this.closeButton
.$element
);
10419 if ( !config
.head
) {
10423 .addClass( 'oo-ui-popupWidget-popup' )
10424 .append( this.$head
, this.$body
);
10427 .addClass( 'oo-ui-popupWidget' )
10428 .append( this.$popup
, this.$anchor
);
10429 // Move content, which was added to #$element by OO.ui.Widget, to the body
10430 if ( config
.$content
instanceof jQuery
) {
10431 this.$body
.append( config
.$content
);
10433 if ( config
.padded
) {
10434 this.$body
.addClass( 'oo-ui-popupWidget-body-padded' );
10436 this.setClippableElement( this.$body
);
10441 OO
.inheritClass( OO
.ui
.PopupWidget
, OO
.ui
.Widget
);
10442 OO
.mixinClass( OO
.ui
.PopupWidget
, OO
.ui
.LabelElement
);
10443 OO
.mixinClass( OO
.ui
.PopupWidget
, OO
.ui
.ClippableElement
);
10448 * Handles mouse down events.
10450 * @param {jQuery.Event} e Mouse down event
10452 OO
.ui
.PopupWidget
.prototype.onMouseDown = function ( e
) {
10454 this.isVisible() &&
10455 !$.contains( this.$element
[0], e
.target
) &&
10456 ( !this.$autoCloseIgnore
|| !this.$autoCloseIgnore
.has( e
.target
).length
)
10458 this.toggle( false );
10463 * Bind mouse down listener.
10465 OO
.ui
.PopupWidget
.prototype.bindMouseDownListener = function () {
10466 // Capture clicks outside popup
10467 this.getElementWindow().addEventListener( 'mousedown', this.onMouseDownHandler
, true );
10471 * Handles close button click events.
10473 OO
.ui
.PopupWidget
.prototype.onCloseButtonClick = function () {
10474 if ( this.isVisible() ) {
10475 this.toggle( false );
10480 * Unbind mouse down listener.
10482 OO
.ui
.PopupWidget
.prototype.unbindMouseDownListener = function () {
10483 this.getElementWindow().removeEventListener( 'mousedown', this.onMouseDownHandler
, true );
10487 * Set whether to show a anchor.
10489 * @param {boolean} [show] Show anchor, omit to toggle
10491 OO
.ui
.PopupWidget
.prototype.toggleAnchor = function ( show
) {
10492 show
= show
=== undefined ? !this.anchored
: !!show
;
10494 if ( this.anchored
!== show
) {
10496 this.$element
.addClass( 'oo-ui-popupWidget-anchored' );
10498 this.$element
.removeClass( 'oo-ui-popupWidget-anchored' );
10500 this.anchored
= show
;
10505 * Check if showing a anchor.
10507 * @return {boolean} anchor is visible
10509 OO
.ui
.PopupWidget
.prototype.hasAnchor = function () {
10510 return this.anchor
;
10516 OO
.ui
.PopupWidget
.prototype.toggle = function ( show
) {
10517 show
= show
=== undefined ? !this.isVisible() : !!show
;
10519 var change
= show
!== this.isVisible();
10522 OO
.ui
.PopupWidget
.super.prototype.toggle
.call( this, show
);
10526 if ( this.autoClose
) {
10527 this.bindMouseDownListener();
10529 this.updateDimensions();
10530 this.toggleClipping( true );
10532 this.toggleClipping( false );
10533 if ( this.autoClose
) {
10534 this.unbindMouseDownListener();
10543 * Set the size of the popup.
10545 * Changing the size may also change the popup's position depending on the alignment.
10547 * @param {number} width Width
10548 * @param {number} height Height
10549 * @param {boolean} [transition=false] Use a smooth transition
10552 OO
.ui
.PopupWidget
.prototype.setSize = function ( width
, height
, transition
) {
10553 this.width
= width
;
10554 this.height
= height
!== undefined ? height
: null;
10555 if ( this.isVisible() ) {
10556 this.updateDimensions( transition
);
10561 * Update the size and position.
10563 * Only use this to keep the popup properly anchored. Use #setSize to change the size, and this will
10564 * be called automatically.
