$className = "Skin{$skinName}";
# Grab the skin class and initialise it.
- if ( !MWInit::classExists( $className ) ) {
+ if ( !class_exists( $className ) ) {
- if ( !defined( 'MW_COMPILED' ) ) {
- require_once( "{$wgStyleDirectory}/{$skinName}.php" );
- }
+ require_once "{$wgStyleDirectory}/{$skinName}.php";
# Check if we got if not fallback to default skin
- if ( !MWInit::classExists( $className ) ) {
+ if ( !class_exists( $className ) ) {
# DO NOT die if the class isn't found. This breaks maintenance
# scripts and can cause a user account to be unrecoverable
# except by SQL manipulation if a previously valid skin name
# is no longer valid.
wfDebug( "Skin class does not exist: $className\n" );
$className = 'SkinVector';
- if ( !defined( 'MW_COMPILED' ) ) {
- require_once( "{$wgStyleDirectory}/Vector.php" );
- }
+ require_once "{$wgStyleDirectory}/Vector.php";
}
}
$skin = new $className( $key );