10566 * @param {boolean} [transition=false] Use a smooth transition
10569 OO
.ui
.PopupWidget
.prototype.updateDimensions = function ( transition
) {
10570 var popupOffset
, originOffset
, containerLeft
, containerWidth
, containerRight
,
10571 popupLeft
, popupRight
, overlapLeft
, overlapRight
, anchorWidth
,
10574 if ( !this.$container
) {
10575 // Lazy-initialize $container if not specified in constructor
10576 this.$container
= this.$( this.getClosestScrollableElementContainer() );
10579 // Set height and width before measuring things, since it might cause our measurements
10580 // to change (e.g. due to scrollbars appearing or disappearing)
10583 height
: this.height
!== null ? this.height
: 'auto'
10586 // Compute initial popupOffset based on alignment
10587 popupOffset
= this.width
* ( { left
: 0, center
: -0.5, right
: -1 } )[this.align
];
10589 // Figure out if this will cause the popup to go beyond the edge of the container
10590 originOffset
= Math
.round( this.$element
.offset().left
);
10591 containerLeft
= Math
.round( this.$container
.offset().left
);
10592 containerWidth
= this.$container
.innerWidth();
10593 containerRight
= containerLeft
+ containerWidth
;
10594 popupLeft
= popupOffset
- this.containerPadding
;
10595 popupRight
= popupOffset
+ this.containerPadding
+ this.width
+ this.containerPadding
;
10596 overlapLeft
= ( originOffset
+ popupLeft
) - containerLeft
;
10597 overlapRight
= containerRight
- ( originOffset
+ popupRight
);
10599 // Adjust offset to make the popup not go beyond the edge, if needed
10600 if ( overlapRight
< 0 ) {
10601 popupOffset
+= overlapRight
;
10602 } else if ( overlapLeft
< 0 ) {
10603 popupOffset
-= overlapLeft
;
10606 // Adjust offset to avoid anchor being rendered too close to the edge
10607 // $anchor.width() doesn't work with the pure CSS anchor (returns 0)
10608 // TODO: Find a measurement that works for CSS anchors and image anchors
10609 anchorWidth
= this.$anchor
[0].scrollWidth
* 2;
10610 if ( popupOffset
+ this.width
< anchorWidth
) {
10611 popupOffset
= anchorWidth
- this.width
;
10612 } else if ( -popupOffset
< anchorWidth
) {
10613 popupOffset
= -anchorWidth
;
10616 // Prevent transition from being interrupted
10617 clearTimeout( this.transitionTimeout
);
10618 if ( transition
) {
10619 // Enable transition
10620 this.$element
.addClass( 'oo-ui-popupWidget-transitioning' );
10623 // Position body relative to anchor
10624 this.$popup
.css( 'margin-left', popupOffset
);
10626 if ( transition
) {
10627 // Prevent transitioning after transition is complete
10628 this.transitionTimeout
= setTimeout( function () {
10629 widget
.$element
.removeClass( 'oo-ui-popupWidget-transitioning' );
10632 // Prevent transitioning immediately
10633 this.$element
.removeClass( 'oo-ui-popupWidget-transitioning' );
10636 // Reevaluate clipping state since we've relocated and resized the popup
10643 * Progress bar widget.
10646 * @extends OO.ui.Widget
10649 * @param {Object} [config] Configuration options
10650 * @cfg {number} [progress=0] Initial progress
10652 OO
.ui
.ProgressBarWidget
= function OoUiProgressBarWidget( config
) {
10653 // Config intialization
10654 config
= config
|| {};
10656 // Parent constructor
10657 OO
.ui
.ProgressBarWidget
.super.call( this, config
);
10660 this.$bar
= this.$( '<div>' );
10661 this.progress
= null;
10664 this.setProgress( config
.progress
|| 0 );
10665 this.$bar
.addClass( 'oo-ui-progressBarWidget-bar');
10668 role
: 'progressbar',
10669 'aria-valuemin': 0,
10670 'aria-valuemax': 100
10672 .addClass( 'oo-ui-progressBarWidget' )
10673 .append( this.$bar
);
10678 OO
.inheritClass( OO
.ui
.ProgressBarWidget
, OO
.ui
.Widget
);
10680 /* Static Properties */
10682 OO
.ui
.ProgressBarWidget
.static.tagName
= 'div';
10687 * Get progress percent
10689 * @return {number} Progress percent
10691 OO
.ui
.ProgressBarWidget
.prototype.getProgress = function () {
10692 return this.progress
;
10696 * Set progress percent
10698 * @param {number} progress Progress percent
10700 OO
.ui
.ProgressBarWidget
.prototype.setProgress = function ( progress
) {
10701 this.progress
= progress
;
10703 this.$bar
.css( 'width', this.progress
+ '%' );
10704 this.$element
.attr( 'aria-valuenow', this.progress
);
10710 * Search widgets combine a query input, placed above, and a results selection widget, placed below.
10711 * Results are cleared and populated each time the query is changed.
10714 * @extends OO.ui.Widget
10717 * @param {Object} [config] Configuration options
10718 * @cfg {string|jQuery} [placeholder] Placeholder text for query input
10719 * @cfg {string} [value] Initial query value
10721 OO
.ui
.SearchWidget
= function OoUiSearchWidget( config
) {
10722 // Configuration intialization
10723 config
= config
|| {};
10725 // Parent constructor
10726 OO
.ui
.SearchWidget
.super.call( this, config
);
10729 this.query
= new OO
.ui
.TextInputWidget( {
10732 placeholder
: config
.placeholder
,
10733 value
: config
.value
10735 this.results
= new OO
.ui
.SelectWidget( { $: this.$ } );
10736 this.$query
= this.$( '<div>' );
10737 this.$results
= this.$( '<div>' );
10740 this.query
.connect( this, {
10741 change
: 'onQueryChange',
10742 enter
: 'onQueryEnter'
10744 this.results
.connect( this, {
10745 highlight
: 'onResultsHighlight',
10746 select
: 'onResultsSelect'
10748 this.query
.$input
.on( 'keydown', this.onQueryKeydown
.bind( this ) );
10752 .addClass( 'oo-ui-searchWidget-query' )
10753 .append( this.query
.$element
);
10755 .addClass( 'oo-ui-searchWidget-results' )
10756 .append( this.results
.$element
);
10758 .addClass( 'oo-ui-searchWidget' )
10759 .append( this.$results
, this.$query
);
10764 OO
.inheritClass( OO
.ui
.SearchWidget
, OO
.ui
.Widget
);
10770 * @param {Object|null} item Item data or null if no item is highlighted
10775 * @param {Object|null} item Item data or null if no item is selected
10781 * Handle query key down events.
10783 * @param {jQuery.Event} e Key down event
10785 OO
.ui
.SearchWidget
.prototype.onQueryKeydown = function ( e
) {
10786 var highlightedItem
, nextItem
,
10787 dir
= e
.which
=== OO
.ui
.Keys
.DOWN
? 1 : ( e
.which
=== OO
.ui
.Keys
.UP
? -1 : 0 );
10790 highlightedItem
= this.results
.getHighlightedItem();
10791 if ( !highlightedItem
) {
10792 highlightedItem
= this.results
.getSelectedItem();
10794 nextItem
= this.results
.getRelativeSelectableItem( highlightedItem
, dir
);
10795 this.results
.highlightItem( nextItem
);
10796 nextItem
.scrollElementIntoView();
10801 * Handle select widget select events.
10803 * Clears existing results. Subclasses should repopulate items according to new query.
10805 * @param {string} value New value
10807 OO
.ui
.SearchWidget
.prototype.onQueryChange = function () {
10809 this.results
.clearItems();
10813 * Handle select widget enter key events.
10815 * Selects highlighted item.
10817 * @param {string} value New value
10819 OO
.ui
.SearchWidget
.prototype.onQueryEnter = function () {
10821 this.results
.selectItem( this.results
.getHighlightedItem() );
10825 * Handle select widget highlight events.
10827 * @param {OO.ui.OptionWidget} item Highlighted item
10830 OO
.ui
.SearchWidget
.prototype.onResultsHighlight = function ( item
) {
10831 this.emit( 'highlight', item
? item
.getData() : null );
10835 * Handle select widget select events.
10837 * @param {OO.ui.OptionWidget} item Selected item
10840 OO
.ui
.SearchWidget
.prototype.onResultsSelect = function ( item
) {
10841 this.emit( 'select', item
? item
.getData() : null );
10845 * Get the query input.
10847 * @return {OO.ui.TextInputWidget} Query input
10849 OO
.ui
.SearchWidget
.prototype.getQuery = function () {
10854 * Get the results list.
10856 * @return {OO.ui.SelectWidget} Select list
10858 OO
.ui
.SearchWidget
.prototype.getResults = function () {
10859 return this.results
;
10863 * Generic selection of options.
10865 * Items can contain any rendering, and are uniquely identified by a hash of their data. Any widget
10866 * that provides options, from which the user must choose one, should be built on this class.
10868 * Use together with OO.ui.OptionWidget.
10871 * @extends OO.ui.Widget
10872 * @mixins OO.ui.GroupElement
10875 * @param {Object} [config] Configuration options
10876 * @cfg {OO.ui.OptionWidget[]} [items] Options to add
10878 OO
.ui
.SelectWidget
= function OoUiSelectWidget( config
) {
10879 // Config intialization
10880 config
= config
|| {};
10882 // Parent constructor
10883 OO
.ui
.SelectWidget
.super.call( this, config
);
10885 // Mixin constructors
10886 OO
.ui
.GroupWidget
.call( this, $.extend( {}, config
, { $group
: this.$element
} ) );
10889 this.pressed
= false;
10890 this.selecting
= null;
10892 this.onMouseUpHandler
= this.onMouseUp
.bind( this );
10893 this.onMouseMoveHandler
= this.onMouseMove
.bind( this );
10896 this.$element
.on( {
10897 mousedown
: this.onMouseDown
.bind( this ),
10898 mouseover
: this.onMouseOver
.bind( this ),
10899 mouseleave
: this.onMouseLeave
.bind( this )
10903 this.$element
.addClass( 'oo-ui-selectWidget oo-ui-selectWidget-depressed' );
10904 if ( $.isArray( config
.items
) ) {
10905 this.addItems( config
.items
);
10911 OO
.inheritClass( OO
.ui
.SelectWidget
, OO
.ui
.Widget
);
10913 // Need to mixin base class as well
10914 OO
.mixinClass( OO
.ui
.SelectWidget
, OO
.ui
.GroupElement
);
10915 OO
.mixinClass( OO
.ui
.SelectWidget
, OO
.ui
.GroupWidget
);
10921 * @param {OO.ui.OptionWidget|null} item Highlighted item
10926 * @param {OO.ui.OptionWidget|null} item Pressed item
10931 * @param {OO.ui.OptionWidget|null} item Selected item
10936 * @param {OO.ui.OptionWidget|null} item Chosen item
10941 * @param {OO.ui.OptionWidget[]} items Added items
10942 * @param {number} index Index items were added at
10947 * @param {OO.ui.OptionWidget[]} items Removed items
10953 * Handle mouse down events.
10956 * @param {jQuery.Event} e Mouse down event
10958 OO
.ui
.SelectWidget
.prototype.onMouseDown = function ( e
) {
10961 if ( !this.isDisabled() && e
.which
=== 1 ) {
10962 this.togglePressed( true );
10963 item
= this.getTargetItem( e
);
10964 if ( item
&& item
.isSelectable() ) {
10965 this.pressItem( item
);
10966 this.selecting
= item
;
10967 this.getElementDocument().addEventListener(
10969 this.onMouseUpHandler
,
10972 this.getElementDocument().addEventListener(
10974 this.onMouseMoveHandler
,
10983 * Handle mouse up events.
10986 * @param {jQuery.Event} e Mouse up event
10988 OO
.ui
.SelectWidget
.prototype.onMouseUp = function ( e
) {
10991 this.togglePressed( false );
10992 if ( !this.selecting
) {
10993 item
= this.getTargetItem( e
);
10994 if ( item
&& item
.isSelectable() ) {
10995 this.selecting
= item
;
10998 if ( !this.isDisabled() && e
.which
=== 1 && this.selecting
) {
10999 this.pressItem( null );
11000 this.chooseItem( this.selecting
);
11001 this.selecting
= null;
11004 this.getElementDocument().removeEventListener(
11006 this.onMouseUpHandler
,
11009 this.getElementDocument().removeEventListener(
11011 this.onMouseMoveHandler
,
11019 * Handle mouse move events.
11022 * @param {jQuery.Event} e Mouse move event
11024 OO
.ui
.SelectWidget
.prototype.onMouseMove = function ( e
) {
11027 if ( !this.isDisabled() && this.pressed
) {
11028 item
= this.getTargetItem( e
);
11029 if ( item
&& item
!== this.selecting
&& item
.isSelectable() ) {
11030 this.pressItem( item
);
11031 this.selecting
= item
;
11038 * Handle mouse over events.
11041 * @param {jQuery.Event} e Mouse over event
11043 OO
.ui
.SelectWidget
.prototype.onMouseOver = function ( e
) {
11046 if ( !this.isDisabled() ) {
11047 item
= this.getTargetItem( e
);
11048 this.highlightItem( item
&& item
.isHighlightable() ? item
: null );
11054 * Handle mouse leave events.
11057 * @param {jQuery.Event} e Mouse over event
11059 OO
.ui
.SelectWidget
.prototype.onMouseLeave = function () {
11060 if ( !this.isDisabled() ) {
11061 this.highlightItem( null );
11067 * Get the closest item to a jQuery.Event.
11070 * @param {jQuery.Event} e
11071 * @return {OO.ui.OptionWidget|null} Outline item widget, `null` if none was found
11073 OO
.ui
.SelectWidget
.prototype.getTargetItem = function ( e
) {
11074 var $item
= this.$( e
.target
).closest( '.oo-ui-optionWidget' );
11075 if ( $item
.length
) {
11076 return $item
.data( 'oo-ui-optionWidget' );
11082 * Get selected item.
11084 * @return {OO.ui.OptionWidget|null} Selected item, `null` if no item is selected
11086 OO
.ui
.SelectWidget
.prototype.getSelectedItem = function () {
11089 for ( i
= 0, len
= this.items
.length
; i
< len
; i
++ ) {
11090 if ( this.items
[i
].isSelected() ) {
11091 return this.items
[i
];
11098 * Get highlighted item.
11100 * @return {OO.ui.OptionWidget|null} Highlighted item, `null` if no item is highlighted
11102 OO
.ui
.SelectWidget
.prototype.getHighlightedItem = function () {
11105 for ( i
= 0, len
= this.items
.length
; i
< len
; i
++ ) {
11106 if ( this.items
[i
].isHighlighted() ) {
11107 return this.items
[i
];
11114 * Get an existing item with equivilant data.
11116 * @param {Object} data Item data to search for
11117 * @return {OO.ui.OptionWidget|null} Item with equivilent value, `null` if none exists
11119 OO
.ui
.SelectWidget
.prototype.getItemFromData = function ( data
) {
11120 var hash
= OO
.getHash( data
);
11122 if ( hash
in this.hashes
) {
11123 return this.hashes
[hash
];
11130 * Toggle pressed state.
11132 * @param {boolean} pressed An option is being pressed
11134 OO
.ui
.SelectWidget
.prototype.togglePressed = function ( pressed
) {
11135 if ( pressed
=== undefined ) {
11136 pressed
= !this.pressed
;
11138 if ( pressed
!== this.pressed
) {
11140 .toggleClass( 'oo-ui-selectWidget-pressed', pressed
)
11141 .toggleClass( 'oo-ui-selectWidget-depressed', !pressed
);
11142 this.pressed
= pressed
;
11147 * Highlight an item.
11149 * Highlighting is mutually exclusive.
11151 * @param {OO.ui.OptionWidget} [item] Item to highlight, omit to deselect all
11155 OO
.ui
.SelectWidget
.prototype.highlightItem = function ( item
) {
11156 var i
, len
, highlighted
,
11159 for ( i
= 0, len
= this.items
.length
; i
< len
; i
++ ) {
11160 highlighted
= this.items
[i
] === item
;
11161 if ( this.items
[i
].isHighlighted() !== highlighted
) {
11162 this.items
[i
].setHighlighted( highlighted
);
11167 this.emit( 'highlight', item
);
11176 * @param {OO.ui.OptionWidget} [item] Item to select, omit to deselect all
11180 OO
.ui
.SelectWidget
.prototype.selectItem = function ( item
) {
11181 var i
, len
, selected
,
11184 for ( i
= 0, len
= this.items
.length
; i
< len
; i
++ ) {
11185 selected
= this.items
[i
] === item
;
11186 if ( this.items
[i
].isSelected() !== selected
) {
11187 this.items
[i
].setSelected( selected
);
11192 this.emit( 'select', item
);
11201 * @param {OO.ui.OptionWidget} [item] Item to press, omit to depress all
11205 OO
.ui
.SelectWidget
.prototype.pressItem = function ( item
) {
11206 var i
, len
, pressed
,
11209 for ( i
= 0, len
= this.items
.length
; i
< len
; i
++ ) {
11210 pressed
= this.items
[i
] === item
;
11211 if ( this.items
[i
].isPressed() !== pressed
) {
11212 this.items
[i
].setPressed( pressed
);
11217 this.emit( 'press', item
);
11226 * Identical to #selectItem, but may vary in subclasses that want to take additional action when
11227 * an item is selected using the keyboard or mouse.
11229 * @param {OO.ui.OptionWidget} item Item to choose
11233 OO
.ui
.SelectWidget
.prototype.chooseItem = function ( item
) {
11234 this.selectItem( item
);
11235 this.emit( 'choose', item
);
11241 * Get an item relative to another one.
11243 * @param {OO.ui.OptionWidget} item Item to start at
11244 * @param {number} direction Direction to move in
11245 * @return {OO.ui.OptionWidget|null} Item at position, `null` if there are no items in the menu
11247 OO
.ui
.SelectWidget
.prototype.getRelativeSelectableItem = function ( item
, direction
) {
11248 var inc
= direction
> 0 ? 1 : -1,
11249 len
= this.items
.length
,
11250 index
= item
instanceof OO
.ui
.OptionWidget
?
11251 $.inArray( item
, this.items
) : ( inc
> 0 ? -1 : 0 ),
11252 stopAt
= Math
.max( Math
.min( index
, len
- 1 ), 0 ),
11254 // Default to 0 instead of -1, if nothing is selected let's start at the beginning
11255 Math
.max( index
, -1 ) :
11256 // Default to n-1 instead of -1, if nothing is selected let's start at the end
11257 Math
.min( index
, len
);
11259 while ( len
!== 0 ) {
11260 i
= ( i
+ inc
+ len
) % len
;
11261 item
= this.items
[i
];
11262 if ( item
instanceof OO
.ui
.OptionWidget
&& item
.isSelectable() ) {
11265 // Stop iterating when we've looped all the way around
11266 if ( i
=== stopAt
) {
11274 * Get the next selectable item.
11276 * @return {OO.ui.OptionWidget|null} Item, `null` if ther aren't any selectable items
11278 OO
.ui
.SelectWidget
.prototype.getFirstSelectableItem = function () {
11281 for ( i
= 0, len
= this.items
.length
; i
< len
; i
++ ) {
11282 item
= this.items
[i
];
11283 if ( item
instanceof OO
.ui
.OptionWidget
&& item
.isSelectable() ) {
11294 * When items are added with the same values as existing items, the existing items will be
11295 * automatically removed before the new items are added.
11297 * @param {OO.ui.OptionWidget[]} items Items to add
11298 * @param {number} [index] Index to insert items after
11302 OO
.ui
.SelectWidget
.prototype.addItems = function ( items
, index
) {
11303 var i
, len
, item
, hash
,
11306 for ( i
= 0, len
= items
.length
; i
< len
; i
++ ) {
11308 hash
= OO
.getHash( item
.getData() );
11309 if ( hash
in this.hashes
) {
11310 // Remove item with same value
11311 remove
.push( this.hashes
[hash
] );
11313 this.hashes
[hash
] = item
;
11315 if ( remove
.length
) {
11316 this.removeItems( remove
);
11320 OO
.ui
.GroupWidget
.prototype.addItems
.call( this, items
, index
);
11322 // Always provide an index, even if it was omitted
11323 this.emit( 'add', items
, index
=== undefined ? this.items
.length
- items
.length
- 1 : index
);
11331 * Items will be detached, not removed, so they can be used later.
11333 * @param {OO.ui.OptionWidget[]} items Items to remove
11337 OO
.ui
.SelectWidget
.prototype.removeItems = function ( items
) {
11338 var i
, len
, item
, hash
;
11340 for ( i
= 0, len
= items
.length
; i
< len
; i
++ ) {
11342 hash
= OO
.getHash( item
.getData() );
11343 if ( hash
in this.hashes
) {
11344 // Remove existing item
11345 delete this.hashes
[hash
];
11347 if ( item
.isSelected() ) {
11348 this.selectItem( null );
11353 OO
.ui
.GroupWidget
.prototype.removeItems
.call( this, items
);
11355 this.emit( 'remove', items
);
11363 * Items will be detached, not removed, so they can be used later.
11368 OO
.ui
.SelectWidget
.prototype.clearItems = function () {
11369 var items
= this.items
.slice();
11374 OO
.ui
.GroupWidget
.prototype.clearItems
.call( this );
11375 this.selectItem( null );
11377 this.emit( 'remove', items
);
11383 * Select widget containing button options.
11385 * Use together with OO.ui.ButtonOptionWidget.
11388 * @extends OO.ui.SelectWidget
11391 * @param {Object} [config] Configuration options
11393 OO
.ui
.ButtonSelectWidget
= function OoUiButtonSelectWidget( config
) {
11394 // Parent constructor
11395 OO
.ui
.ButtonSelectWidget
.super.call( this, config
);
11398 this.$element
.addClass( 'oo-ui-buttonSelectWidget' );
11403 OO
.inheritClass( OO
.ui
.ButtonSelectWidget
, OO
.ui
.SelectWidget
);
11406 * Overlaid menu of options.
11408 * Menus are clipped to the visible viewport. They do not provide a control for opening or closing
11411 * Use together with OO.ui.MenuItemWidget.
11414 * @extends OO.ui.SelectWidget
11415 * @mixins OO.ui.ClippableElement
11418 * @param {Object} [config] Configuration options
11419 * @cfg {OO.ui.InputWidget} [input] Input to bind keyboard handlers to
11420 * @cfg {OO.ui.Widget} [widget] Widget to bind mouse handlers to
11421 * @cfg {boolean} [autoHide=true] Hide the menu when the mouse is pressed outside the menu
11423 OO
.ui
.MenuWidget
= function OoUiMenuWidget( config
) {
11424 // Config intialization
11425 config
= config
|| {};
11427 // Parent constructor
11428 OO
.ui
.MenuWidget
.super.call( this, config
);
11430 // Mixin constructors
11431 OO
.ui
.ClippableElement
.call( this, $.extend( {}, config
, { $clippable
: this.$group
} ) );
11434 this.flashing
= false;
11435 this.visible
= false;
11436 this.newItems
= null;
11437 this.autoHide
= config
.autoHide
=== undefined || !!config
.autoHide
;
11438 this.$input
= config
.input
? config
.input
.$input
: null;
11439 this.$widget
= config
.widget
? config
.widget
.$element
: null;
11440 this.$previousFocus
= null;
11441 this.isolated
= !config
.input
;
11442 this.onKeyDownHandler
= this.onKeyDown
.bind( this );
11443 this.onDocumentMouseDownHandler
= this.onDocumentMouseDown
.bind( this );
11448 .attr( 'role', 'menu' )
11449 .addClass( 'oo-ui-menuWidget' );
11454 OO
.inheritClass( OO
.ui
.MenuWidget
, OO
.ui
.SelectWidget
);
11455 OO
.mixinClass( OO
.ui
.MenuWidget
, OO
.ui
.ClippableElement
);
11460 * Handles document mouse down events.
11462 * @param {jQuery.Event} e Key down event
11464 OO
.ui
.MenuWidget
.prototype.onDocumentMouseDown = function ( e
) {
11465 if ( !$.contains( this.$element
[0], e
.target
) && ( !this.$widget
|| !$.contains( this.$widget
[0], e
.target
) ) ) {
11466 this.toggle( false );
11471 * Handles key down events.
11473 * @param {jQuery.Event} e Key down event
11475 OO
.ui
.MenuWidget
.prototype.onKeyDown = function ( e
) {
11478 highlightItem
= this.getHighlightedItem();
11480 if ( !this.isDisabled() && this.isVisible() ) {
11481 if ( !highlightItem
) {
11482 highlightItem
= this.getSelectedItem();
11484 switch ( e
.keyCode
) {
11485 case OO
.ui
.Keys
.ENTER
:
11486 this.chooseItem( highlightItem
);
11489 case OO
.ui
.Keys
.UP
:
11490 nextItem
= this.getRelativeSelectableItem( highlightItem
, -1 );
11493 case OO
.ui
.Keys
.DOWN
:
11494 nextItem
= this.getRelativeSelectableItem( highlightItem
, 1 );
11497 case OO
.ui
.Keys
.ESCAPE
:
11498 if ( highlightItem
) {
11499 highlightItem
.setHighlighted( false );
11501 this.toggle( false );
11507 this.highlightItem( nextItem
);
11508 nextItem
.scrollElementIntoView();
11512 e
.preventDefault();
11513 e
.stopPropagation();
11520 * Bind key down listener.
11522 OO
.ui
.MenuWidget
.prototype.bindKeyDownListener = function () {
11523 if ( this.$input
) {
11524 this.$input
.on( 'keydown', this.onKeyDownHandler
);
11526 // Capture menu navigation keys
11527 this.getElementWindow().addEventListener( 'keydown', this.onKeyDownHandler
, true );
11532 * Unbind key down listener.
11534 OO
.ui
.MenuWidget
.prototype.unbindKeyDownListener = function () {
11535 if ( this.$input
) {
11536 this.$input
.off( 'keydown' );
11538 this.getElementWindow().removeEventListener( 'keydown', this.onKeyDownHandler
, true );
11545 * This will close the menu when done, unlike selectItem which only changes selection.
11547 * @param {OO.ui.OptionWidget} item Item to choose
11550 OO
.ui
.MenuWidget
.prototype.chooseItem = function ( item
) {
11554 OO
.ui
.MenuWidget
.super.prototype.chooseItem
.call( this, item
);
11556 if ( item
&& !this.flashing
) {
11557 this.flashing
= true;
11558 item
.flash().done( function () {
11559 widget
.toggle( false );
11560 widget
.flashing
= false;
11563 this.toggle( false );
11572 OO
.ui
.MenuWidget
.prototype.addItems = function ( items
, index
) {
11576 OO
.ui
.MenuWidget
.super.prototype.addItems
.call( this, items
, index
);
11579 if ( !this.newItems
) {
11580 this.newItems
= [];
11583 for ( i
= 0, len
= items
.length
; i
< len
; i
++ ) {
11585 if ( this.isVisible() ) {
11586 // Defer fitting label until item has been attached
11589 this.newItems
.push( item
);
11593 // Reevaluate clipping
11602 OO
.ui
.MenuWidget
.prototype.removeItems = function ( items
) {
11604 OO
.ui
.MenuWidget
.super.prototype.removeItems
.call( this, items
);
11606 // Reevaluate clipping
11615 OO
.ui
.MenuWidget
.prototype.clearItems = function () {
11617 OO
.ui
.MenuWidget
.super.prototype.clearItems
.call( this );
11619 // Reevaluate clipping
11628 OO
.ui
.MenuWidget
.prototype.toggle = function ( visible
) {
11629 visible
= ( visible
=== undefined ? !this.visible
: !!visible
) && !!this.items
.length
;
11632 change
= visible
!== this.isVisible(),
11633 elementDoc
= this.getElementDocument(),
11634 widgetDoc
= this.$widget
? this.$widget
[0].ownerDocument
: null;
11637 OO
.ui
.MenuWidget
.super.prototype.toggle
.call( this, visible
);
11641 this.bindKeyDownListener();
11643 // Change focus to enable keyboard navigation
11644 if ( this.isolated
&& this.$input
&& !this.$input
.is( ':focus' ) ) {
11645 this.$previousFocus
= this.$( ':focus' );
11646 this.$input
[0].focus();
11648 if ( this.newItems
&& this.newItems
.length
) {
11649 for ( i
= 0, len
= this.newItems
.length
; i
< len
; i
++ ) {
11650 this.newItems
[i
].fitLabel();
11652 this.newItems
= null;
11654 this.toggleClipping( true );
11657 if ( this.autoHide
) {
11658 elementDoc
.addEventListener(
11659 'mousedown', this.onDocumentMouseDownHandler
, true
11661 // Support $widget being in a different document
11662 if ( widgetDoc
&& widgetDoc
!== elementDoc
) {
11663 widgetDoc
.addEventListener(
11664 'mousedown', this.onDocumentMouseDownHandler
, true
11669 this.unbindKeyDownListener();
11670 if ( this.isolated
&& this.$previousFocus
) {
11671 this.$previousFocus
[0].focus();
11672 this.$previousFocus
= null;
11674 elementDoc
.removeEventListener(
11675 'mousedown', this.onDocumentMouseDownHandler
, true
11677 // Support $widget being in a different document
11678 if ( widgetDoc
&& widgetDoc
!== elementDoc
) {
11679 widgetDoc
.removeEventListener(
11680 'mousedown', this.onDocumentMouseDownHandler
, true
11683 this.toggleClipping( false );
11691 * Menu for a text input widget.
11693 * This menu is specially designed to be positioned beneath the text input widget. Even if the input
11694 * is in a different frame, the menu's position is automatically calculated and maintained when the
11695 * menu is toggled or the window is resized.
11698 * @extends OO.ui.MenuWidget
11701 * @param {OO.ui.TextInputWidget} input Text input widget to provide menu for
11702 * @param {Object} [config] Configuration options
11703 * @cfg {jQuery} [$container=input.$element] Element to render menu under
11705 OO
.ui
.TextInputMenuWidget
= function OoUiTextInputMenuWidget( input
, config
) {
11706 // Parent constructor
11707 OO
.ui
.TextInputMenuWidget
.super.call( this, config
);
11710 this.input
= input
;
11711 this.$container
= config
.$container
|| this.input
.$element
;
11712 this.onWindowResizeHandler
= this.onWindowResize
.bind( this );
11715 this.$element
.addClass( 'oo-ui-textInputMenuWidget' );
11720 OO
.inheritClass( OO
.ui
.TextInputMenuWidget
, OO
.ui
.MenuWidget
);
11725 * Handle window resize event.
11727 * @param {jQuery.Event} e Window resize event
11729 OO
.ui
.TextInputMenuWidget
.prototype.onWindowResize = function () {
11736 OO
.ui
.TextInputMenuWidget
.prototype.toggle = function ( visible
) {
11737 visible
= visible
=== undefined ? !this.isVisible() : !!visible
;
11739 var change
= visible
!== this.isVisible();
11741 if ( change
&& visible
) {
11742 // Make sure the width is set before the parent method runs.
11743 // After this we have to call this.position(); again to actually
11744 // position ourselves correctly.
11749 OO
.ui
.TextInputMenuWidget
.super.prototype.toggle
.call( this, visible
);
11752 if ( this.isVisible() ) {
11754 this.$( this.getElementWindow() ).on( 'resize', this.onWindowResizeHandler
);
11756 this.$( this.getElementWindow() ).off( 'resize', this.onWindowResizeHandler
);
11764 * Position the menu.
11768 OO
.ui
.TextInputMenuWidget
.prototype.position = function () {
11769 var $container
= this.$container
,
11770 pos
= OO
.ui
.Element
.getRelativePosition( $container
, this.$element
.offsetParent() );
11772 // Position under input
11773 pos
.top
+= $container
.height();
11774 this.$element
.css( pos
);
11777 this.setIdealSize( $container
.width() );
11778 // We updated the position, so re-evaluate the clipping state
11785 * Structured list of items.
11787 * Use with OO.ui.OutlineItemWidget.
11790 * @extends OO.ui.SelectWidget
11793 * @param {Object} [config] Configuration options
11795 OO
.ui
.OutlineWidget
= function OoUiOutlineWidget( config
) {
11796 // Config intialization
11797 config
= config
|| {};
11799 // Parent constructor
11800 OO
.ui
.OutlineWidget
.super.call( this, config
);
11803 this.$element
.addClass( 'oo-ui-outlineWidget' );
11808 OO
.inheritClass( OO
.ui
.OutlineWidget
, OO
.ui
.SelectWidget
);
11811 * Switch that slides on and off.
11814 * @extends OO.ui.Widget
11815 * @mixins OO.ui.ToggleWidget
11818 * @param {Object} [config] Configuration options
11819 * @cfg {boolean} [value=false] Initial value
11821 OO
.ui
.ToggleSwitchWidget
= function OoUiToggleSwitchWidget( config
) {
11822 // Parent constructor
11823 OO
.ui
.ToggleSwitchWidget
.super.call( this, config
);
11825 // Mixin constructors
11826 OO
.ui
.ToggleWidget
.call( this, config
);
11829 this.dragging
= false;
11830 this.dragStart
= null;
11831 this.sliding
= false;
11832 this.$glow
= this.$( '<span>' );
11833 this.$grip
= this.$( '<span>' );
11836 this.$element
.on( 'click', this.onClick
.bind( this ) );
11839 this.$glow
.addClass( 'oo-ui-toggleSwitchWidget-glow' );
11840 this.$grip
.addClass( 'oo-ui-toggleSwitchWidget-grip' );
11842 .addClass( 'oo-ui-toggleSwitchWidget' )
11843 .append( this.$glow
, this.$grip
);
11848 OO
.inheritClass( OO
.ui
.ToggleSwitchWidget
, OO
.ui
.Widget
);
11849 OO
.mixinClass( OO
.ui
.ToggleSwitchWidget
, OO
.ui
.ToggleWidget
);
11854 * Handle mouse down events.
11856 * @param {jQuery.Event} e Mouse down event
11858 OO
.ui
.ToggleSwitchWidget
.prototype.onClick = function ( e
) {
11859 if ( !this.isDisabled() && e
.which
=== 1 ) {
11860 this.setValue( !this.value
);